Sid Meier's Civilization V

Sid Meier's Civilization V

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Civ Specific Wonders
I like the idea of civs getting any wonder, but I feel like, for historical reasons, each civ should be able to make their wonder more cheaply. So Egypt will get the pyramids faster, the US/America will get the statue of liberty more quickly, the Chinese with the great wall, the Greeks with... actually three or four wonders, the Japanese with Himeji Castle and so on. I feel like it will make the AI feel more immersive if THEY have their respective wonder and not, say, the Russians with the great wall.
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Showing 1-12 of 12 comments
Future Architect Jan 24, 2018 @ 11:13pm 
Well, even though you have actual civilizations that are current or once present, the game allows you to follow your own path. However, if you want to play a game that is realistic like that, Saga of man (or men, idk for sure) is a mod pack that adds new realistic changes. There are a lot more wonders, and a lot of buildings that only certain civs can use
Yoda Nobunaga Jan 25, 2018 @ 1:38pm 
Originally posted by Future Architect:
Well, even though you have actual civilizations that are current or once present, the game allows you to follow your own path. However, if you want to play a game that is realistic like that, Saga of man (or men, idk for sure) is a mod pack that adds new realistic changes. There are a lot more wonders, and a lot of buildings that only certain civs can use
I don't like that idea. I've never been a HUGE fan of the unique units or buildings idea but it works. However, anyone can builda giant bronze statue of a guy with a spear and a torch. Anyone can make a giant sandstone triangle. Anyone can make a really long wall. Anyone can make a big library. These things should be allowed to everyone. BUT they should also allow nations who historically DID make them to have an advantage when making them.

This way you will come across China who actually has the great wall and if you're the US but Sweeden gets freedom first then you will still be able to make the Statue of Liberty due to your discount. I want it for historical accuracy, but not to guarentee it.
dcain3456 Jan 25, 2018 @ 6:43pm 
OK, so what wonders of the world did the Zulus have? The Huns? the Shoshoni?
Yoda Nobunaga Jan 25, 2018 @ 7:00pm 
Originally posted by dcain3456:
OK, so what wonders of the world did the Zulus have? The Huns? the Shoshoni?
The huns as a true civilization lasted 50 years during Atilla's reign. They added him as a DLC for money. The Zulu are the same and only added to fill up Africa on earth maps, as are the shoshone with North America. You also forget, Sweeden has little in terms of wonders and they're very significant to Europe. Where's theirs? Greece has three, maybe four or five, ancient and classical era wondors too. I didn't say I wanted balance or fairness, I said I wanted historical accuracy. The Shoshone are a great culture, but were never a civilization. The Zulu were a great culture but were the very beginnings of a civilization and started far too late. I want China to have the wonder they had, Japan to have theirs, Greece to have theirs, Egypt to have theirs, the US to have theirs, France to have theirs and so on. I don't care about balance and I hate that this game focuses on balance over realism.
Last edited by Yoda Nobunaga; Jan 25, 2018 @ 7:01pm
airmikee99 Jan 25, 2018 @ 9:51pm 
Originally posted by FiddleRiddle DiddleDiddle:
I don't care about balance and I hate that this game focuses on balance over realism.

Feel free to make your own unbalanced, realistic game that no one will play.

Yoda Nobunaga Jan 25, 2018 @ 11:22pm 
Originally posted by airmikee99:
Originally posted by FiddleRiddle DiddleDiddle:
I don't care about balance and I hate that this game focuses on balance over realism.

Feel free to make your own unbalanced, realistic game that no one will play.
I will play it. And, in the end, I think that matters. if I had my own game it would be very different. It would allow REAL adaptation and non-linear research, unlike Civ, and it would allow nations to uniquely conquer their own issues their own way, creating an identity that doesn't make a pre-determined rock paper scissors game.

Anyway, give China great wall, please.
Desperado Jan 26, 2018 @ 12:09am 
If you want historic accuray instead of alternatives based on your decidions.... I suggest you just read a book instead of playing this game.
Yoda Nobunaga Jan 26, 2018 @ 1:13am 
Originally posted by Desperado:
If you want historic accuray instead of alternatives based on your decidions.... I suggest you just read a book instead of playing this game.
See, I was naive and thought Civ V would be accurate AND solve Civ II's problems. I was terribly wrong. I see the error of my ways and, most likely, won't get any Civ title again. It just lacks what I'm looking for. But thank you for the book idea.
airmikee99 Jan 26, 2018 @ 2:29am 
Originally posted by FiddleRiddle DiddleDiddle:
Originally posted by airmikee99:

Feel free to make your own unbalanced, realistic game that no one will play.
I will play it. And, in the end, I think that matters. if I had my own game it would be very different. It would allow REAL adaptation and non-linear research, unlike Civ, and it would allow nations to uniquely conquer their own issues their own way, creating an identity that doesn't make a pre-determined rock paper scissors game.

Anyway, give China great wall, please.


Non-linear research doesn't sound very realistic. No nation in real life with a grasp of how to properly use uranium lacks any of the technologies that precede uranium use in game. And with only a few exceptions in the Information and Atomic eras in game, every nation in real life already knows all of the in game technologies (the ones that exist in real life anyway, nuclear fusion and nanotechnology are still theoretical.) Just because Nepal is land locked and doesn't have direct access to oceans doesn't mean they lack the ability properly navigate on the water, the constant flooding of their rivers probably gives some of their boaters more skill than people in more industrialized nations that can build massive ships.

If America can't build the Great Wall in your game, why is anyone going to play it? Why would anyone choose to play as Germany if they know they'll be forced by realism to lose two World Wars and then take a second seat to America afterward? Who would choose to play as England if they're allowed to come within inches of conquering the entire world, only to lose it all and face extinction at the hands of Germany? And who would choose to play as America if you don't even exist in the game until close to the end? Players who pick China get 5000 years of game to experience while players who choose America only gets 241 years of game?

Being confined to the restrictions of real life should never, ever be a consideration for a video game maker, or anyone that's creating any kind of fictional art. You want an essay, not a video game.


namresaw33 Jan 26, 2018 @ 4:18am 
Originally posted by FiddleRiddle DiddleDiddle:
Originally posted by Desperado:
If you want historic accuray instead of alternatives based on your decidions.... I suggest you just read a book instead of playing this game.
See, I was naive and thought Civ V would be accurate AND solve Civ II's problems. I was terribly wrong. I see the error of my ways and, most likely, won't get any Civ title again. It just lacks what I'm looking for. But thank you for the book idea.
If it’s too balanced and lacks what you’re looking for why did you play it for 1600 hours?
Last edited by namresaw33; Jan 26, 2018 @ 4:19am
KidHorn3 Jan 26, 2018 @ 8:53am 
The wonders are unrealistic no matter who builds them. Did the pyramids somehow make workers more efficient? How does the great lighthouse enable ships thousands of miles away to move faster?

One thing about wonders that seems off to me is very few of them affect happiness. It would be more realistic if they all added to happiness,
Future Architect Jan 26, 2018 @ 1:25pm 
Originally posted by FiddleRiddle DiddleDiddle:
I like the idea of civs getting any wonder, but I feel like, for historical reasons, each civ should be able to make their wonder more cheaply. So Egypt will get the pyramids faster, the US/America will get the statue of liberty more quickly, the Chinese with the great wall, the Greeks with... actually three or four wonders, the Japanese with Himeji Castle and so on. I feel like it will make the AI feel more immersive if THEY have their respective wonder and not, say, the Russians with the great wall.
There ARE mods, but they have custom maps where the whole world is already discovered and the civilizations have world wonders. Btw, no one asked you to buy this game. You are in the minority of people who want this. Yet, I haven't even seen someone who agrees with you. The games allows freedom and creativity. Civilization isn't on a strict guide-line. Besides, you are too picky. Not every game can furfill everyone's needs. This game is still realistic, but everyone has different definitions of realistic. Realism vs Historic are different.
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Date Posted: Jan 24, 2018 @ 9:32pm
Posts: 12