Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
In the case of bows, leveling it gets easier and easier the higher your skill level is, because you can shoot full charged shots faster the higher your skill level is. The amount of arrows is negligible, when they're easy enough to mass-produce.
By the time I started farming Black Metal in the plains, I was roughly ~72 Bow skill. Now, after making almost all the Black Metal stuff that I wanted to make, I am 90... or 91 Bow skill. I'd have to check. That other guy keeps saying it's impossible to level up that fast, but my guess is that they don't exactly understand how the system works ha.
Has to be a troll at this point. Just noticed its another lvl 0 private account spouting absurdities. Even peppering in the bits of inconsistent information like omitting that wooden arrows are 8 wood for 20 no feathers needed. Nice go around, try playing the game you may enjoy it.
Ok - signing off with "learn to play" .... that's hilarious because what you meant was "learn to exploit" - which: my record is very well known: I exploited the ♥♥♥♥ out of porting metals/ore world to world... so I'm not one to talk but in that same breath I would NEVER try to drop that insult bomb like "MAN - you boat your ore/metals back to your base - HaHAHA WHAT A LOSER - LEARN TO PLAY NOOB" - like really man?
Otherwise: I'm done arguing here today on this one. Just because of my own beliefs here with how the system is intended and developed - and people here arguing about it aren't being honest with where they are in the graph... at least the ultra douche bag who pirated the game was honest about it... as was I with how I felt about the portals with relation to the intended design of them.
No WAY are we meant to have 50+ skills heading into Plains... and if we are: this truly does become a "learn to play" issue (right back at you, kid) where you are intended to die at times and when you do: you aren't intended to hold your ill-gotten, illegitimate 90-100 skill points.
People who actually played the game "as intended" hitting creatures and not trees - won't have 90 to 100 scores until like... hour 300... if all they ever hit are mobs.
Anyways - have at it boys.
- All my arrows were used in killing enemies on my primary character.
- I haven't died since the first hour of play, meaning I haven't lost any skill levels.
The fact that I have not dropped any skill levels, and the fact that I am actively playing through the game with a bow, means that my skill level is about as high as it can be with or without exploits.
At this point, what you're doing is willful ignorance. You can't admit that you're wrong, because you haven't done it yourself. If you played through a solo play using primarily bows, or a single weapon, without dying, you'd definitely be around level 70~80 by the end of the game.
You refuse to read parts of my posts and are just blinded by "WAAAH LEVEL 90 BOW I DON'T HAVE THAT THEREFORE THIS PERSON IS A CHEATER!!!".
I was level 40 Knives before I even got to Black Forest because I wasted a lot of time hitting Eikthyr with a Flint Knife. It's really not that difficult.
You also want a quick "graph" on how many hits(or arrows) it takes to level up Bows?
From level 9>10, it takes roughly 11 arrows, 10>11, another 12. By 20, you've spent roughly 270 arrows.
Each level on bows after 20 takes slightly more than the total amount of arrows the previous level took:
20>21: 41 Arrows
21>22: 45 Arrows
22>23: 49 Arrows
23>24: 54 Arrows
25>26: 59 Arrows
26>27: 65 Arrows
Keep in mind that uncharged shots give less EXP than charged shots(at the cost of less stamina usage, and more arrows consumed)
Before claiming others to be cheaters, exploiters, whatever you want to call it, please actually play the game and understand how it functions. Again, just because someone can do it and you can't does not make them a cheater.
Again, learn to play.
Git gud or bye `?
Just because you like games where you can keep dying by rushing enemies until you can memorize button mashes to beat them regularly doesn't mean Valheim should be catered to you. If you like games where you have no skill drain then play with the 40k-70k people who are into Ark or 7 Days to Die. If you like games where keeping your character alive is consequential, important and requires strategic thinking then play with the 100k-400k people who play Rust or Valheim. Iron Gate can't really cater to both like the developers at Ark and 7 Days to Die tried to cater to both with their little options for Rust and Valheim like experience. People who like the Rust and Valheim experience don't like games with those options, because it ruins the strategic multiplayer when you know that casual gamers can get all the perks you worked hard towards by nerfing the options without mods or cheats.
If you're listening. Casual gamers that want to nerf the difficulty are a loud minority, and not a market majority. Please look at your numbers, look at Rust's numbers and realize that people like survival games that punishes in-game death. Adding options for permadeath, skill drain and equipment loss will probably ruin your game and definitely kill it's current legendary gamer's game status. It's not a hard game, and trying to make the game more accessible with difficulty options will fundamentally change distinctive key mechanics of your game which appeal to steam culture. People won't want to put in the energy working through a server on hard difficulty if they know people can just move through an entire server in half the sittings on easy difficulty. It's hard to describe, but it kind of kills the allure of grinding if you have multiple difficulty options. It's why people prefer Rust to Ark. Don't ruin what makes this game unique and special to cater towards people who aren't invested enough to rework up a new strategy besides rushing head long into hopeless terrain/biomes/battles, rebuilding a 5% skill drain, or creating new equipment to find their lost equipment.
For jumping, jump height is increased.
Running, speed increase and stamina drain decrease
Bows, faster charging speed.
etc.
You can do anything and everything, but focusing on one or two things first is just straight up better.
I was building my base. Falls off the ledge because I got tunnel vision and didn't max my food, which another thing is burning through food while building complex crap..
I can go on and on about the stat drain. I feel like the people commenting against you play with friends or are new. in the high levels you will get annoyed when you lose a days work, especially on run. My trick to avoiding disappointment was to just write skills of completely. Like, I do not care about their against at all anymore. Now I enjoy the game a lot more.
I'd rather the grind be 10x for stats than lose them. At least I'd feel like there was a point to the grind. It is a bad design decision in my opinion. Can't says I seen a game punish you this bad for dying later in the game and it isn't like these devs are all so hardcore. It is just dumb. It doesn't fit the game in my opinion. It's the only mechanic I really hate in this game. Everything else is good or good enough for me. The stat drain, though. I could care less about.
My friend did the max 100 stat command on a new character as a test. Told me he dropped all hist stats to 72 in three deaths. Enjoy that one. I wish he told me what it was in one death, but probably like 12 points from 100. what a joke. Not going to go hit trees when I am trying to build a big castle at this point and am losing interest in the game for off guard deaths. If I am honest, a lot of my turmoil in this game was the stat drain. Ruined the experience for me and was the main reason I think I inevitably started losing interest in this game. It feel broken to me. That's how I feel about it, so oh well, I guess. Cheating won't help me, because once I cheat in a game I quit. f the stat system..
Could it be that it's just badly made/not balanced in this game? :O