Sid Meier's Civilization V

Sid Meier's Civilization V

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hat Oct 21, 2017 @ 8:15am
CIV5 Graphical Overhaul? Any Mod?
Hi guys,
I'm completely new here, so don't take any offense. Some friends of my convinced me to play CIV5 with them but I personally find it absolutely ugly. (sorry, just not my taste, plus it's pretty old now let's be honest. It was probly pretty back in 2010). I personally love the artstyle of CIV6, but the general consensus seems to be that it's just worse than 5, and no point in playing.
Are there any mods changing the graphics of CIV5? Like overhauls? I cannot find any on Steam-Workshop.
Also, any UI improvements mods would you recommend? I also find the CIV5 UI pretty unclear and overwhelming for a new player. I cannot find information I require. Takes me forever. (example, the range of fire on a ship.)
Thanks.
Last edited by hat; Oct 21, 2017 @ 8:15am
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Showing 1-13 of 13 comments
hat Oct 21, 2017 @ 8:55am 
well, it's personal taste. to me it doesn't look nice. yea I've been on the workshop but most of the mods also affect gameplay. Cannot find any pure graphics mod
Damsteri Oct 21, 2017 @ 9:22am 
Havent's seen any graphics mods... well, one that made terrain more ugly than normal.

But... for the UI I would recommend Enhanced User Interface mod[forums.civfanatics.com], it's quite popular.
photomaskscent Oct 21, 2017 @ 9:23am 
If by play with them you mean multiplayer, then everyone will need the same mods. You'll have to convince your friends to use your mod - which probably doesn't exist. By playing around you should find what you're looking for. Also take the tutorial - it doesn't take long and will spell out a few key things.
Damsteri Oct 21, 2017 @ 9:29am 
Originally posted by photomaskscent:
If by play with them you mean multiplayer, then everyone will need the same mods. You'll have to convince your friends to use your mod - which probably doesn't exist. By playing around you should find what you're looking for. Also take the tutorial - it doesn't take long and will spell out a few key things.
That apply to normal mods, but graphics and UI mods are different breed. EUI I linked is installed in a special way, making it work like a DLC not a mod, hence it's not available in the Steam Workshop. All players doesn't need to have that to play together.

Also, graphics mods may change only graphics files directly, replacing textures with better resolution or something like that, altering the game itself. Then that kind of mod would also work without other players having it.

Your comment is perfectly valid for every single mod in the Steam workshop or generally for mods, but graphics and UI mods may or may not work without all having them.
hat Oct 21, 2017 @ 10:48am 
Originally posted by Damsteri:
Havent's seen any graphics mods... well, one that made terrain more ugly than normal.

But... for the UI I would recommend Enhanced User Interface mod[forums.civfanatics.com], it's quite popular.

Quick one, do I need to run the game in English? Or it has no effect on the language part?
Jawaka Oct 21, 2017 @ 10:59am 
If you think Civ V looks ugly check out VI
Damsteri Oct 21, 2017 @ 11:21am 
Originally posted by hat:
Originally posted by Damsteri:
Havent's seen any graphics mods... well, one that made terrain more ugly than normal.

But... for the UI I would recommend Enhanced User Interface mod[forums.civfanatics.com], it's quite popular.

Quick one, do I need to run the game in English? Or it has no effect on the language part?
EUI's info page says: "EUI relies almost entirely on Civ5 built-in text, using your selected language.". The mod shows mostly the same texts as the base game, but in different places, so it should work with different languages other than english. I haven't tried it in other languages though. Something like mod settings inside the game settings menu might not be localized.
The Grimm Reefer Oct 21, 2017 @ 1:47pm 
Originally posted by hat:
Hi guys,
I'm completely new here, so don't take any offense. Some friends of my convinced me to play CIV5 with them but I personally find it absolutely ugly. (sorry, just not my taste, plus it's pretty old now let's be honest. It was probly pretty back in 2010). I personally love the artstyle of CIV6, but the general consensus seems to be that it's just worse than 5, and no point in playing.
Are there any mods changing the graphics of CIV5? Like overhauls? I cannot find any on Steam-Workshop.
Also, any UI improvements mods would you recommend? I also find the CIV5 UI pretty unclear and overwhelming for a new player. I cannot find information I require. Takes me forever. (example, the range of fire on a ship.)
Thanks.


Yes!

It's called Civ VI.
"Just Harry" Oct 21, 2017 @ 4:42pm 
This increases the texture resolution for terrain. https://forums.civfanatics.com/threads/terrain-texture-enhancement-2k.570307/

This adds more graphical variety to units.
https://forums.civfanatics.com/threads/ethnic-diversity-r-e-d-unofficial.449070/

Depending on your GPU, AMD's Virtual Super Resolution, or Nvida's DSR(? Not sure if that's what it's called) can provide a slight boost to the graphics when it comes to reducing aliasing.

Found in "C:\Users\<username>\Documents\My Games\Sid Meier's Civilization 5\GraphicsSettingsDX11.ini", leader scenes can be improved by increasing "CubeShadowResolution" and "SkinResolution" to a value above 1024 - but make sure to use a power of 2.
Last edited by "Just Harry"; Oct 21, 2017 @ 4:54pm
Civilization was never really meant to be cutting edge in graphics, even when it was new.
There are a LOT of features and priorities in this game, so it will likely take a while for you to understand all of them. For example, not all resources will reveal themselves until you have discovered the technologies involving them.

As for range of a ship, some of them engage as melee units (Trireme, and destroyers), while those with range (Galleass and battleship) will have a "fire at target" option that will show you its range when you select it; the same goes with archery and siege units.
hat Oct 22, 2017 @ 12:59am 
Originally posted by V-Bro - The Titan's Driver:
Civilization was never really meant to be cutting edge in graphics, even when it was new.
There are a LOT of features and priorities in this game, so it will likely take a while for you to understand all of them. For example, not all resources will reveal themselves until you have discovered the technologies involving them.

As for range of a ship, some of them engage as melee units (Trireme, and destroyers), while those with range (Galleass and battleship) will have a "fire at target" option that will show you its range when you select it; the same goes with archery and siege units.

Don't get me wrong, you are right. At the same time I am talking more about the graphical style than the graphics fidelity. In particulat, I love how Paradox games are presented, yet I cannot like the style of civ5
Skulbow Nov 24, 2020 @ 5:15pm 
Where'd the consensus come from which suggests it is NOT worth playing Civ VI? It is a damn good game, yes with some faults but so too does Civ V. You need to decide yourself and not necessarily listen to other people's biases.
knighttemplar1960 Nov 24, 2020 @ 11:30pm 
Originally posted by Skulbow:
Where'd the consensus come from which suggests it is NOT worth playing Civ VI? It is a damn good game, yes with some faults but so too does Civ V. You need to decide yourself and not necessarily listen to other people's biases.
Holy necromancy Batman! I'm pretty typical of the people that don't like Civ VI as is my wife. I have over 4,000 hours on Civ V (she has about 3,700) and at least 6,000 hours on Civ IV including Colonization using the Civ IV engine. I have 20 hours on VI and my wife has 30 hours on VI. We can't stand VI and are waiting for VII and hoping for a drastic improvement.
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Date Posted: Oct 21, 2017 @ 8:15am
Posts: 13