Sid Meier's Civilization V

Sid Meier's Civilization V

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InkedSez Aug 6, 2017 @ 7:03am
Why am I getting FREE tech?
There has been a few times in my current game that I will start a new tech that takes 8+ turns to complete and will complete only in 1. I'm not complaining or anything because its awesome, just wondering if there is a glitch or an explanation for it?

TIA
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Showing 1-12 of 12 comments
caine Aug 6, 2017 @ 7:51am 
Trade routes or something else that temporarily gives science maybe?
cerberusiv Aug 6, 2017 @ 7:55am 
Most likely a research agreement concluding.

Finishing building Oxford University or Great Library or completing the Rationalism policy tree all give a free tech.

If you are playing Korea you get a science boost every time you complete a scientific building or wonder in your capital.
Voidlord597 Aug 6, 2017 @ 4:34pm 
Discovering ruins can provide free tech too
Originally posted by Voidlord597:
Discovering ruins can provide free tech too
Sorry for going off topic, but talking about that, I really hate it when the free tech I get is one I'm currently researching, especially if I'm already more than halfway through the research. I feel it as wasted turns. Sure, the boost is still good, but it'd be better if I got a tech I wasn't currently researching.
InkedSez Aug 6, 2017 @ 9:55pm 
Originally posted by cerberusiv:
Most likely a research agreement concluding.

Finishing building Oxford University or Great Library or completing the Rationalism policy tree all give a free tech.

If you are playing Korea you get a science boost every time you complete a scientific building or wonder in your capital.

My last game i was korea so that makes sense, I am currently Greece and havent built anything of the sorts yet. Perhaps i am in a research agreement without realising (it was getting pretty late so skim read everything and could have possibly missed it).
Thanks :)
Ohzonik Aug 7, 2017 @ 9:31am 
Certain wonders will give a free tech. Also Rationalism Policy gives you a free tech for completion.
BELLRAT4 Aug 8, 2017 @ 9:05am 
ether u got the great libery or you stole a tech from a nuther civ
General Malaise (Banned) Aug 8, 2017 @ 10:15am 
Doesn't hovering over it, tell you why you got it?

If you get a tech boost from a Research Agreement, it tells you it endend - and you got a Tech Boost.

Sounds to me, like you got it for building Science buildings as Korea. Another way you can get a free tech, is capturing a city, as Ashurbanipal.
InkedSez Aug 9, 2017 @ 3:11am 
Originally posted by TheFaithOfLeftismSucks:
Doesn't hovering over it, tell you why you got it?

If you get a tech boost from a Research Agreement, it tells you it endend - and you got a Tech Boost.

Sounds to me, like you got it for building Science buildings as Korea. Another way you can get a free tech, is capturing a city, as Ashurbanipal.

I didnt know hovering tells you how you got the tech, next time it happens i will definitely check.

That makes sense for my last game as I played as korea, but i am playing greece this game and its still happening. I will post when i actually find out what it is.

Thanks for all the help guys :)
gamename Aug 10, 2017 @ 1:47am 
Originally posted by ¤ βℓооđч ¤ Nico-Kun!:
Originally posted by Voidlord597:
Discovering ruins can provide free tech too
Sorry for going off topic, but talking about that, I really hate it when the free tech I get is one I'm currently researching, especially if I'm already more than halfway through the research. I feel it as wasted turns. Sure, the boost is still good, but it'd be better if I got a tech I wasn't currently researching.

I know the feeling. If you're paying attention, you can plan for this, somewhat. Switch your research just before you get the free tech - probably to your most expensive research available - then after you get that, return to your previous research.

Expending a Great Scientist is a set amount of science points, not a free tech, right? (That would be why no one has suggested it in this thread).
General Malaise (Banned) Aug 10, 2017 @ 5:23am 
Originally posted by gamename:
Originally posted by ¤ βℓооđч ¤ Nico-Kun!:
Sorry for going off topic, but talking about that, I really hate it when the free tech I get is one I'm currently researching, especially if I'm already more than halfway through the research. I feel it as wasted turns. Sure, the boost is still good, but it'd be better if I got a tech I wasn't currently researching.

I know the feeling. If you're paying attention, you can plan for this, somewhat. Switch your research just before you get the free tech - probably to your most expensive research available - then after you get that, return to your previous research.

Expending a Great Scientist is a set amount of science points, not a free tech, right? (That would be why no one has suggested it in this thread).


You don't get to choose what free tech you get from ruins, which I guess is what you mean.

You can press Alt, then select what tech to research in what order.

Saves wasting research, when you're about to complete Rationalism, or build Oxford, and will get a free tech - or if you think your spy will steal a tech soon, and it's one you know they have. Same thing if you're going to pop a great Scientist.

Very useful.
Last edited by General Malaise; Aug 10, 2017 @ 6:16am
Originally posted by gamename:
I know the feeling. If you're paying attention, you can plan for this, somewhat. Switch your research just before you get the free tech - probably to your most expensive research available - then after you get that, return to your previous research.

Expending a Great Scientist is a set amount of science points, not a free tech, right? (That would be why no one has suggested it in this thread).
Yeah, it used to be that GS gave you a free tech of your choosing, but one of the expansions changed them to give a science boost.
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Date Posted: Aug 6, 2017 @ 7:03am
Posts: 12