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I rarely use or get attacked by nuclear weapons, perhaps possession or lack of bomb shelters has something to do with it?
I'm kinda suspect the 'use nukes' value would imply a weighting system applied to an RNG. Probably something like (RNG * weight value) = number, then IF(number > yes value) THEN use nuke. Could probably see other factors in the first equation, like how much they dislike you, how close your stuff is, diff in military strength, ect.
Some developer thought the bug was amusing so they included it as a "feature" in subsequent releases.
I would have said that this may have been the issue until you admitted to using nukes.
The other way to prevent this is to make sure that your opponent has no access to uranium by preventing him from expanding into it (great general) or placing a city there yourself, and by pillaging it during a conventional war. You can also use a missionary to lure a barbarian unit to an opponent's uranium and not suffer any diplomatic penalty when the barbarian pillages the uranium.
It happened to me a long time ago in a game. Abundant resources, everyone had at least a dozen nukes or more, and every time I declared a war and conquered Cities in the opening offensive, they along with my armies would just get nuked. It was pretty stupid when every single offensive I launched was met with "lol your army is gone now because I nuked my own cities that you just took" and I had to scramble to rally the survivors or build more. And it was every nation in the game that I fought that did that trash. To the point where I built my own nukes for a pre-emptive strike.
Failure to nuke them first.
Letting them get nukes. Stop doing that and they can't nuke you.