Valheim
Am I missing something in regard to food?
So...I eat some food, my character's health goes up a fair amount, but then starts dropping after only a few seconds. Fine, this game is uber 1337 hard Dark Souls killer better git gud scroob so of course my character is going to start starving every 10 seconds. Perfectly reasonable...yeah...cool, yeah, whatever.
I could almost live with that, but why the hell can't I eat more of the same type of food for 20 minutes? Dude is starving, eat more ♥♥♥♥♥♥♥ neck tail, right? It just seems weird eating and then watching my hitpoints start to plummet almost immediately. I bought this game knowing it would be hard, but I thought it meant tough, unforgiving, combat and such and not "Your character will literally be starving at all times no matter how much food he happens to be carrying." Am I just misunderstanding how viking purgatory works? Are we just supposed to sit at 25 hp at all times and then eat food to heal or temporarily buff our hitpoints before a tougher encounter or something? Or am I supposed to make cute airplane noises to get the picky bastard to eat?
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Affichage des commentaires 16 à 30 sur 57
You can have food that last a lot longer. Stop thinking your 300 sec food is what you will have forever. It's called a curve. It's hard at first then it gets easier.

At the end you have a stack of 3 food on you and you don't even think about that anymore because you literally have 5 hours worth of food in your inventory.
Dernière modification de Samael; 29 avr. 2021 à 3h43
Its not the food thats great and easy to solve many forget Skills play a huge roll with not only food consumption but whether we win or lose run faster and jump further is attributed to how high skills are in each category.
The rested time also contributes to our physical health and strengths stamina. Craft a small fire and sit next to it ( X ) resting adds to your stamina.
it gets a lot better very quickly. you should have some boar/deer meat that you can cook already, and pretty much everything above that level lasts a LOT longer. After the third area food lasts pretty much a full game day. Yes, your HP drop after a time but its still high enough. You will have well over 100 hp all the time after you get a little deeper into the game.
I eat my surplus carrots and honey when I'm around my base. When I go out, i use bread, soups and all the other good stuff. You don't want to be caught off guard with 25 HP in your base when a drake event hits, but you can deal with a little honey and raw vegetables
Frankly speaking, I don't see the problem with food.

When you spawn you got Raspberry bushes and several mushroom near you. Pick those, eat one of them and save the rest for later. This would already increase your health a bit for the next 5 minutes.

Next step is finding some sticks and stones to create a stone axe, as that would make it easier to kill a boar. Yes, I'm aware you can do that with fists too, but using the axe is just a bit more safe.

Third step is to find some more stones, wood and a more or less secure spot where you can setup a camp fire and a cooking spit. Put the raw meat at it, wait for it to be done and voila, you got your 3rd food type.

After that it's just a matter to keep your eyes open while exploring. See mushrooms? Pick them. See Raspberries or - later in another biome - Blueberries, pick them. See a boar? Kill it. See a Neck? Kill it!

There are basically 5 different kinds of food (Raspberries, Mushroom, Necktail, Raw Meat, Fish) in the Meadows, of which 4- all but fish - are immediately accessable, Raw Meat from a deer needs a bow, but even a bow isn't too hard to come by and only fish needs a trek to the trader and most likely venturing into some dungeons to get the money for the rod.

That also means you can set up all kinds of combinations of food; especially when starting to collect the Blueberries from the Black Forest and the Mushroom from the dungeons / Troll Caves.

All in all I've found the 5 different kinds of basic food you are able to use so far very useful; although I do agree you do need to carry a lot of those occasionally when doing some exploring.
But then, I got a history playing Wurm Online, a game in which things are by far more complicated as it is in Valheim. And where creating food is a lot harder to achieve.

Thorin :)
Is it a trolling trend or something, with people complaining over even minimally punishing mechanics in a survival game? What's next? Complaining over too much violence and gore in Doom series?

With second tier foods like carrot soup, turnips and sosig, this becomes a non-issue.
YeetLikePahjeet a écrit :
Is it a trolling trend or something, with people complaining over even minimally punishing mechanics in a survival game? What's next? Complaining over too much violence and gore in Doom series?

With second tier foods like carrot soup, turnips and sosig, this becomes a non-issue.
Nope they ether have not learned a mechanic or run into a minor inconvenience and they come to to forums to ask about it, problem so many come in with all caps or game is trash kind of talk, so most players just respond to them trying to help and they are just mad a lot of the time, mostly cause you need to Survive and Learn to overcome Adapt kind of thing
Gavener a écrit :
YeetLikePahjeet a écrit :
Is it a trolling trend or something, with people complaining over even minimally punishing mechanics in a survival game? What's next? Complaining over too much violence and gore in Doom series?

With second tier foods like carrot soup, turnips and sosig, this becomes a non-issue.
Nope they ether have not learned a mechanic or run into a minor inconvenience and they come to to forums to ask about it, problem so many come in with all caps or game is trash kind of talk, so most players just respond to them trying to help and they are just mad a lot of the time, mostly cause you need to Survive and Learn to overcome Adapt kind of thing
Criticism isn't always trolling or ignorance. My agreeing with OP isn't because I don't already have boxes full meat pies and fish wraps, nor is it a cynical attempt to aleviate boredom. It's that I think the food system isn't the best I've ever seen, and he brings up a point I agree could be better.
I mean its not the worst I've seen, but I'm not sure how I feel about my health going down just because my character gets hungry. I mean, once the food is gone completely then I get it, but arguably the buff shouldn't wear off BEFORE the food itself wears off.

On a side note, deer should not drop the same meat as boars.
Dernière modification de Sabaithal; 29 avr. 2021 à 6h02
...should be at least allowed to stack the same type of food in the slots...say I ONLY have a certain type of food; you better believe I'll eat more of the single type to compensate, what's 'wrong' with that, eating more of a single type as opposed to 'balancing' your food intake across 3 slots?
On a side note, deer should not drop the same meat as boars.
it represents red meat from wild game. they may decide to split it later, but its simplified is all.

The system is OK. But I also dislike it wearing down before wearing off, its just weird because so many games your effects last 100% full duration and rarely degrade over time. But worse than that I really dislike the flashing thingy on the food. For long lasting foods, it flashes forever before it wears off, and it annoys me because its trying to get my attention but I don't want to eat more until its really, truly about to wear off. I could, I guess, the stockpiles grow at alarming rates vs what you need, but I still prefer to conserve and that eat more flashing is nerve wracking.
A few good mid tier foods use raw meat. Sausages and turnip stew both need it. It would be a mistake I think to divide boar and deer meat. At least as the system works now it functions better as one type.

Personally I like how the food system works now. If they changed it they would probably lower the max health you get... so the benefits you get from eating great food for a boss fight / corpse run would be less.

Also I do find it funny that the game teaches you it is best to swim right after eating a full meal.
Dernière modification de GunsForBucks; 29 avr. 2021 à 7h23
ok, food is only meant for healing or as a quick buff if I come across a troll or something, cool; question answered.

you will be sorry if you try to play 25HP.
- your home can be attacked, and late game attackers can one shot you at 25hp in the best armor the game has: it assumes you have ~100HP with trash food at home. You can simply ignore the attacks, if you design for it, but even with that...
- if your home is elaborate, odds are you will fall off it and die if you have 25HP. One food item is enough to fall much farther and survive it.
- You will not survive even geared up with 25HP in the last few areas. The forest and meadows, sure, not even a troll will hurt you at 25 hp in max armor, but past that, you are at risk.
- even the forest, a ninja shaman dwarf will kill you outright with his poison attack if you have no food up.
- eating food after being attacked is risky, it takes a while to heal up from 25 after eating when in combat etc.
its doable, but you are putting yourself at high risk for no reason: food is plentiful and as I said earlier, it lasts a LONG time after you get past the early game basic items.
I've played quite a few games in the crafting/survival genre and I feel that this food system is the best of those I've encountered. I like the variety, the need for balance, the different stats...and having your health SLOWLY decline as the food in your system is 'digested' or used, it seems fine to me. You're rarely fully buffed but you can stack various foods to have a good health/stamina bar for the zone you're in, make the stam/health potions to top off as needed (in combat), and just refresh the food as it starts to expire. Seems good to me but I understand that others have various/different opinions about it. Perhaps after the Hearth and Home update we'll have more food variety and some updates to the system, but as it stands now it's a good system (IMO).
I wouldn't call food a *quick* buff exactly, eating immediately raises your stat caps but you still need to regenerate to fill those bars. Food is a planning ahead thing, mead is the quick buff option.
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Posté le 28 avr. 2021 à 21h26
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