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翻訳の問題を報告
Modding is often long and tedious work. Work done for free, so you can have an enjoyable altered experience of your game. Many people like to show their appreciation and support to modders for their hard work through donations. The fact that this modder is giving out exclusive content to those who donate to them is extremely generous. Nobody is forcing you to donate, and there are many modders who don't give out anything for donating.
the larger ones see it as profit they are not getting.
What IGS stance is, idk.
me, i make mods as well. and in fact people can pay me for them. as i have donation links. but i don't lock content behind a paywall. though that is a interesting idea. as i never seen how to do that. but in a way its a neat idea as well. some mods take year's to make and are quite extensive. i seen some that make it into the base game as well.
For Odinship, there isn't too much content locked away by a paywall. But the Warfare mod appears to have much more content locked away by the paywall.
I am concerned that this could become expensive if this practice from mod developers becomes very widespread. And my mod purchase feels questionable until Irongate makes a clear policy. For example; If Irongate suddenly comes down hard on the paid mod developer, would the mod also suddenly stop being updated and stop working?
You do bring up an interesting question of how long to expect support for a paid mod after its release; that issue is going to be between you and the modder.
If you answered "yes" to the first question and "no" to the second, then you have no right to complain about mod authors gating their work behind payment.
Steam is going that direction, so not sure what the complaint here is.
But Valheim is $20 game, yet the costs to access Therazie's mod alone is relatively high.
https://www.patreon.com/Therzie
$9CDN for access to single player, or $11/month for server access, or $14.50/month for local and small server access.
I think this mod author maybe pushing his luck without Irongate giving permission to sell this mod product.
And who is to say that Irongate doesn't deserve a share of the profits?
It would be nice if Irongate could hire some of these talented modders to speed up development in the base game.
That's not really going to work, or there's no past indication of such. Look at BGS's Creation Club – it's mostly just glorified microtransactions, and almost nothing available on there is anything that cannot be recreated with free mods... almost.
https://www.patreon.com/posts/new-premium-75811285
Injecting advertisements into the game seems a bit scummy to me. Using Patreon by itself to make some money isn't.
All hail the scum king: https://www.pcmag.com/news/microsoft-files-patent-for-displaying-personalized-ads-in-games
Are they resurrecting this? That ate dirt in 2015 and was completely canceled as I recall.
I suppose IG could try to block specific mods from loading, but that's ♥♥♥♥♥♥♥♥ than paid mods.
Agreed.
Renting software and data collection to pay for their next mega takerover.
I have no issue with donating to the MOD makers, having it sit behind a pay wall I do. Now if they have an option to donate (to the host), then that's another story.
1h15min
https://www.youtube.com/watch?v=WjXIrRFgpR0&t=8634s