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The only scripted moments to my knowledge are picking up the Jack handle, exiting the jail with the Garage Card (as Leon) and using the Garage Card (as Claire). He can also burst through the Press Room to the optional Club/Heart Key hall, but that requires specific conditions, and I've never personally had it happen.
Once you break chase, it first goes into search mode in the vicinity. The game seems to cheat a bit there as if you are in a neighbouring room, it seems to be searching for a good bit. Otherwise, it is only looking around once, walks a bit, looks around again, then enters patrol mode.
Once it is done looking around, it starts patrolling. If it is not patrolling the currently loaded area (essentially: the room you are standing in and all neighbouring rooms), then it moves at very high speeds and can teleport past unlocked doors but cannot go through locked ones. Imagine it moving at a 4× fast forward motion.
The patrol pattern is random as long as you do not shoot a non-silenced weapon. Once you do, it starts to move fast to a relatively close area, then resumes normal speed and walks to the place you caused noise at. If you keep making noise, it will home in on you faster.
There is only one exception. When you pick up the jack handle, the game apparently alerts it to your exact position as if you shot some very loud weapon, and it will be around shortly.
If it was in a loaded area, it will walk to your location at its normal speed. If it was far away, then it may be fast-forwarded as close as the corridor leading to the records room (meaning, it will open the door and enter the room within 10 seconds of picking up the handle).
The only way to break this script is to have it disables (shot until it kneels down) within a short range of the records room. If it is kneeling in an unloaded area, the game puts it right around you yet again, even if the 30-second kneeling timer is still not up.