Valheim

Valheim

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I.R.R.I.S.H. Sep 23, 2023 @ 1:53pm
Seriously? You still need to have armor in your inventory?
No other game does that. It's poor design to require that your equipped armor take up an inventory slot, especially in a game based around resource gathering.

Another stupid thing is that you can't scroll through the hotbar.

I completed everything there was to do in the game two years ago and then took a break from it to let the devs work on quality of life features but it looks like they didn't do ♥♥♥♥♥♥♥♥♥.
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Showing 31-44 of 44 comments
Smetrix Sep 26, 2023 @ 8:06am 
Originally posted by glass zebra:
Originally posted by Smetrix:

This is founded on nothing, no offense, pal. How would adding equipment and armor lead to those things? Im fairly certain a similar argument was made about portals, and now we have world modifiers and many people love the new additions.
Because a lot of the time when people want "more" or a "bonus" for them, they just grasp for anything to have it make sense. If the game would have had a character manequin from the start, the people would have said something like "we have a belt slot to carry more but no backpack? *links historic examples of backpacks* This is viking game and even vikings had simple bags". It hardly ever is about the argument, but what they want and arguments are just supplied, but only when it's a benefit. Nobody is going to say "I want a backpack, becauase other games and realism, but I of course also want all our food to rot and us having to craft armour patching kits."
If thats what it was from the get-go then people would not be complaining at all lol. So far, the only people I've seen use real world examples of why this and that is the way it is, are those who defend every inch of this game lol.
Ammikaameri Sep 26, 2023 @ 9:16am 
I guess they could remove 4 inventory slots and add 4 equipment slots.

I'd prefer if they removed the quickbar row as inventory space and instead just had 1 more inventory row and the quickbar was only shortcuts to the inventory like in Grounded for example. That way you can keep stuff in your quickbar at the same slots even if you don't carry them all the time.
glass zebra Sep 26, 2023 @ 9:16am 
Originally posted by Smetrix:
So far, the only people I've seen use real world examples of why this and that is the way it is, are those who defend every inch of this game lol.
People are arguing in favour of the current system based on game balance, while others refer to other games and reality.

Originally posted by I.R.R.I.S.H.:
They could just do what every single other game does and have extra slots that are not part of the inventory and are only used for equipment.

Originally posted by vinyblaster:
If the game was aiming for "realism" then indeed, while armors should count towards weight limit it shouldn't block an inventory slot. The helmet is on my head, it's not like I can take it off and put 50 woods on my head.

I do find the slot based inventory to be especially dumb. There is nothing that makes me roll my eyes more in valhein than when I can't pick up a stone, but as soon as I drop a single feather I now have space for 50 stones.

What this thread is about is "I want more inventory space" and you can mod that if you want to. Other people like considering stuff instead of getting everything with no consideration. It is simply preference and not a shortcoming that needs to be fixed.
Last edited by glass zebra; Sep 26, 2023 @ 9:20am
Smetrix Sep 26, 2023 @ 9:42am 
Originally posted by glass zebra:
What this thread is about is "I want more inventory space" and you can mod that if you want to. Other people like considering stuff instead of getting everything with no consideration. It is simply preference and not a shortcoming that needs to be fixed.
This is complacency. This is how the game has been, so it is viewed as working as intended because you have learned to live with it. This does not mean no improvements can be made.

I will again bring up the portals. The devs said not allowing metals and such was intended, and then they changed there minds and now we have world modifiers, and that was a net positive change with zero downsides.

1). Equipment slots gives more inventory space. This is a net positive change with zero downsides, because yeah, we now do not have to have these things in our main inventory lol. Logically speaking, you are wearing these items, so if we do want to go that route, then it also makes sense that they are not counted as being in your pocket/backpack since you are wearing them.

2). Because the game has expanded and continues to expand, the amount of stuff you need to carry has only become greater, and as it currently stands, the further into the game you progress, the less inventory space you have, which from a progress standpoint is very unintuitive.

Now, consideration for the opposite opinion? "You have more inventory space, thus the game is slightly easier." Oh no, the horror lol.
glass zebra Sep 26, 2023 @ 9:48am 
Originally posted by Smetrix:
Originally posted by glass zebra:
What this thread is about is "I want more inventory space" and you can mod that if you want to. Other people like considering stuff instead of getting everything with no consideration. It is simply preference and not a shortcoming that needs to be fixed.
This is complacency. This is how the game has been, so it is viewed as working as intended because you have learned to live with it. This does not mean no improvements can be made.
Multiple people had said they prefer it and gave reasons for it. There is not need to downtalk other to other peoples opinion just because you do not agree with them.

Originally posted by Smetrix:
1). Equipment slots gives more inventory space. This is a net positive change with zero downsides, because yeah, we now do not have to have these things in our main inventory lol.
No, many people do like having to considering things instead of just getting more free stuff or buffs with no downside. It is a game and a big part of that is having to deal with things. Valheim is also a lot more lenient than many other games, with less item spam, big stacks and very few things you have to carry (not that it matters, since it all depends on what the game want to do). If people want to play the game differently than the devs want to deliver it, they are free to use their voice and/or use mods, but acting like this is the obvious way any other opinions do not matter is not productive.

Originally posted by Smetrix:
2). Because the game has expanded and continues to expand, the amount of stuff you need to carry has only become greater, and as it currently stands, the further into the game you progress, the less inventory space you have, which from a progress standpoint is very unintuitive.
No, I had 12 free inventory slots after Black Forest and I have 12 free inventory slots in Mistlands. I could have more, since there is no reason to always carry all tools with me, but I choose not to. There is not more stuff I have to carry, yet stuff I could carry simply for boni. When I played with biome sorted chests, it also told me that Mistlands does not spam your inventory a lot more than other biomes do. Black forest was frankly the worst biome for this so far, with stones, wood and other stuff spamming your inventory that you could have gotten from other sources and makes me not do a biome chest for that one, but multiple others for general resource types instead. Mountains also broke that a bit with the addition of caves and loot spam, but that is a short rare trip that does not warrant changing something for the whole game.
Last edited by glass zebra; Sep 26, 2023 @ 10:00am
Smetrix Sep 26, 2023 @ 10:06am 
Originally posted by glass zebra:
Multiple people had said they prefer it and gave reasons for it.
And multiple people have countered, so whats your point?
Originally posted by glass zebra:
No, many people do like having to considering things instead of just getting more free stuff. It is a game and a big part of that is having to deal with things. Valheim is also a lot more lenient than many other games, with less item spam, big stacks and very few things you have to carry (not that it matters, since it all depends on what the game want to do).
You're joking, right? The stacks you have are extremely small and are very inconsistent, especially when you consider the cost of crafting and building materials. You also have weight to deal with on top of this. This is not a lenient system, this is a more restrictive version of an existing system, with no real reason as to why other than to be different.
Originally posted by glass zebra:
No, I had 12 free inventory slots after Black Forest and I have 12 free inventory slots now. There is not more stuff I have to carry, yet stuff I could carry, simply for boni. When I play with biome sorted chests, it also tells me that Mistlands does not spam your inventory a lot more than other biomes do. Black forest was frankly the worst biome for this so far, with stones, wood and other stuff spamming your inventory that you could have gotten from other sources.
12 out of 32 slots are free... I expect some slots to have dedicated items, such as food, weapons, tools, and some other misc items, but you loose 5 slots if you want a full set of armor, a cape, and an accessory like the belt, so yes, you do loose space the further you progress. 5 measly slots is not a big ask to have at the very least lol.
Last edited by Smetrix; Sep 26, 2023 @ 10:11am
I.R.R.I.S.H. Sep 26, 2023 @ 10:15am 
The existence of mods to provide features not available in the vanilla game is not a good argument to claim that nothing is wrong with the design of the game.

Imagine that a developer created a game that is unplayable because bugs crash the game on every PC configuration in existence. If a modder came along and released a mod that fixed every bug, corrected all the incorrectly-written code, and added the content that actually made the game fun would you then claim that the game is well-designed? No, you wouldn't. The game is a mess; the mod is what the game should be.

Scrolling through the hotbar has been a staple of game UI since the 90s. When the feature is missing you notice immediately, and the experience is worse for it because the UI is not as easy to navigate.

I cannot recall any game with an inventory slot system that does not move equipped clothing to their own independent slots. That is practically a staple design of the system now.

I am not wanting more slots. It would be cool if you started out with just a few slots and your clothing items increased the number of slots in your inventory, like many other survival games do. But at the very least I don't want the armor stuck in my inventory. I don't want the items that I will never interact with cluttering up my inventory. I also don't want the game to punish for me to utilizing the items that are necessary to progress through the game.

And to whoever suggested the "items in the hotbar are just shortcuts to items in the inventory" system that Grounded has: no. Just no. That was awful. Look up how many complaints there were about the hotbar items jumping around and getting disorganized. The point of the hotbar is to be a reliable and consistent keyboard shortcut. If the keys aren't persistent even when your inventory shuffles around then what's the point of assigning a key to an item?
Last edited by I.R.R.I.S.H.; Sep 26, 2023 @ 10:49am
glass zebra Sep 26, 2023 @ 10:16am 
Originally posted by I.R.R.I.S.H.:
The existence of mods to provide features not available in the vanilla game is not a good argument to claim that nothing is wrong with the design of the game.

Imagine that a developer created a game that is unplayable because bugs crash the game on every PC configuration in existence. If a modder came along and released a mod that fixed every bug, corrected all the incorrectly-written code, and added the content that actually made the game fun would you then claim that the game is well-designed? No, you wouldn't. The game is a mess; the mod is what the game should be.
Not a feature or bug fix but a change in balance and mechanics that many people do not want to have (for the equipment slots argument).

Originally posted by I.R.R.I.S.H.:
I cannot recall any game with an inventory slot system that does not move equipped clothing to their own independent slots. That is practically a staple design of the system now.
People have already listed some. I will list the Gothic series as another (not praising the inventory system there though), but referencing what other games do is not useful when the games play differently. How it works in Valheim works for Valheim, due to multiple factors (some of which have been named). Valheim does multiple things differently than other games do and that is part of the reason why so many people bought it and a good chunk are still playing it. Please don't use the "do it like all other games do" argument so wildly, since that is a good reason why many games just regurgitate the same stuff over and over.
Last edited by glass zebra; Sep 26, 2023 @ 10:31am
knighttemplar1960 Sep 26, 2023 @ 11:33am 
Originally posted by Smetrix:
Originally posted by knighttemplar1960:
[
Actually he's correct. A quick check on the bug tracker shows that it is an intended feature. Most of the posts there have information such as "further development" or "under consideration." Armor using inventory slots is only labeled "not a bug." Armor slots instead of inventory slots specifically for armor isn't going to be developed and its not under consideration.
Nobody said it was a bug, its an oversight. The fact that its currently "intended" does not make it any less of a bad decision. The portals not allowing metals also was intended, yet they reconsidered and now allow us to modify our worlds and remove the restriction. There is no reason that they cannot reconsider this decision either.
It doesn't appear to be an oversight. It appears to be intended just as portals not allowing metals was. If you want them to consider it post in places they read instead of the Steam forums. Since you can use armor in inventory slots I doubt they will make a change. That would just be programming work to make it work the same but just look different.
glass zebra Sep 26, 2023 @ 11:33am 
Neither "this is the current year and new is always better" nor "only when I reference other games without naming any direct comparison it is valid" arguments are good. Please refer to the arguments made in this thread for the current system if you want to void them, like the current system giving you more options and choices.
Last edited by glass zebra; Sep 26, 2023 @ 11:39am
Originally posted by I.R.R.I.S.H.:
Originally posted by Aurumworks:
So if they move the armor away from the inventory, they would need to remove four or five inventory slots to re-establish the current balance. The change would only be cosmetic.

No they wouldn't. They could just do what every single other game does and have extra slots that are not part of the inventory and are only used for equipment. The current "balance" is heavily unbalanced because so much of your inventory is taken up by equipment.

Not true. For example, DayZ has dedicated slots for clothing/gear but everything has a weight and affects your stamina. Plenty of times I've carried a gas can and had many open slots but no stamina left to run, fight, etc. It's a balancing thing that adds a level of decision making and conscious trade offs for the player.
Smetrix Sep 26, 2023 @ 11:39am 
Originally posted by knighttemplar1960:
[
It appears to be intended just as portals not allowing metals was.
Was, and they changed their minds, and nothing bad happened to the game.
glass zebra Sep 26, 2023 @ 11:41am 
Originally posted by Smetrix:
Originally posted by knighttemplar1960:
[
It appears to be intended just as portals not allowing metals was.
Was, and they changed their minds, and nothing bad happened to the game.
They did not change their mind. This is still default design and the modifier picker tells you that the game is not intended like that, but you can do it anyway.
Last edited by glass zebra; Sep 26, 2023 @ 11:41am
Hatsune Neko Gaming Sep 26, 2023 @ 11:43am 
this topic has run its course and now is nothing but going back and forth and insulting people.
this topic will now be locked.
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Date Posted: Sep 23, 2023 @ 1:53pm
Posts: 44