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The highest I've ever gotten is about 9 or 10. AFAIK, there is not a limit, but eventually you will run out of available promotions have have to take a "heal instantly". If there are no available promotions left and your unit is at full health (say, a Janissary that just killed an AI scout) it's an interesting problem; if you don't have "promotion saving" enabled the game will probably hang on the choose promotion screen.
Every promotion takes an extra 10 to get to, so 10, 30, 60, 100, 150, 210, 280.
I'm playing on Archipelago at the minute, and have a Lvl 10 Battleship on 514/550.
I think it can't get promoted beyond 11, and won't likely get to that.
That Ship has been fighting pretty much none stop since it was a Ship of The Line. I don't think think I've ever got anything to Lvl 11. (only need 1 Capital, which I could get in 2 turns).
I don't really get how experience works. Seems I get 2xp for firing at a Ship, but 3xp for a City.
I notice my Stealth Bombers get 4 xp. They've done a lot of missions, but none even have air repair yet.
On attack:
Ranged unit gets +2xp, if you shoot other unit
Ranged unit gets +3xp, if you shoot city which has more than 0hp
Ranged unit gets 0xp, if you shoot city which has 0hp
Melee unit gets +5xp from melee attack
On defence:
Your unit gets +2xp, if enemy unit shoots you
Your unit gets +4xp, if enemy unit melee attacs you
Those values are for both land and naval units, but I can't remember how it works for air units.
Also, you get +50% more exp if you have opened Honor policy Military Tradion.