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If you don't want that, you shouldn't play Very Hard as that is the main thing making the campaign harder; ie you will have less trade deals and more enemies.
Regardless of your actual relationship, the other factions are pre-programmed to be hostile towards you and everybody else. If they see an easily taken territory, they will take it. Or sometimes they're literally programmed to suicide their armies into a settlement because of some historical event that they are trying to play out...
[tangent]
... Or, more often than not, completely randomly, but the same thing will happen in every single campaign. Such as in Medieval 2, where Scotland will ALWAYS put their entire family onto a single boat, and take a trip down to London for no apparent reason. If you're playing as England, you can intercept the ship and wipe out their entire faction (Or at least most of it) in one auto resolved sea battle. (Just a little tip for when they inevitably release Medieval 2 Remastered)
[/tangent]
The only reason Rome doesn't immediately tear itself apart is because the Roman factions are physically banned from declaring war on one another until a certain event occurs which forces a civil war.
In Rome, every AI faction has like 1-2 predetermined enemy that they will always fight with and everything else revolve around you. The stronger you get and the harder the campaign difficulty, more and more factions and from longer distances will declare war on you. I was playing julii on original earlier in on VH/VH and Greece put a full stack army on a boat and landed in northern Italy just to fight me at the same time, Spain landed troops in caralis, skipping palma and africa completely just to get to me..
There are some factions that border each other that might never go to war even if there are some very easy targets.
Making alliances is a lost cause in Rome BUT and this is a very big BUT, early game you can take huge advantage of the "Ceasefire" options. For some reason, the "greek" factions are hard coded to prefer ceasefire especially after they lose a fight so every few turns you can ask greece, macedon, selucids etc. for the following and there is a very high chance they will accept. That amount makes a big difference in the first few turns where you need all the money you can get:
Offer
Ceasefire
trade rights
map information
demand
5000
Main conflicts are the following:
Brutii - Greece
Scipii - Greece/Carthage
Julii-Gaul
Gaul - Julii
Briton - Germany or Gaul
Armenia - Selucids
Pontus - Selucids
Thrace - Dacia and vice versa
Macedon - Greece
Egypt - Selucids
Parthia - Selucids
Spain - Carthage or Julii
Numidia - Carthage or Scipii
Selucids - RIP
Well the game is called Rome TOTAL WAR you know, just saying xD
trolling [off] IA scripted for that you can make thing easier hold bridge, and get 20 units garnison in your most exposed city (don't do peasant ofc)