Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But tbh, cav do this way better and easier... But cost more for decent ones
Ngl I never paid attention to the surprise mechanic. I guess it affects morale?
But easier just to mash cav into the flanks tbh
It's not that the "surprise factor" affects morale, but that the effect on morale from flanking is very strong in this game.
Hmm. I wonder if Arcani can hide in Cities. That could be useful during sieges.
Just run up a bunch of Arcani. Then when the enemy walks past them and fights your main force, use the Arcani to get behind them.
I don't know if this would be more effective than just running Cavalry around the city until they find their way behind the enemy, but it's worth a shot.
High HP units are really good on walls. especially defending.
And flanking in Rome and Rome Remastered is huge. It impacts morale a ♥♥♥♥ ton and can easily turn a fight from a losing one to a winning one and vice versa. It's probably the best thing you can pull off and the scariest thing to deal with if you make a mistake.