Valheim

Valheim

CostlySpider May 29, 2024 @ 6:23am
What is the reason you can not transport ore through portals?
I just do not get it. I mean. Its is time consuming enough building your base cutting down trees. Fighting with snapping to get things to go where you want. Spending way to much time building little things you want to look kinda of ok at least.

To find out I can not transport ore, which is huge. I can only carry so much. My pickaxe breaks so fast I found out quickly that the first time a brought my cart to a close cooper spot. I did not even need it. So killed more of those deer bosses just to make more pickaxes.

So I could make use of my cart. Now most of the big spots are across a river, so I have to make a bridge to get my cart across, which maybe at some point I might of built a bridge anyways just because.

But damn I spent hours going back and forth to a couple of spots just to get copper or tin, to up upgrade my weapons. Built a portal, no good can not even bring my cart through one way to save me some time. Now I just do not get it, it is so grindy to get this stuff game is not fun in that part.

I am just spending to much time going back and forth to mine, its just not fun.

I get it there is a mod, or log into different world and log back into world I am playing loaded
up with ore. Or go into debug mod. But I do not feel like I should have to do that.

Why not just have option ore can go through portals in game.

Sorry for long post but what is the reason behind not being able to portal other then making a game which can be grindy to get stuff even more grindy by having it take forever to get what you need.

I only have so much time to play whatever I want in a week, and running back and forth for hours just to make 5 bars of bronze. I mean it sucks its not fun, what is the reason?
Last edited by CostlySpider; May 29, 2024 @ 6:24am
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Showing 1-15 of 77 comments
CostlySpider May 29, 2024 @ 6:40am 
Originally posted by Tuxedo:
Hmm ... for some resaon i can't edit my previous comment, i forgot the Link for you.

https://valheim.fandom.com/wiki/World_Modifiers#Portal_Settings

Thanks a ton I never looked at that part before, then when you posted it I was checking settings, I am like there nothing is there. But I found it thanks a ton again. !00% changing that.

But still feel like there had to be a reason why they did not want you being able to portal ore, but you can portal all the weapons you can make with it.
Last edited by CostlySpider; May 29, 2024 @ 6:43am
Clawyer May 29, 2024 @ 6:55am 
Not allowing the transportation of metal through portals changes your experience of the world by a lot.

If you play without this limitation you go in one direction until you find a source of your required resource, plop down a portal - they are fairly cheap to build and very transportable - and bring your resources to your one hub.

When deprived of this possibility you need to start thinking about logistics. You might start building roads, harbors and outposts, you will be interested in fast ships that are able to carry a lot of cargo. I have had quite a few adventures transporting metal on carts and ships that I might not have had were I able to teleport them.

Is it time consuming and bordering being tedious? Definitely. But the amount of resources needed for a comparatively small product is probably to blame for that as well. This is especially true for bronze armor but later in the game you will also need materials from earlier biomes.

If this wasn't the case the game would be much shorter. Which you can have, if you choose to change your world settings. On the other hand you will not experience the thrill of having a storm send two sea serpents after your boat while you are transporting the iron you gathered for the last two hours.

I get it if you don't want to invest the time or feel like it is a chore and want to remove this restriction. No judgement from my side, I've been there.
Last edited by Clawyer; May 29, 2024 @ 6:56am
The design reason is it is intentionally a slow game. There was a rumor that even the portals were a compromise.

My partner and I did a run without Portals or Maps and oh boy was that slow. And hard. But fun.

The rationalization in game is 'magic.' Since it is made up it can work any way you want it to.

If I was to guess as to a in game narrative as to why it is...

Everything in every zone is 'of the boss' including the metal. The portals will only transport you and your gear. Until you work the metal into something truly yours it is still too much of the boss to go through it.
CostlySpider May 29, 2024 @ 7:27am 
Originally posted by Clawyer:
Not allowing the transportation of metal through portals changes your experience of the world by a lot.

If you play without this limitation you go in one direction until you find a source of your required resource, plop down a portal - they are fairly cheap to build and very transportable - and bring your resources to your one hub.

When deprived of this possibility you need to start thinking about logistics. You might start building roads, harbors and outposts, you will be interested in fast ships that are able to carry a lot of cargo. I have had quite a few adventures transporting metal on carts and ships that I might not have had were I able to teleport them.

Is it time consuming and bordering being tedious? Definitely. But the amount of resources needed for a comparatively small product is probably to blame for that as well. This is especially true for bronze armor but later in the game you will also need materials from earlier biomes.

If this wasn't the case the game would be much shorter. Which you can have, if you choose to change your world settings. On the other hand you will not experience the thrill of having a storm send two sea serpents after your boat while you are transporting the iron you gathered for the last two hours.

I get it if you don't want to invest the time or feel like it is a chore and want to remove this restriction. No judgement from my side, I've been there.

I sort of get that, I was thinking of just screw the house I had started and moving it. Not so much for copper as it seems to be all over. But tin seems to be mostly located on one side of my map for some reason.

Anyways it is the time thing, you work 40 hours or more during a week, then wife wants to do stuff on weekends, only have so much time. The sea serpent thing sounds like fun, but I doubt I would of got there. Because it has taken me like all week, a hour or so after work then an hour or so before work just to upgrade a few weapons.

Between time taken to smelt the ore, and fighting off a million dwarves while farming copper which turns out to be mostly rocks, just to get my axe to level 3. Let alone sword.

Then I still have to get every thing to build a boat and move on. Man that was going to take me so long. No way, I have all the time in the world for that.

Give me a horse I can ride that can pull the cart at least .The one good thing though is my running skill greatly improved.
Last edited by CostlySpider; May 29, 2024 @ 7:37am
Steve May 29, 2024 @ 7:59am 
Originally posted by CostlySpider:
Originally posted by Tuxedo:
Hmm ... for some resaon i can't edit my previous comment, i forgot the Link for you.

https://valheim.fandom.com/wiki/World_Modifiers#Portal_Settings

Thanks a ton I never looked at that part before, then when you posted it I was checking settings, I am like there nothing is there. But I found it thanks a ton again. !00% changing that.

But still feel like there had to be a reason why they did not want you being able to portal ore, but you can portal all the weapons you can make with it.
The little boi portal is for early-game exploration. The mid-game big boi portal is for full resource trucking. It's a progression thing.
CostlySpider May 29, 2024 @ 8:06am 
Originally posted by Steve the Player of Games:
Originally posted by CostlySpider:

Thanks a ton I never looked at that part before, then when you posted it I was checking settings, I am like there nothing is there. But I found it thanks a ton again. !00% changing that.

But still feel like there had to be a reason why they did not want you being able to portal ore, but you can portal all the weapons you can make with it.
The little boi portal is for early-game exploration. The mid-game big boi portal is for full resource trucking. It's a progression thing.

I had no idea there was a bigger portal. I am trying to play without spoilers, but man, this trucking back and forth is all I have done for like a week. Nothing exciting, run back forth mine, kill dwarves while gettting copper. Tin so fast never see them. Run back to base smelt.

Wait for smelting to be done. Then repeat. Just no fun. I am not progressing in game, because it takes so long just to get a few resources.
Steve May 29, 2024 @ 8:17am 
Originally posted by CostlySpider:
Originally posted by Steve the Player of Games:
The little boi portal is for early-game exploration. The mid-game big boi portal is for full resource trucking. It's a progression thing.

I had no idea there was a bigger portal. I am trying to play without spoilers, but man, this trucking back and forth is all I have done for like a week. Nothing exciting, run back forth mine, kill dwarves while gettting copper. Tin so fast never see them. Run back to base smelt.

Wait for smelting to be done. Then repeat. Just no fun. I am not progressing in game, because it takes so long just to get a few resources.
That's why you're supposed to take some of the first bits of bronze and build a karve. It's not exactly the most spacious of ships, but it'll haul four stacks of ore and plenty of ass.

The idea is to prevent most players from becoming God before getting into the god-themed weapons. The game is supposed to be a challenge. There's some slog parts in it, but mining/ore transport really isn't one of them (even before we could turn on "portal anything")

The biggest bottlenecks appear to be in crop production. You'll find out more about that later though, I guess. XD

Next time, if you don't want spoilers, make sure to indicate that in the original post. Though, honestly, this question wasn't getting fully answered without them. (Turning off the functionality is a workaround, not an answer.)
HangarPilot May 29, 2024 @ 8:39am 
The primary explanation I heard for not transporting metal was that it "forces encounters" ... do you stay at the copper into the night or head back while it's still light? Stay a little too late and run into something nasty on the way back? Or perhaps you're sailing and get caught in a storm?

You also discover things. The "fog of war" clears a fair distance around your character. Even though you might have an area of the map filled in, when running back through you may see something you didn't see before (behind a rock, over a rise, or just because the weather was different).

Full confession: I do play with the ability to transport metal. It's not much of an issue early on, but in later biomes trucking resources is a little too tedious for me. However, be aware that this does compromise progression a bit. Fewer encounters means you're not leveling up your character's skills.

My first few games the grind was massive because I built most everything to try it. Now I know what weapons/armors I intend to build and that allows me to be more selective in how much of what I gather.
Nerevar (Banned) May 29, 2024 @ 9:43am 
Originally posted by Steve the Player of Games:
Originally posted by CostlySpider:

Thanks a ton I never looked at that part before, then when you posted it I was checking settings, I am like there nothing is there. But I found it thanks a ton again. !00% changing that.

But still feel like there had to be a reason why they did not want you being able to portal ore, but you can portal all the weapons you can make with it.
The little boi portal is for early-game exploration. The mid-game big boi portal is for full resource trucking. It's a progression thing.

no matter how you wanna define it :
ASHLANDS is not MIDGAME anymore^^
Tymon May 29, 2024 @ 9:13pm 
Personally I find the whole concept to be absurdly stupid. You can teleport with giant metal swords, axes, full suits of metal armor, metal arrows, etc, but if the metal is in a bar shape, or ore? Nope! I get that it's 'gameplay mechanics' but from a logical point of view it still makes absolutely no sense.
Zachward97 May 29, 2024 @ 9:45pm 
Originally posted by Tymon:
Personally I find the whole concept to be absurdly stupid. You can teleport with giant metal swords, axes, full suits of metal armor, metal arrows, etc, but if the metal is in a bar shape, or ore? Nope! I get that it's 'gameplay mechanics' but from a logical point of view it still makes absolutely no sense.
from a logical point of view does teleportation make sense?
Zombits (Banned) May 29, 2024 @ 10:35pm 
the main reason was to make sailing and boats a bigger part of game. you can easily bypass . most people prefer here and now
Zombits (Banned) May 29, 2024 @ 10:45pm 
Originally posted by Zachward97:
Originally posted by Tymon:
Personally I find the whole concept to be absurdly stupid. You can teleport with giant metal swords, axes, full suits of metal armor, metal arrows, etc, but if the metal is in a bar shape, or ore? Nope! I get that it's 'gameplay mechanics' but from a logical point of view it still makes absolutely no sense.
from a logical point of view does teleportation make sense?

Because raw ores are the central part of this game. makes every upgrade possible .supposed to be rewarding once you bring it home, some kind of mission. Teleport is fine but game will be over quickly.

so they added stone portals much later , once you proved to be a good viking, you re allowed to tele everything.
Last edited by Zombits; May 29, 2024 @ 10:50pm
Nerevar (Banned) May 29, 2024 @ 10:47pm 
Originally posted by CostlySpider:
Originally posted by Steve the Player of Games:
The little boi portal is for early-game exploration. The mid-game big boi portal is for full resource trucking. It's a progression thing.

I had no idea there was a bigger portal. I am trying to play without spoilers, but man, this trucking back and forth is all I have done for like a week. Nothing exciting, run back forth mine, kill dwarves while gettting copper. Tin so fast never see them. Run back to base smelt.

Wait for smelting to be done. Then repeat. Just no fun. I am not progressing in game, because it takes so long just to get a few resources.

this games default settings arent meant for casual players. never where. you can enable free build in the world settings if you got so little time to play as playing normally with your playtime per week might not be feasible to begin with. this games default experience is DESIGNED to be a huge time sink. its intentional.

you also dont wait for smelting. if you smelt before you go to sleep the smelting happens during the night instantly for example. or you go and chop some more wood and stone while the smelter is doing its job. haveing more than 1 smelter also speeds up production.

and trust me this game is getting quite challengeing down the road. bronze is the worst metal grind since you need 2 copper per bar. later you only need 1 metal for 1 bar. but the biome difficulty increases alot in exchange. the swamp is a huge step up in difficulty from black forest.

overall the game requires ALOT of time and PATIENCE to be successful. people who dont have that should just use the casual settings or no build cost cheatmode.
Last edited by Nerevar; May 29, 2024 @ 10:47pm
DarkEternal May 30, 2024 @ 12:13am 
Magic or something.
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Date Posted: May 29, 2024 @ 6:23am
Posts: 77