Total War: ROME REMASTERED

Total War: ROME REMASTERED

View Stats:
SPQR Senate just died.
Anyone else play a game where they are a roman faction and on great terms with the Senate and then the Senate just decides to end themselves? It happened to me and was wondering if this is supposed to happen. Was playing as Julii and one turn the senate just up and died; I got a message saying SPQR defeated. Take a look at Rome, just a bunch or gladiator rebels sitting in there. I was on great terms with the SPQR, had almost maxed out the pips in the senate (all but 1) and pop was at about halfway. I thought the senate was scripted to not die unless you attack them. 2 turns later Brutii declared on me, (they got slaughtered, I kicked them out of Italy and Greece and they have 2 islands and the mausoleum city. bout 10 turns later Scipii declared on me, so I kicked them out of everything except northwest Africa. Is it hard coded that if you have 2 protectorates Rome dies or something?
Originally posted by private:
It happens in about 75% campaigns that I play, always somewhere between turn 100 - 200. I tried to pinpoint the cause, but unfortunately it seems too random. One thing for sure - it does not correlate with your standing with senate or public order in Rome. One time I've placed spy the entire time near Rome to observe and most likely it is related to SPQR running out of generals/family tree. I saw faction leader aged 80 or so and no heirs present. When I hit end turn, he died of old age and boom, SPQR destroyed and rebel gladiators inside of Rome. There is no other fix than abuse end turn and load until SPQR do not die and hope some faction heir pops up next turn.

I tried to contact Feral about this bug, as well as bug with too many merchants (when you have over 20, you risk random crash to desktop when clicking on them) and bug with attacking Rome when starting civil war (also CTD when attacking city), but last patch was over a year ago and they do not seem to care. My only hope is in some kind of unofficial patch from modders, but they seem to be more interested in total makeovers, rather than fixes.
< >
Showing 1-15 of 21 comments
Zenon Apr 2, 2023 @ 6:28am 
No, it is probably a rare occassion where there is a plague in Rome and all the generals there get infected and die. Might be also a civil turmoil and also the case where all of them die during the turmoil. Not scripted though in any case.
eahaas73 Apr 3, 2023 @ 10:39am 
It is a rare occasion. I have helped this out by using assassins. It is so much easier to take Roma and other factions when they have no kings.
ManiacTurtle Apr 3, 2023 @ 8:43pm 
ah cool. thanks for the answers. I guess just a chance of luck that it happened, I was enjoying doing all their missions, didn't take any provinces by force except on missions or as demands when people wanted peace... it was the best I'd ever done with Senate progress, they actually loved me, it didn't have the
"they're paranoid and want you dead" kinda description, the senate actually genuinely liked me and that's always rare for me to get. makes me a bit sad.
Flash Gordon Apr 8, 2023 @ 3:31pm 
Originally posted by ManiacTurtle:
Anyone else play a game where they are a roman faction and on great terms with the Senate and then the Senate just decides to end themselves? It happened to me and was wondering if this is supposed to happen. Was playing as Julii and one turn the senate just up and died; I got a message saying SPQR defeated. Take a look at Rome, just a bunch or gladiator rebels sitting in there. I was on great terms with the SPQR, had almost maxed out the pips in the senate (all but 1) and pop was at about halfway. I thought the senate was scripted to not die unless you attack them. 2 turns later Brutii declared on me, (they got slaughtered, I kicked them out of Italy and Greece and they have 2 islands and the mausoleum city. bout 10 turns later Scipii declared on me, so I kicked them out of everything except northwest Africa. Is it hard coded that if you have 2 protectorates Rome dies or something?

Yes.
The same thing happen to me. I was playing as the Juli, and at some point, the Senate and SPQR just died. It became a rebel province.
I had an army close by, so I sent them to Rome and took the city.
Bruti declared war on me a couple of turns after that. I defeated them.
Then so many turns after that, Scipii declared war on me. I pushed them out of Italy. Now they are stuck in Sicily.

That was the first time I had ever seen that. I am playing the Mod "Rome Extended".
Maybe that has something to do with it.
I also noticed that anytime I went into battle, the General's speech was always the wrong one.
If I was facing Celts, his speech would be about Greeks.
So, I kinda thought it may be Mod related.

I'm still playing the campaign. Since I took Rome, I never get anymore senate missions.
I am Rome.
ManiacTurtle Apr 9, 2023 @ 11:40pm 
now I'm wondering if it's just the Julii faction that it happens to or if it happens with Scipii or Brutii as well.
The author of this thread has indicated that this post answers the original topic.
private Apr 10, 2023 @ 11:06am 
It happens in about 75% campaigns that I play, always somewhere between turn 100 - 200. I tried to pinpoint the cause, but unfortunately it seems too random. One thing for sure - it does not correlate with your standing with senate or public order in Rome. One time I've placed spy the entire time near Rome to observe and most likely it is related to SPQR running out of generals/family tree. I saw faction leader aged 80 or so and no heirs present. When I hit end turn, he died of old age and boom, SPQR destroyed and rebel gladiators inside of Rome. There is no other fix than abuse end turn and load until SPQR do not die and hope some faction heir pops up next turn.

I tried to contact Feral about this bug, as well as bug with too many merchants (when you have over 20, you risk random crash to desktop when clicking on them) and bug with attacking Rome when starting civil war (also CTD when attacking city), but last patch was over a year ago and they do not seem to care. My only hope is in some kind of unofficial patch from modders, but they seem to be more interested in total makeovers, rather than fixes.
Last edited by private; Apr 10, 2023 @ 11:08am
ManiacTurtle Apr 11, 2023 @ 12:54am 
Originally posted by private:
There is no other fix than abuse end turn and load until SPQR do not die and hope some faction heir pops up next turn.
ah, thank you. This never happened to me in the old version of rtw, I literally added a bunch of +10 assassins to a game, killed all 6 generals, and every turn they would just spawn new generals and be like "everything is okay we found some long lost relative of some kind related in some way to the generals you executed"
Originally posted by ManiacTurtle:
Originally posted by private:
There is no other fix than abuse end turn and load until SPQR do not die and hope some faction heir pops up next turn.
ah, thank you. This never happened to me in the old version of rtw, I literally added a bunch of +10 assassins to a game, killed all 6 generals, and every turn they would just spawn new generals and be like "everything is okay we found some long lost relative of some kind related in some way to the generals you executed"
Yeah, I guess the new developer just decided that it would be more "Realistic" if Rome imploded when the SPQR runs out of family members.

Game Balance and contingencies for preventing the Roman Campaign from breaking on its own? What is that?

I am surprised they didn't just make it so that the other Roman families could spontaneously declare war on you, even before the Civil War was supposed to kick off. Because it is "Unrealistic" that the game forces you to be allies.
Maybe we could make a script to spawn characters for the senate in case they run out of heirs? I don't know how they did in OG rome
Last edited by ={GMU}= Ney(Lützow); Jan 1, 2024 @ 4:01am
ht0 Jan 1, 2024 @ 4:16pm 
Originally posted by ={GMU}= Ney(Lützow):
Maybe we could make a script to spawn characters for the senate in case they run out of heirs? I don't know how they did in OG rome
Something like this - https://youtu.be/xwelrWvxesA?
In this mod: if the Senate has 3 or fewer living heirs, 2 heirs are added ("children" 15 years old) with a "cooldown" of 5 moves. In a year (2 turns) they will be 16 years old and will become generals.

P.S. The “cooldown” is needed so that in case of unsuccessful attempts to capture Rome, new generals do not appear on the next turn.
Yes! Something like that. I think your fix/mod will probably fixes the senate death. Do you have the intention of uploading to the workshop? If so, please let us know, thank you.
ht0 Jan 1, 2024 @ 5:43pm 
Originally posted by ={GMU}= Ney(Lützow):
Yes! Something like that. I think your fix/mod will probably fixes the senate death. Do you have the intention of uploading to the workshop? If so, please let us know, thank you.
Well, if you come up with a name and a brief description for such a modification, I can post it in the Workshop :steamhappy:
Maybe this is good? My apologies for any grammar mistake.

Game - Rome Total War

Feature - Fixes

Name - S.P.Q.R. destruction fixed

Description -

For some unexplained reason the senate, sometimes, after +100 turns is destroyed. Probably because of the lack of generals, family members, heirs. The Eternal City of Rome is then
occupied by Gladiators. With that the player will lose the senate mechanics.

This mod attempt to fix the sudden death of the Roman Senate, by creating a script that adds children to the Roman Senatorial family if they have 3 or fewer living members.
ht0 Jan 2, 2024 @ 6:00am 
Originally posted by ={GMU}= Ney(Lützow):
Maybe this is good? My apologies for any grammar mistake.

Game - Rome Total War

Feature - Fixes

Name - S.P.Q.R. destruction fixed

Description -

For some unexplained reason the senate, sometimes, after +100 turns is destroyed. Probably because of the lack of generals, family members, heirs. The Eternal City of Rome is then
occupied by Gladiators. With that the player will lose the senate mechanics.

This mod attempt to fix the sudden death of the Roman Senate, by creating a script that adds children to the Roman Senatorial family if they have 3 or fewer living members.
https://steamcommunity.com/sharedfiles/filedetails/?id=3129411221
All of Rome shall be amazed by such mod/fix! The day is ours! :steamhappy:

Thank you! Now we won't have to watch a bunch of gladiators destroying our senate mechanics.
< >
Showing 1-15 of 21 comments
Per page: 1530 50