Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are exceptions like German Berserkers, and elephants. Which have additional hit pointss, giving them like a second wind ability. Berserkers are highly vulnerable to arrows. But decent in melee and can tank to a degree, along with a very high DPS, and knock down ability. Berserkers need a unit to act as a filler to keep them alive, they best used as a flanker.
Elephants merely be tickled by non-spear and non pike units. Can sustain many hits before falling. Pikes and javelin, however do massive bonus damage, and overpower their high hit points.
That's why I said "unless stated otherwise" you are mostly correct. Although I feel that Berserkers are grossly overrated and that the Germanic Chosen Axemen are significantly better. If Berserkers had more models in it's unit and had Armor Piercing I would say they are worth the price but as they are they can't compete with endgame units while Chosen Axemen can.
In regards to Elephants. This is due to another hidden modifier within the game and that's unit type advantage/disadvantage. Most unit types have a positive buff against certain other unit types but also disadvantage against others. These effects are quite impactful in a game where most units have only 1 HP. Spearmen for example will have a bonus of +4 or +8 (depending if it's considered an elite unit or not) against Cav and Elephants but on top of that the Cav and Elephants will get a -4 modifier when against Spears. The "anti-cav" description you see when inspecting a unit is only there to showcase this hidden modifier. Same with Camel's having "Scare Horses" which operates the exact same way as "Anti-cav". The game doesn't tell you that Spearmen also have a negative modifer against swords which is why they do poor against them. BTW all these modifiers focus solely on the units attack stat which is why it's so difficult to kill a unit's counters.
They had the utility of causing morale debuff, which can cause routes. So, they do have their uses. I usually only about 1 or 2 Berserkers in my army.
Meanwhile Rome 1, and its remaster, just remain fun to play no matter how you play it. Vanilla or otherwise.
Agreed.
This could either be because of the insertion of unique individual fighter animations that came with Medieval 2 or a change in engine. Either way, it has never been corrected. If it happened just so we could have a flashy animation by a soldier it was a forest for the trees moment IMO.
The UI and stupid laggy wiki system of recent titles sucks as well. I tried Atilla and was amazed that the unit descriptions don't tell you ♥♥♥♥♥♥♥♥♥ about the unit's actual traits.
Shogun 2 is the only modern TW that I can stand.