Resident Evil 2

Resident Evil 2

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Pim Jul 20, 2019 @ 11:21am
Mr X. game mechanics?
Does anyone know if Mr X. in this game teleports around the map, or is he always spawned and does he actually walk around the map even if you don't hear him? I'm asking because it would seem like a good idea to figure out smart routes with alternatives, and if I can keep in mind where I last saw/heard him, that would work great. But if Mr X. is able to spawn at random locations near the player, it would be quiet useless to keep track of where he is... Anyone got an idea?
Last edited by Pim; Jul 20, 2019 @ 11:22am
Originally posted by talgaby:
If the Tyrant is actively chasing you, it is following you at normal movement speed and tries to predict your movement, but for the most part, it just follows where it saw you the last.

Once you break chase, it first goes into search mode in the vicinity. The game seems to cheat a bit there as if you are in a neighbouring room, it seems to be searching for a good bit. Otherwise, it is only looking around once, walks a bit, looks around again, then enters patrol mode.

Once it is done looking around, it starts patrolling. If it is not patrolling the currently loaded area (essentially: the room you are standing in and all neighbouring rooms), then it moves at very high speeds and can teleport past unlocked doors but cannot go through locked ones. Imagine it moving at a 4× fast forward motion.

The patrol pattern is random as long as you do not shoot a non-silenced weapon. Once you do, it starts to move fast to a relatively close area, then resumes normal speed and walks to the place you caused noise at. If you keep making noise, it will home in on you faster.

There is only one exception. When you pick up the jack handle, the game apparently alerts it to your exact position as if you shot some very loud weapon, and it will be around shortly.
If it was in a loaded area, it will walk to your location at its normal speed. If it was far away, then it may be fast-forwarded as close as the corridor leading to the records room (meaning, it will open the door and enter the room within 10 seconds of picking up the handle).
The only way to break this script is to have it disables (shot until it kneels down) within a short range of the records room. If it is kneeling in an unloaded area, the game puts it right around you yet again, even if the 30-second kneeling timer is still not up.
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Death Jul 20, 2019 @ 1:04pm 
For the most part, no he doesn't teleport around, but apparently does move a bit quicker when not loaded into view. He does however have certain points where he does "teleport" to your location, but those are scripted events. There are YouTube vids showing how he works.
Bansheebutt Jul 20, 2019 @ 1:49pm 
In unloaded rooms he doesn't have to care about room layout anymore, so he can move much more quickly than normal.

The only scripted moments to my knowledge are picking up the Jack handle, exiting the jail with the Garage Card (as Leon) and using the Garage Card (as Claire). He can also burst through the Press Room to the optional Club/Heart Key hall, but that requires specific conditions, and I've never personally had it happen.
The author of this thread has indicated that this post answers the original topic.
talgaby Jul 20, 2019 @ 1:51pm 
If the Tyrant is actively chasing you, it is following you at normal movement speed and tries to predict your movement, but for the most part, it just follows where it saw you the last.

Once you break chase, it first goes into search mode in the vicinity. The game seems to cheat a bit there as if you are in a neighbouring room, it seems to be searching for a good bit. Otherwise, it is only looking around once, walks a bit, looks around again, then enters patrol mode.

Once it is done looking around, it starts patrolling. If it is not patrolling the currently loaded area (essentially: the room you are standing in and all neighbouring rooms), then it moves at very high speeds and can teleport past unlocked doors but cannot go through locked ones. Imagine it moving at a 4× fast forward motion.

The patrol pattern is random as long as you do not shoot a non-silenced weapon. Once you do, it starts to move fast to a relatively close area, then resumes normal speed and walks to the place you caused noise at. If you keep making noise, it will home in on you faster.

There is only one exception. When you pick up the jack handle, the game apparently alerts it to your exact position as if you shot some very loud weapon, and it will be around shortly.
If it was in a loaded area, it will walk to your location at its normal speed. If it was far away, then it may be fast-forwarded as close as the corridor leading to the records room (meaning, it will open the door and enter the room within 10 seconds of picking up the handle).
The only way to break this script is to have it disables (shot until it kneels down) within a short range of the records room. If it is kneeling in an unloaded area, the game puts it right around you yet again, even if the 30-second kneeling timer is still not up.
Hogarth Jul 20, 2019 @ 2:58pm 
When certain parts aren't loaded he sort of shifts quickly to a loaded door. (he does not teleport, more like move really fast)
Cursed Hawkins Jul 20, 2019 @ 3:36pm 
Originally posted by Shalashaska:
When certain parts aren't loaded he sort of shifts quickly to a loaded door. (he does not teleport, more like move really fast)
Which actually can make for some funny jumpscares or hilarious moments, like as a perfect example I exit the library to find Mr.X on the left so I try to bait his punch to run past only to have him walk right on past me into the library. I even said this in my head once I heard the door open again on what Mr.X might of been thinking "wait I just walked past Leon didn't I better turn back around"
Apparently he doesn't teleport but he cheat anyway, sometimes when he has lost sight with me and I go to the opposite zone of the police station I stop to hearing him and suddenly I hear him near (in very few time), considering how slow he is when he isn't chasing, he maybe perform a "no-clip" cross through the walls and "casually" come near to me. Also I suspect that there are two tyrans and it is scripted for only facing one at the same time, I suspect that because sometimes I hear steps of two tyrants, not only one and it can explain that weird "suddenly he is here" moments.
Last edited by ⎝⧹Za Furan⧸⎠; Jul 20, 2019 @ 5:52pm
Cursed Hawkins Jul 20, 2019 @ 6:54pm 
Originally posted by 𝕂𝕠𝕤𝕥𝕦𝕤:
Apparently he doesn't teleport but he cheat anyway, sometimes when he has lost sight with me and I go to the opposite zone of the police station I stop to hearing him and suddenly I hear him near (in very few time), considering how slow he is when he isn't chasing, he maybe perform a "no-clip" cross through the walls and "casually" come near to me. Also I suspect that there are two tyrans and it is scripted for only facing one at the same time, I suspect that because sometimes I hear steps of two tyrants, not only one and it can explain that weird "suddenly he is here" moments.
The two tyrants thing only happens if you I assume cheat into areas you're not supposed to be in, like the areas with the heart key only Claire has access to and vicversa with the areas with the club key only Leon has access to.
MrBucket Jul 20, 2019 @ 8:19pm 
install the mod framework, you can noclip around the RPD and see that he's walking/teleporting at a blistering speed, he generally walks in accord with the layout of the RPD or wherever he happens to be in
Pim Jul 20, 2019 @ 11:21pm 
Thanks for all the help!
Originally posted by Cursed Hawkins:
Originally posted by 𝕂𝕠𝕤𝕥𝕦𝕤:
Apparently he doesn't teleport but he cheat anyway, sometimes when he has lost sight with me and I go to the opposite zone of the police station I stop to hearing him and suddenly I hear him near (in very few time), considering how slow he is when he isn't chasing, he maybe perform a "no-clip" cross through the walls and "casually" come near to me. Also I suspect that there are two tyrans and it is scripted for only facing one at the same time, I suspect that because sometimes I hear steps of two tyrants, not only one and it can explain that weird "suddenly he is here" moments.
The two tyrants thing only happens if you I assume cheat into areas you're not supposed to be in, like the areas with the heart key only Claire has access to and vicversa with the areas with the club key only Leon has access to.
Why do I hear two tyrants steps at same time sometimes then? A glitch? it's too frequent.
Last edited by ⎝⧹Za Furan⧸⎠; Jul 21, 2019 @ 6:08am
Cursed Hawkins Jul 21, 2019 @ 6:09am 
Originally posted by 𝕂𝕠𝕤𝕥𝕦𝕤:
Originally posted by Cursed Hawkins:
The two tyrants thing only happens if you I assume cheat into areas you're not supposed to be in, like the areas with the heart key only Claire has access to and vicversa with the areas with the club key only Leon has access to.
Why do I hear two tyrants steps at same time then? A glitch? it's too frequent.
I'm just saying out it is, chances are you likely got into an area you weren't supposed to be in and as a result the game spawned the second Mr.X.
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Date Posted: Jul 20, 2019 @ 11:21am
Posts: 11