Sid Meier's Civilization V

Sid Meier's Civilization V

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Best reformation belief for cultural victory?
I'm currently playing the Celtic civ. aiming for a cultural victory (thanks for your advices Matthew: https://steamcommunity.com/app/8930/discussions/0/1729828401685962032/) . I have just entered the industrial era, has founded 8 cities and have adopted 12 social policies (full liberty tree + two policies in piety, aesthetics and rationalism). My science rate is ok and I have 30+ excess happiness thanks to the Ceilidh Halls so now I want to return to the piety tree, to get a reformation belief and transform my tempels into "banks".
An obvious choice for a cultural victory reformation belief would of course be "Sacred Sites". Since I have a pagoda in each city this would give 16 extra tourism immediately. However, I would probably not get any significant extra long term benefits, since it is not realistic to found/conquer lot of extra cities, convert them to my religion and built extra pagodas.
I'm therefore strongly considering taking "to the glory of god" instead because it lets me use my large faith generation to buy any great person I need most. Most important -- since I didn't pick up tradition, I can't faith buy GE's without "to the glory of god", and rushing a few cultural wonders with GE's will probably give me more tourism in the long run than "Sacred Sites". An additional benefit is that with GE's I can rush build a wonder in a low-production city to get the extra +33% culture from "Flourishing of the Art".
Sacred Sites could have been really powerful if I had managed to get an extra religious building as my second follower beliefs, but you can't expect to be that lucky when playing immortal level, even with the Celtic UA and a strong faith pantheon (tears of Good with three pearls right next to my capital :-) ).
Last edited by Montezumas revenge; Jul 12, 2018 @ 8:57am
Originally posted by zxcvbob:
I'd say To The Glory of God. Plant a few great prophets to make holy sites. Rush to Refrigeration and spam hotels. National Visitor Center. Faith-buy great musicians after building airports in your highest-culture cities and winning the International Games, then play concert tours -- aboard destroyers and carriers if necessary.

Sacred Sites is faster when it works, but I've never been able to get it to work.
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zxcvbob Jul 12, 2018 @ 9:00am 
I'd say To The Glory of God. Plant a few great prophets to make holy sites. Rush to Refrigeration and spam hotels. National Visitor Center. Faith-buy great musicians after building airports in your highest-culture cities and winning the International Games, then play concert tours -- aboard destroyers and carriers if necessary.

Sacred Sites is faster when it works, but I've never been able to get it to work.
just.nuke.em Jul 12, 2018 @ 9:04am 
Originally posted by zxcvbob:
Sacred Sites is faster when it works, but I've never been able to get it to work.
Best done with Celts or Ethopia.
76561198799323534 Jul 13, 2018 @ 4:56am 
Originally posted by zxcvbob:
Sacred Sites is faster when it works, but I've never been able to get it to work.

Well, it worked for me in my earlier Aztec game when AI Spain took the piety path, took two religious buildings as follower beliefs, sacred path as reformation belief and afterwords started converting my cities. I go the extra tourism "for free" which helped a lot to defend against ideological pressure and the stupid, puny Spainish empire got wiped out by France :-)
This illustrates in a nutshell the problem with the "Sacred Sites"-approch to cultural victory. To secure two religious buildings + the "sacred path" reformation belief you probably have start out with the piety tree on higher difficulty levels, but that means you will miss the vital early game growth-/expand-/military-bonuses from the tradition-/liberty-/honor-trees.

I have actually just taken "Glory of God" in my current game and I don't regret it. I had more than 3000 point of faith and +100 faith pr. turn, but didn't want to spent it all on a great profet nummer 6, 7, 8..., because of the steep increase in cost. With "Glory of God" I could immidialy buy a GE to rush a key wonder, a GS to built an academy and a GM to fulfill a city-state quest. So much more interesting and better than just getting 16 extra tourism points from "Sacred Path".

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Date Posted: Jul 12, 2018 @ 3:28am
Posts: 3