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There are only 15 so there should be 5 mroe to go based in wiki.
<changed_materials>
magic_liquid_polymorph
fungi
blood_cold
acid
oil
liquid_fire
swamp
liquid_fire
peat
liquid_fire
radioactive_liquid
oil
poison
oil
material_darkness
oil
lava
silver
liquid_fire
silver
diamond
vomit
acid
sima
blood_fungi
gunpowder
fungi
gunpowder
fungisoil
gunpowder
</changed_materials>
all 3 of those happened in one shift.
Lava (transformed) did not intearct with water correctly (to make rock).
Possibly related, i also got a shift which transformed normal lava into rock.
This suggests that the Weird Fungus (Transformed) did not work in the last run because it could have been something else internally which gives no food buff of any kind like f.e. water.
Fungal Shift iteration: 6
Material Changes:
<changed_materials>
<string>
magic_liquid_polymorph
</string>
<string>
sima
</string>
<string>
vomit
</string>
<string>
fungi
</string>
<string>
water
</string>
<string>
acid
</string>
<string>
water_static
</string>
<string>
acid
</string>
<string>
water_salt
</string>
<string>
acid
</string>
<string>
water_ice
</string>
<string>
acid
</string>
<string>
acid
</string>
<string>
blood_worm
</string>
<string>
blood_fungi
</string>
<string>
water
</string>
<string>
fungi
</string>
<string>
water
</string>
<string>
fungisoil
</string>
<string>
water
</string>
</changed_materials>
If A is transformed into B, It'll work exactly like B UNLESS B is transformed (after or before) into something, in which case A doesn't work properly mimic B.
For example, if the shifts contain "acid to lava" and "lava to rock", acid transformed into lava can melt metal but not be changed into rock by water.