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Unrestricted Portals is a mod that allows you to take ore and other items like the Dragon eggs through portals. Makes the game so much better IMO and is a huge QOL change.
I used this mod for my second play through and it made the game so much more enjoyable and a lot faster on building.
I personally can't think of a mod that would make me want to delete the game and forget about it more than a mod that removes any reason for the longship to exist. Every one of my most memorable moments in this game starts with a longship journey.
Where do people like you draw the line btw? You're essentially already cheating, why not just devconsole and flyhack? What mental gymnastics do you play to get over that?
Name checks out.
The line is drawn between fun and not fun. It's a game, not a job. It's not even a competitive game. There are no prizes awarded, no winners or losers. You win by enjoying yourself. You lose by doing stuff you don't like without getting paid for it.
Some people do enjoy using devcommands, builders especially.
That all sounds good in theory but it doesn't work that way in practice. I mean, yeah, the grind is the game to some extent. It gives you an excuse to spend many hours in a beautiful environment. But a player can also "hit the wall" when they get fed up with doing things they find to be tedious. They could always just go play something else.
There is a balance to be maintained, and that point of balance is not the same for everyone. The solution to that is to allow the player to customize their experience. The devs are not against modding either, they just have more important things to concentrate on than adding difficulty settings. Mods increase replayability because the player can decide how they want to play.
At 500 hours in, I've started many runs, some of them with self imposed permadeath rules, because I was in the mood for that kind of challenge. Customization is not always with the intent of making things easier. At the same time, I look up the map seed because I think that spending real life days sailing around and looking for things is not an enjoyable use of my time. If I was forced into doing the extra stuff that I don't enjoy I would be less likely to start a new run, and more likely to abandon it before it was finished.
Edit: Not 500, 700 hrs. Wow. Kinda proves the replayability point, doesn't it?
People need to understand that what makes the game more fun is going to be different for different people. I myself use mods, but not the portal cheat mod. For me the game would be too easy and there would be little reason for using ships. I like a game which is challenging but not too tedious. The mods allow me to tweak it to my liking.
For me it's not challenging enough without using ships. But I do use the ValheimRaft mod to make ships which are more functional.
but if you really want to get around it, world hopping exists and is in the game for a reason.
those using mods to remove the restrictions aren't cheating either.
honestly i think there should be world settings for these people, things like the ability to turn off base raids and portal restrictions would honestly make a lot of people happy, and in the end would be a server side thing and wouldn't exactly be considered "cheating"
just playing on a lower difficulty.
i mean if you don't have pvp on your server there is honestly no need for portal restrictions, the entire point of the restriction is to limit the ability of the players to grind materials for weapons in a short amount of time.
risk vs reward.
having to transport metals is an infrastructure type of play, and people attack infrastructure to retrieve supplies.
so again, the only reason for the restriction is pvp, other than that i see no reason why a solo player can't just turn off the restrictions and save themselves time.
i mean if the worry is that they can make a lot of iron really fast, again i will mention that world hopping exists so as much as that can be an issue for pvp, it's really not THAT big of an issue and balance can still be maintained.
The argument that I should be able to play the game the way I want has always perplexed me. Games are designed with a set of rules that you follow. period. All games...football, monopoly, baseball, poker, Tball, RIsk, volleyball, Clue, Chutes and Ladders, Every game that has ever been made. Somehow with video games, people are entitled to think that breaking the rules is OK, Mods that add to a game without changing the core rules of the game I feel are ok. Mods that change core gameplay mechanics that give you a shortcut are cheating.
It's your game. You play it because you want to have fun. If you want to mod it or change the rules in some way to make it more fun, then do that. Having to "follow the rules the creators made" just because is silly, and calling the modification of those rules "cheating" in your personal game is even more silly.
Do whatever you want. Play vanilla or mod it, but have fun in the end.
It's what I do and it made the game a lot more fun.
Rules exist to create a level playing field in competitive games. Period. That doesn't apply to a video game that isn't being played competitively.
As someone already mentioned, many games also have "house rules" that change the base ruleset. Using some of your 'games with rules' examples: Poker, for instance, has literally HUNDREDS of different variations. Football is an adaptation of soccer, which was an adaptation an ancient Mayan sport....all of which have different rules, because the people playing them adapted the existing rules and made changes.
That is what mods are...they are house rules for the player that chooses to use them.
Your rigid thinking is a 'you' problem, and has nothing to do with the way other people choose to play their video games, and everything to do with your inability to think outside the box.
that by all means isnt a quality of life change. its blatant cheating. just in mod form. but thats really it.