Valheim

Valheim

Fizzle Feb 12, 2021 @ 2:04pm
Teleport restrictions are pointless and not having the intended effect
There is nothing more frustrating than being rewarded with a grind. After sailing across an ocean, braving the swamps, and venturing into a crypt for iron I get rewarded with... another two hour bronze grind. The teleport restrictions do not encourage you to make another base. Literally all you need is the stupid forge and smelter. And since you can transport all raw materials except for the dumb metals, you can bring over literally every single thing you need except for the dumb stuff you have to spend four hours mining. This is not encouraging me to make more than one base. It's encouraging me to make a portal network connected to a bunch of isolated forges. It feels like you guys balanced some of these features assuming that everyone would be playing on a 10 man server where there is no resource scarcity. Why would one to three people want to spend the time and effort building an entire new base complete with every single upgrade in more than one place when there is not a single gameplay mechanic encouraging them to do so? Teleportation prevents the need to update your spawn point and allows you to transport 90% of raw materials.

Currently, the game rewards players who've made it to the swamp by forcing them to grind out a 2nd forge + smelter. That is not fun gameplay progression. That's making me do the same thing I just finished doing all over again just so I can smelt some dumb ore. And I'm sure the exact same thing is going to happen once I progress out of iron, furthering my lack of motivation to bother with this.
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Showing 1-15 of 103 comments
Raptor Feb 12, 2021 @ 2:06pm 
Originally posted by Big Willy Style:
The teleport restrictions do not encourage you to make another base.

That is literally the purpose of said restrictions. Pack your ♥♥♥♥ up on the boat and head for new land.
Roshambo1980 Feb 12, 2021 @ 2:07pm 
Here´s a tip for teleporting ores and other stuff as well if you like: make another new game in a new map. Make workbench and some chests there. Anytime you want, log out and store all your stuff in the chests. Log back in your main map and continue looting. Do this many as many times as you like. Then when you´re back at your home base, log out, take all the stuff from the chests in the other map then log back in to your main map. I agree you shouldn´t have to do this but it makes the game bearable for me, now I can focus on the fun stuff more.
Sel Und Irae Feb 12, 2021 @ 2:10pm 
They need to just make interworld travel not bring goodies in your inventory aswell only port your armor, weapons & tools so you can't bypass the whole system. This way no portal / ore transportation makes sense and isn't just a barrier to one worlders.
Cougarific Feb 12, 2021 @ 2:14pm 
Why did you make a new thread on this topic instead of using Search to find one of the dozens of existing threads and add your thoughts to one?
FadeXF Feb 12, 2021 @ 2:16pm 
Someone who is firmly attached to the whole "no metal/ore" portals needs to list it out SUPER CLEARLY your personal strategies... because someone in another thread said to just build a new base... and I've been thinking about it: don't you need Iron and Copper to build up your forges at any new base you make? Smelters/Kilns too... so Cores... but for these players maybe you guys play differently from me: ALL of my sets I upgrade to level 3 - and my weapons and tools to level 4. My main forge is like... level 5 or 6 something like that... and the necessary components to make it that are like 12 copper, 40 iron, something like that... so do you plan out to have 10 mini bases and then cart 120 copper, 400 iron around your boat with you to make these upgraded forges?

Maybe what my expectations (Upgraded level 3 iron/silver/bronze sets) was over kill?

Are you mini-base builders only building a basic forge all over the worlds and being ok with level 1 stuff and no upgrades?
Last edited by FadeXF; Feb 12, 2021 @ 2:17pm
Tachyon Feb 12, 2021 @ 2:25pm 
Originally posted by Cougarific:
Why did you make a new thread on this topic instead of using Search to find one of the dozens of existing threads and add your thoughts to one?

Requires effort and actively seeking out threads already devoted to the topic. That's beyond a lot of people's capabilities these days.
Fizzle Feb 12, 2021 @ 2:27pm 
Originally posted by Raptor:
Originally posted by Big Willy Style:
The teleport restrictions do not encourage you to make another base.

That is literally the purpose of said restrictions. Pack your ♥♥♥♥ up on the boat and head for new land.
Really? Because I have zero motivation to do anything besides lay down the absolute bare minimum and connect it with a teleporter.
Fizzle Feb 12, 2021 @ 2:28pm 
Originally posted by Roshambo1980:
Here´s a tip for teleporting ores and other stuff as well if you like: make another new game in a new map. Make workbench and some chests there. Anytime you want, log out and store all your stuff in the chests. Log back in your main map and continue looting. Do this many as many times as you like. Then when you´re back at your home base, log out, take all the stuff from the chests in the other map then log back in to your main map. I agree you shouldn´t have to do this but it makes the game bearable for me, now I can focus on the fun stuff more.
That is a really good idea. I'll do that, seems like a good loophole for dev oversight.
Lingerie Goat Feb 12, 2021 @ 2:29pm 
Originally posted by FadeXF:
Someone who is firmly attached to the whole "no metal/ore" portals needs to list it out SUPER CLEARLY your personal strategies... because someone in another thread said to just build a new base... and I've been thinking about it: don't you need Iron and Copper to build up your forges at any new base you make? Smelters/Kilns too... so Cores... but for these players maybe you guys play differently from me: ALL of my sets I upgrade to level 3 - and my weapons and tools to level 4.

Maybe that's over kill?

Are you mini-base builders only building a basic forge all over the worlds and being ok with level 1 stuff and no upgrades?
You dont need to upgrade everything, there is no point except for things you will keep through multiple ages, like iron tools, or things that are cheap like shields. It takes 2 minutes or so to run any direction and find copper. Surtling cores start spawning on monsters once you are in iron age, there is no limit to them. Once you have the metal detector, you can find iron just as easily by walking through the swamp. It takes about 30 minutes to set up a "complete" working forge system to work new metals at your new base. Or even better, bring it with you so you dont have to spend time hunting once you know where you want to build. Once you're done, you can pack it up and move it to the next location.
Or you can just dump metal in your boat and sail back to your monolithic base with all your production set up.
Its not rocket science.
Fizzle Feb 12, 2021 @ 2:35pm 
Originally posted by 🔯 Lingerie Goat 🔯:
Originally posted by FadeXF:
Someone who is firmly attached to the whole "no metal/ore" portals needs to list it out SUPER CLEARLY your personal strategies... because someone in another thread said to just build a new base... and I've been thinking about it: don't you need Iron and Copper to build up your forges at any new base you make? Smelters/Kilns too... so Cores... but for these players maybe you guys play differently from me: ALL of my sets I upgrade to level 3 - and my weapons and tools to level 4.

Maybe that's over kill?

Are you mini-base builders only building a basic forge all over the worlds and being ok with level 1 stuff and no upgrades?
You dont need to upgrade everything, there is no point except for things you will keep through multiple ages, like iron tools, or things that are cheap like shields. It takes 2 minutes or so to run any direction and find copper. Surtling cores start spawning on monsters once you are in iron age, there is no limit to them. Once you have the metal detector, you can find iron just as easily by walking through the swamp. It takes about 30 minutes to set up a "complete" working forge system to work new metals at your new base. Or even better, bring it with you so you dont have to spend time hunting once you know where you want to build. Once you're done, you can pack it up and move it to the next location.
Or you can just dump metal in your boat and sail back to your monolithic base with all your production set up.
Its not rocket science.
I like how your entire argument hinges on things that haven't happened in my game, like cores spawning on monsters or a ♥♥♥♥♥♥♥ metal detector. Again, forcing people to grind out more metal is absolutely pointless and adds nothing to the game. Oh boy, I've thrown a smelter and forge on a random patch on land in the woods. Super exciting gameplay progression, this is a really fun part of the game. I'm doing the same thing I just did, farming bronze.
Tachyon Feb 12, 2021 @ 2:35pm 
Originally posted by FadeXF:
Someone who is firmly attached to the whole "no metal/ore" portals needs to list it out SUPER CLEARLY your personal strategies... because someone in another thread said to just build a new base... and I've been thinking about it: don't you need Iron and Copper to build up your forges at any new base you make? Smelters/Kilns too... so Cores... but for these players maybe you guys play differently from me: ALL of my sets I upgrade to level 3 - and my weapons and tools to level 4. My main forge is like... level 5 or 6 something like that... and the necessary components to make it that are like 12 copper, 40 iron, something like that... so do you plan out to have 10 mini bases and then cart 120 copper, 400 iron around your boat with you to make these upgraded forges?

Maybe what my expectations (Upgraded level 3 iron/silver/bronze sets) was over kill?

Are you mini-base builders only building a basic forge all over the worlds and being ok with level 1 stuff and no upgrades?

Using my initiative and jury-rigging skills I have a longship that can tote 54 slots-worth of cargo. Tomorrow I plan on loading it up with enough stuff to build a couple of decent workshop bases and all the upgrades to get workbench to 5 and forge to 6. I'll also load up cores, coal, stone, wood, food, etc. and just explore and gather stuff. I like planning and logistics, I guess.
FadeXF Feb 12, 2021 @ 2:48pm 
Originally posted by 🔯 Lingerie Goat 🔯:
Originally posted by FadeXF:
Someone who is firmly attached to the whole "no metal/ore" portals needs to list it out SUPER CLEARLY your personal strategies... because someone in another thread said to just build a new base... and I've been thinking about it: don't you need Iron and Copper to build up your forges at any new base you make? Smelters/Kilns too... so Cores... but for these players maybe you guys play differently from me: ALL of my sets I upgrade to level 3 - and my weapons and tools to level 4.

Maybe that's over kill?

Are you mini-base builders only building a basic forge all over the worlds and being ok with level 1 stuff and no upgrades?
You dont need to upgrade everything, there is no point except for things you will keep through multiple ages, like iron tools, or things that are cheap like shields. It takes 2 minutes or so to run any direction and find copper. Surtling cores start spawning on monsters once you are in iron age, there is no limit to them. Once you have the metal detector, you can find iron just as easily by walking through the swamp. It takes about 30 minutes to set up a "complete" working forge system to work new metals at your new base. Or even better, bring it with you so you dont have to spend time hunting once you know where you want to build. Once you're done, you can pack it up and move it to the next location.
Or you can just dump metal in your boat and sail back to your monolithic base with all your production set up.
Its not rocket science.


Ok so - I have been going super overkill in my level 3 Iron/4 weapons then?

So I need to clarify: you have how many little mini bases on your existing map right now? And in each little base you put a kiln and smelter for sure (I am guessing?) - and a level 1 forge?

How many bosses have you downed?

(I'm not judging - I actually am trying to wrap my mind around HOW this concept is being handled.) For me: I want to set up with the very least amount possible of backtracking. I want to constantly move forward... so my first strategy completely failed me. I wanted to have a main base and bring back the ore to it. That FAILED and SUCKED SO BAD - because I felt I was just wasting all my time on the oceans. It doesn't appeal to me to live most of my game time that way.

So now I'm thinking about this concept of starting the game... and making these little "temporary" little shacks around that only host the bare bones minimum instead of this bad ass GRANDE castle on an island that I've built up.

So I'm just trying to get the strategy here that you guys are using.

So far we know FOR FACT that each base will cost minimum 10 cores and 6 copper for a level 1 forge (because the argument I hear is that you just BUILD your gear in each mini base and not cart the ore or metal anywhere) - this is your bear bones PER BASE to be able to turn the ore into metal - so here you have a choice: do you build a portal back somewhere just to be able to repair metal items OR do you build the anvil. (So that question is either 2 cores+20fine wood - OR another 2 copper PER BASE - going to assume we don't worry about the portals now using this strat though.)

So then the next question is this: are we upgrading these forges at each location to be able to upgrade the gear you've made? I mean: you must be... at least in a strategy that involves us not spending all of our time travelling back by boat to a main base.

Come on now... someone walk me through this... please! Make me a believer! Tell me exactly your strategy here... please!
Originally posted by Big Willy Style:
Originally posted by 🔯 Lingerie Goat 🔯:
You dont need to upgrade everything, there is no point except for things you will keep through multiple ages, like iron tools, or things that are cheap like shields. It takes 2 minutes or so to run any direction and find copper. Surtling cores start spawning on monsters once you are in iron age, there is no limit to them. Once you have the metal detector, you can find iron just as easily by walking through the swamp. It takes about 30 minutes to set up a "complete" working forge system to work new metals at your new base. Or even better, bring it with you so you dont have to spend time hunting once you know where you want to build. Once you're done, you can pack it up and move it to the next location.
Or you can just dump metal in your boat and sail back to your monolithic base with all your production set up.
Its not rocket science.
I like how your entire argument hinges on things that haven't happened in my game, like cores spawning on monsters or a ♥♥♥♥♥♥♥ metal detector. Again, forcing people to grind out more metal is absolutely pointless and adds nothing to the game. Oh boy, I've thrown a smelter and forge on a random patch on land in the woods. Super exciting gameplay progression, this is a really fun part of the game. I'm doing the same thing I just did, farming bronze.

Surtling cores drop off Surtlings that can be found in swamps. The "f'ing metal detector" is called the Wishbone and drops off the 3rd boss. If you haven't killed the 3rd boss yet you're not even far enough in the game to really have a reason to be complaining about material transportation...

You can carry all the mats to build forges/smelters/upgrades on the boat when you go looking for the swamp to begin with man.
Last edited by Underprivileged White Male; Feb 12, 2021 @ 2:50pm
Sythalin Feb 12, 2021 @ 2:54pm 
TL;DR Summary
Originally posted by OP:
Not being able to teleport with ores/ingots is stupid/too time consuming!
Originally posted by White Knights:
It's designed to be a time sink and expose you to the world.
Originally posted by Black Knights:
Lulz. Just teleport your ores using another world.
Originally posted by White Knights:
That's cheating!
Originally posted by Black Knights:
It's a feature!
Originally posted by Moderator:
Closing the thread to avoid more drama.
FadeXF Feb 12, 2021 @ 3:00pm 
Originally posted by Tachyon:
Originally posted by FadeXF:
Someone who is firmly attached to the whole "no metal/ore" portals needs to list it out SUPER CLEARLY your personal strategies... because someone in another thread said to just build a new base... and I've been thinking about it: don't you need Iron and Copper to build up your forges at any new base you make? Smelters/Kilns too... so Cores... but for these players maybe you guys play differently from me: ALL of my sets I upgrade to level 3 - and my weapons and tools to level 4. My main forge is like... level 5 or 6 something like that... and the necessary components to make it that are like 12 copper, 40 iron, something like that... so do you plan out to have 10 mini bases and then cart 120 copper, 400 iron around your boat with you to make these upgraded forges?

Maybe what my expectations (Upgraded level 3 iron/silver/bronze sets) was over kill?

Are you mini-base builders only building a basic forge all over the worlds and being ok with level 1 stuff and no upgrades?

Using my initiative and jury-rigging skills I have a longship that can tote 54 slots-worth of cargo. Tomorrow I plan on loading it up with enough stuff to build a couple of decent workshop bases and all the upgrades to get workbench to 5 and forge to 6. I'll also load up cores, coal, stone, wood, food, etc. and just explore and gather stuff. I like planning and logistics, I guess.


OK THANK YOU - so we know FOR FACT that 1 inventory slot (10 cores) and 8 Bronze - MINIMUM - but have you done the math on each base you build to upgrade your forges to level 5 yet?

Is your strategy to basically gather ALL materials prior to leaving your first spot... transport your copper, and cores with you.... and then hopefully at the 2nd base location you find more dark forests... like: do you aim to build in the dark forests then as a priority for all of those cores that you need? (Say just 10 mini bases in the world - as that seems reasonable - that is minimum 100 cores - and minimum 80 bronze - not even mentioning probably like 600 iron if you are upgrading your forge to be able to craft your armor/weapon upgrades)

I haven't - because for me: this isn't mine to prove. This is your guys' baby. YOU prove it to ME... so I'm building 10 mini bases around my world for sure... tell me my plan and strategy
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Date Posted: Feb 12, 2021 @ 2:04pm
Posts: 103