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While yes the map is big (not sure what very very huge amounts to), meaningful exploration is limited once you have hit each biome. So I would not call it endless exploration unless you feel wandering around with nothing more to do a good thing.
I'm pretty sure when Minecraft came out you couldn't run that on old computers still running Windows ME or 2000, which is kinda where computers that can't run Valheim are now in terms of age
valheim has a more realistic building feature and one of the things that keeps minecraft popular is how limitless and far reaching the building is. I think valheim should make a special crafting bench or material that doubles or triples the current building restrictions.
1) Procedurally generated map
2) Similar programming languages. Minecraft in Java, Valheim in C#, which is just Microsoft's version of Java
3) You can do some terraforming in both (much more of course in Minecraft)
4) At night, some new mobs come out and then despawn when daylight comes
5) There is a progression of weapons and armor you have to follow to get to the end game
6) You can teleport in both, although the way it works is very different
7) Lots of mods
8) I've published a mod in both, but in no other games