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I had a brilliant start location, so I'm sure that helped. Couldn't wish for anything better. At the end, I could have 20 trade routes, but it's costly come war time - and I lost all my routes when I was at war with 3 civs.
I'm glad he mentioned it, cos to be honest - never fancied Venice one bit. I got to build National Buildings, I've never ever had - like intelligence Agency.
I'm having another great game with Keshiks. Surprised I've not won one. This is Fourth attempt, but I got a great start location again(even If I did move quite a way for it), and think this is the time. Just got my second Capital. It's getting hard going though, even with 9 Keshiks, with Range, Logistics, March, and a few with Cover 1(all got Altitude Training too - 5 movement over hills lol). Even next to a Khan, I've been getting about 5 damage against Cities.
Got a few Economy issues, but it's looking good. He's got so many City States allied, it's making Trade Routes very vulnerable. I've not had any out for ages, cos I lost 4 and kept one in port. Now I've got to, I need the Gold. One City is on Gold Focus.
I really want Brandenburg, and started hard building. I just can't though, need other stuff. I hope it's still there, when I get 1000 Faith.
http://steamcommunity.com/sharedfiles/filedetails/?id=1099481730
The awesome thing about Keshiks is that they don't even need range.
Move in one space, shoot, then move out. Camel Archers can do this as well, but Keshiks can do it in rough terrain because of their 5 movement.
It's true, but range is still very helpfull. I get Logistics, then Range, then March.
I think they'll make pretty awesome Giant Death Robots!
:)
Yeah, they'll not have any terrain bonus if they ever get to GDR. They will have Cover, Logistics and March though.
I played a game last night: Japan, Emperor level, archipelago map, and scarce resources. I wanted to try that carriers full of Zeros thing. I mostly built units that didn't need resources, but I did have a tiny bit of iron, coal, and oil. My plan was to build lots of galleasses, caravels, and privateers. One Samurai whose permanent job would be repairing pillaged fishing boats, and the rest of my iron would go to upgrading my best galleasses.
I smoked the AI's. Eventually I conquered the entire world. I had enough oil for a few battleships, and they were much more effective than the zeros, so I just had one carrier of those. (and all the Zeros had Air Repair) I did not build any bombers or tanks; all my oil went toward battleships. By the end, I had plenty of oil and could have built bombers, but I didn't need any.
BTW, my policies were Honor opener, full Tradition, full Patronage, then kind of pick-and-choosed from Rationalism, Exploration, and right side of Liberty. Freedom for my ideology by beelining Electricity and using Oxford for Radio. I didn't get to found a religion even tho' I researched Pottery first and built shrines right away; they were gone *fast*.
If you have no oil at all, I think tons of Zeros and privateers/destroyers is a good strategy. But there's always oil somewhere. The beauty of Zeros is that they conserve your oil so you don't need much to get your war machine going.
I've not played as every Civ, but just can't imagine there's a better one for Domination wins. Keshiks with lots of promotions, are good right up to Riflemen - as long as you don't let 2 kill you.
This was my Fifth attempt - but first on Epic Speed.
I just had to do this. Ultimate Tank Rush for Final Capital. 10 Giant Death Robots, every one with Logistics, and March. 4 had Cover 2, the rest Cover one. It actually took just 4, taking 2 turns each, to Capture Honolulu.
http://steamcommunity.com/sharedfiles/filedetails/?id=1103910396