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Having AI to give nothing when they are on their last city allows AI some change to come back (not really). They would be totally eliminated from the game if they would be forced to pay after they have already lost all but their last city. It's just balance thing.
But that's the thing, they clearly have resources left over. In the trade menue it shows that they have resources, sometimes alot sometimes not. For instance, my last game I did this the AI had 300+ gold and one resource left and they refused to give me even 1 gold or that resource in exchange for peace. I just think the AI is broke, it can't be a balancing issue because you get those same resources and gold if you just take the city. In fact you would get more out of it if you just take the city.(After all you'r warmongering is already extremely high at this point)
You don't ask for peace treaties, you wait for the AI to do so. (Pretty much the exact same as in real life.)
A matter of patience, that's all.
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Example. In one of my last games I started as Spain on a TSL map. Very early on I met Portugal and Morocco. Not soon after both declared war. (Kind of incoveneient, but nothing to worry about). At this point I have 1 spearman and am planning my 3rd city. (Founded Malaga near Gibraltar, because I'm Spain.)
2 Portuguese Spearmen show up and attack Madrid. I kill both, so I know that's all they got. And sure enough, the next Portuguese I spot is a Scout.
Morocco embarks 2 Spearmen, which float around till they get sunk by Malaga.
That was it. I know they have no more untis, so now I just wait for the peace proposals. (Meanwhile I build 1 Archer in Malaga.)
First Portugal sues for peace - but not until thier Settler gets destroyed by standing within range of Malaga.)
Next Morocco sues for peace.
I accept both, while re-adding our mutual embassies in both peace treaties.
And that's how it's done.