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So 4GB not enough? I've seen posts of people with a 6GB card still complaining.
I've tried both.
I have a CPU that is under the game's minimum requirements, and I'm running off of my HDD (5 TB WD Black) rather than my SSD due to space constraints. Yet, the game is still mostly 60 FPS (it is, these occurrences aside), and when it does drop it's almost unnoticeable unless I'm looking for it. My GPU has 6 GB VRAM.
What? Makes it look like it doesn't matter how much VRAM the card has after a certain number. Do you know if it's PC bad optimization or consoles have it too?
Yeah, it took so long for me to figure it out because it seems having it set to MEDIUM or HIGH at 0,5 use is a WHOLE different thing. I was just looking at the VRAM size. Hell, setting it to high 8GB, even if I have a 4GB card, was getting me better results than HIGH 0,5.
I replayed the game now. Door stutter is 100% gone. Auto save stutter like 95% (I think it happened once or twice I guess).
It only stuttered TWICE during my entire gameplay on Leon 2nd. First was right after getting the parking permit, if I run right into the zombie mess when they open the jails it gives me one medium stutter. If I stay around a bit and don't go (give the game time to load) it doesn't stutter.
The other was while entering east area. The first corridor has those smoking effects that caused a very minor stutter.
All of those don't happen a second time if I don't turn off the PC.
I have mine set to like 3 GB or 4 GB (forget which) on a 6GB card, and it's telling me the estimated VRAM usage is just under my limit. I've heard others recommend to set it to something above that as it overestimates use, but I recall trying 6 GB or 8 GB once (forgot which) and it SEEMED like it stuttered a bit worse, but it could have been placebo. I just know I have good results with it as it is.
The other infamous spot (for me, haven't seen it mentioned as much as the R.P.D. main hall) is the tri-hallway with the one door blocked with debris in the East wing of the lab, at least when heading into it.
There's possibly other consistent spots where the streaming of assets will tend to happen and I just don't notice it. Those are the two standouts to me (they typically drop my FPS from 60 to low 50s or so, worse case scenario I might see a 48 or something, for no more than a second).
Those spots aside, my experience as a whole might not be absolutely 100% stutter-free but it's pretty smooth and close to it. I am running at "only" 60 FPS and 1200p (well game crops it to 1080p), so if you're looking for 120 FPS+ or 1440p+ or something you'll probably need much more in the way of hardware to avoid stutter (and even then I'm not sure it'd be accomplished entirely).