Resident Evil 2

Resident Evil 2

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ducidni Nov 28, 2019 @ 5:51pm
Ran out of ammo... do I need to restart?
Maybe my ♥♥♥♥ up for not having more than one save file active, but I ran out of ammo in the police station at the start of the game. The handgun I have will take up to 6 or 7 head shots to kill 1 zombie. I had the knife from the officer, then when I counter attacked a zombie the knife vanished after he died lol. Am I better off just restarting? I can't run past zombies when I have no ammo and there are 2+ of them chasing me through dark rooms. I just get lost and turned around.
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Showing 1-15 of 27 comments
Originally posted by ducidni:
Maybe my ♥♥♥♥ up for not having more than one save file active, but I ran out of ammo in the police station at the start of the game. The handgun I have will take up to 6 or 7 head shots to kill 1 zombie. I had the knife from the officer, then when I counter attacked a zombie the knife vanished after he died lol. Am I better off just restarting? I can't run past zombies when I have no ammo and there are 2+ of them chasing me through dark rooms. I just get lost and turned around.
yeah i think you should reload if you are in hardcore mod don't waste AMMO unless you need to escape or against boss
littleChama Nov 28, 2019 @ 6:41pm 
How are you out of ammo at the start of the game when you get a lot of ammo. You should investigate your surroundings carefully.
DecadeRX Nov 28, 2019 @ 7:39pm 
Make sure you refer to your map a lot, the first time you run through the game. It will not only help you get used to what is where, but also shows items you've gotten close to. This is especially useful if you don't need something now, but might later, thus saving you a trip back to the ol' item box for it.
[Redacted] Nov 28, 2019 @ 9:04pm 
I'm going to try to throw in some tips without spoiling anything since I don't know if whether or not this is your first playthrough.

[1] The emphasis in RE 2 is survival horror so zombies are bullet sponges. Capcom gave them added health and significantly lowered your crit factor. You can still crit, but it might take anywhere from 2 to 20+ bullets.

[2] When aiming Leon's crosshair will only zoom in tight for a lock on only when standing still. You have the best chance to crit when locked on and in shorter range when the zombie is closer to you. However, you shouldn't worry about crit since it's random chance.

[3] The objective is not to put down every zombie, you will run out of ammo quickly trying to do so. Instead you should be stunning or incapacitating the undead so you can get past them to further mission objectives. This isn't RE 4 and Leon's only objective is to survive.

[4] Manage your ammo wisely and make your shots count so you expend only enough bullets to make a zombie drop in order for you to escape. Remember just because it's on the ground doesn't mean it's dead.

[5] It would only be in your best interests to clear an area of zombies when you go into an area where you might encounter a more difficult enemy type and you don't want to worry about evading zombies while fighting a harder enemy at the same time.

[6] If you explore and exploit the resources in your environment you will build up an arsenal.

[7] The map is invaluable. The different areas on your map will only change from red (currently searching) to blue (searched) when you have picked up every item and completed any objectives in that region. If Leon sees an item, but doesn't pick it up the area will remain red and an icon for the item will be placed on the map.

[8] If you use the knife in a counterattack then you need to kill that zombie and search its body to get the blade back.
Last edited by [Redacted]; Nov 28, 2019 @ 9:07pm
Xengre Nov 28, 2019 @ 9:24pm 
From the above tips just a heads up it will NEVER take 20+ bullets lol. In fact, 12-13 might be at the most extreme end of the spectrum and only if you don't let reticle tighten (ALWAYS let it tighten because even dead on shots can miss if it isn't and shots are lower damage even if they hit when it isn't fully focused). His point still stands, the idea isn't to kill every zombie (tho you actually can easily once you know what you are doing). It would be more ideal to only clear areas you believe you will frequent more often (this will be core rooms that link to multiple pathways and not a side area that can be avoided, example southwest first floor hallway).
[Redacted] Nov 29, 2019 @ 12:24am 
Originally posted by Xengre:
From the above tips just a heads up it will NEVER take 20+ bullets lol. In fact, 12-13 might be at the most extreme end of the spectrum and only if you don't let reticle tighten

I've had more than 13 and sometimes more than 20 headshots not put a zombie completely down. When I obtained the LE 5 as a test without letting the reticule tighten I emptied an entire 32 round clip into a zombie's head and it still got up for more. Sometimes it took multiple clips. True fact. They can eat some bullets.

When the reticule tightened it took less than a clip, however, the crit factor is still extremely low and a lot of times they died without their heads exploding which illustrates crit really is that low. It's a matter of luck and chance more than anything when you crit or how many bullets it takes without crit.

On average with standard weapons - not upgraded - headshots do about as much damage as body shots. I think Capcom really wanted to emphasize Leon as a rookie and just isn't that great at killing zombies being this is his first encounter with them.
Wyrtt Nov 29, 2019 @ 12:43am 
Originally posted by BloodSentinel:
Originally posted by Xengre:
From the above tips just a heads up it will NEVER take 20+ bullets lol. In fact, 12-13 might be at the most extreme end of the spectrum and only if you don't let reticle tighten

I've had more than 13 and sometimes more than 20 headshots not put a zombie completely down. When I obtained the LE 5 as a test without letting the reticule tighten I emptied an entire 32 round clip into a zombie's head and it still got up for more. Sometimes it took multiple clips. True fact. They can eat some bullets.

When the reticule tightened it took less than a clip, however, the crit factor is still extremely low and a lot of times they died without their heads exploding which illustrates crit really is that low. It's a matter of luck and chance more than anything when you crit or how many bullets it takes without crit.

On average with standard weapons - not upgraded - headshots do about as much damage as body shots. I think Capcom really wanted to emphasize Leon as a rookie and just isn't that great at killing zombies being this is his first encounter with them.
Full reticle has up to +50 dmg per bullet. So ofc just spamming something low dmg as smg will not kill zeds.
talgaby Nov 29, 2019 @ 12:50am 
20 is impossible. The sturdiest zombies have 1190 HP and the lowest amount of damage you can do is with Leon's unupgraded Matilda, it does 70 damage on the highest internal difficulty.
Not to mention that even on that difficulty, all pistols have at least 50% chance of doing +10% damage with a headshot. Usually, it takes 15 headshots, and this is still factoring in that it was snapshots and you never aimed (which would push it to 105/115 damage and around 13 hits).

The only way to shoot 20 bullets in a zombie's head without killing it would be using Ada's pistol, its lowest damage is 53.
Last edited by talgaby; Nov 29, 2019 @ 12:52am
Commander Hitman2b Nov 29, 2019 @ 12:53am 
Originally posted by BloodSentinel:
Originally posted by Xengre:
From the above tips just a heads up it will NEVER take 20+ bullets lol. In fact, 12-13 might be at the most extreme end of the spectrum and only if you don't let reticle tighten

I've had more than 13 and sometimes more than 20 headshots not put a zombie completely down. When I obtained the LE 5 as a test without letting the reticule tighten I emptied an entire 32 round clip into a zombie's head and it still got up for more. Sometimes it took multiple clips. True fact. They can eat some bullets.

When the reticule tightened it took less than a clip, however, the crit factor is still extremely low and a lot of times they died without their heads exploding which illustrates crit really is that low. It's a matter of luck and chance more than anything when you crit or how many bullets it takes without crit.

On average with standard weapons - not upgraded - headshots do about as much damage as body shots. I think Capcom really wanted to emphasize Leon as a rookie and just isn't that great at killing zombies being this is his first encounter with them.
PISTOL,SMG for the legs /arms and shotgun for the head
DecadeRX Nov 29, 2019 @ 9:50am 
Originally posted by BloodSentinel:
I've had more than 13 and sometimes more than 20 headshots not put a zombie completely down. When I obtained the LE 5 as a test without letting the reticule tighten I emptied an entire 32 round clip into a zombie's head and it still got up for more. Sometimes it took multiple clips. True fact. They can eat some bullets.


Originally posted by USG Hitman2b:
PISTOL,SMG for the legs /arms and shotgun for the head

SMGs are for de-limbing zombies in eight rounds, if your aim is good. No need to kill them, if they're just a torso. Shotguns are definitely for the head, don't bother aiming anywhere else, you're just wasting ammo.

Right tool, for the right job.
Originally posted by DecadeRX:
Originally posted by BloodSentinel:
I've had more than 13 and sometimes more than 20 headshots not put a zombie completely down. When I obtained the LE 5 as a test without letting the reticule tighten I emptied an entire 32 round clip into a zombie's head and it still got up for more. Sometimes it took multiple clips. True fact. They can eat some bullets.


Originally posted by USG Hitman2b:
PISTOL,SMG for the legs /arms and shotgun for the head

SMGs are for de-limbing zombies in eight rounds, if your aim is good. No need to kill them, if they're just a torso. Shotguns are definitely for the head, don't bother aiming anywhere else, you're just wasting ammo.

Right tool, for the right job.
exactly and keep all the other weapon for boss like the grenade launcher and the eletrical dart gun thos are EFFECTIF ass hell against boss
Cursed Hawkins Nov 29, 2019 @ 11:28am 
Originally posted by USG Hitman2b:
Originally posted by DecadeRX:




SMGs are for de-limbing zombies in eight rounds, if your aim is good. No need to kill them, if they're just a torso. Shotguns are definitely for the head, don't bother aiming anywhere else, you're just wasting ammo.

Right tool, for the right job.
exactly and keep all the other weapon for boss like the grenade launcher and the eletrical dart gun thos are EFFECTIF ass hell against boss
I can't figure out if this was meant to agree with Decade or disagree with Decade on their advice, might just be reading it weirdly I guess.
Commander Hitman2b Nov 29, 2019 @ 11:30am 
Originally posted by Cursed Hawkins:
Originally posted by USG Hitman2b:
exactly and keep all the other weapon for boss like the grenade launcher and the eletrical dart gun thos are EFFECTIF ass hell against boss
I can't figure out if this was meant to agree with Decade or disagree with Decade on their advice, might just be reading it weirdly I guess.
it's a agree that i why i put shortly before that SMG and pistol are for limbs and shotgun for headshot
Last edited by Commander Hitman2b; Nov 29, 2019 @ 11:30am
Xengre Nov 29, 2019 @ 11:32am 
Originally posted by USG Hitman2b:
Originally posted by DecadeRX:




SMGs are for de-limbing zombies in eight rounds, if your aim is good. No need to kill them, if they're just a torso. Shotguns are definitely for the head, don't bother aiming anywhere else, you're just wasting ammo.

Right tool, for the right job.
exactly and keep all the other weapon for boss like the grenade launcher and the eletrical dart gun thos are EFFECTIF ass hell against boss
Nah, ideally as Claire preserve a few hundred SMG rounds for bosses or knives. Also some grenades, a few flash, and if you want some acid shots can help.

Grenade launcher has plentiful ammo of both types and can be strictly used on mobs. I don't actually even advocate it on bosses if you have enough SMG/grenades and you can easily have well over 1,000 SMG rounds. Is it good on bosses? Yes, just honestly it is unnecessary for bosses generally and is so incredibly efficient against normal zombies/ivy compared to any other weapon in the game. The game rains grenade launcher and SMG rounds via pickups and the powders. Meanwhile, the SMG and grenades are just so good against the bosses.

I think you mean Spark Shot by the "electrical dart gun"? Hmm, can't comment on that since it is the only weapon I've literally never used due to its description and the mixed opinions I've heard regarding it being trash to being half decent in a kit that has a ridiculous number of OP weapons to choose from already.
Commander Hitman2b Nov 29, 2019 @ 11:43am 
Originally posted by Xengre:
Originally posted by USG Hitman2b:
exactly and keep all the other weapon for boss like the grenade launcher and the eletrical dart gun thos are EFFECTIF ass hell against boss
Nah, ideally as Claire preserve a few hundred SMG rounds for bosses or knives. Also some grenades, a few flash, and if you want some acid shots can help.

Grenade launcher has plentiful ammo of both types and can be strictly used on mobs. I don't actually even advocate it on bosses if you have enough SMG/grenades and you can easily have well over 1,000 SMG rounds. Is it good on bosses? Yes, just honestly it is unnecessary for bosses generally and is so incredibly efficient against normal zombies/ivy compared to any other weapon in the game. The game rains grenade launcher and SMG rounds via pickups and the powders. Meanwhile, the SMG and grenades are just so good against the bosses.

I think you mean Spark Shot by the "electrical dart gun"? Hmm, can't comment on that since it is the only weapon I've literally never used due to its description and the mixed opinions I've heard regarding it being trash to being half decent in a kit that has a ridiculous number of OP weapons to choose from already.
it's a weapon that can deal ALOT of dagame and yes it's the spark shot

Personnaly i was keeping the acid and incendiary grenade, incendiary grenade effectif against lickers and IVY but also against boss like burkin, and if you have enougt ammo of spark shot and grenade launch you don't need to use a single ammo of SMG except when you got the minigun and have to fight Phase 4 burkin
Last edited by Commander Hitman2b; Nov 29, 2019 @ 11:44am
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Date Posted: Nov 28, 2019 @ 5:51pm
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