Noita
DeciNinja May 13, 2021 @ 11:45pm
How do I see the rest of the game?
Every time I boot this game, I press "new game", explore downwards and side to side, then usually die somewhere around Hiisi Base. I count myself lucky if I have a wand that casts lightning bolt by the time I die. Occasionally I find something weird but it doesn't mean anything to me.

Yet I keep hearing things about super-powerful wands, parallel worlds, some kind of hell dimension, gold totals in the billions, and moons. How can I get started playing that game?

Not to mention getting any realistic chance at actually reaching the final boss, but I assume that's kind of a "git gud" thing.
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Showing 16-21 of 21 comments
Bullwark May 19, 2021 @ 3:18am 
Thanks for this insight!
It still sounds a bit too complicated and risky.
You don't loose ambrosia as long as you don't move --> for the actual teleportation time. But the time you "move" or "fall" until you'd reach the ground counts as moving --> therefore it washes away. That's risky.
So in order to make this work, you have to shoot a fast black hole completely through. Does that work? Isn't the distance too great for that?

I don't like to play with teleportation. It's always trouble for me + I don't want to "sacrifice" a wandslot for that.
So I'm ok with black holes, or luminous drill and the Tannerkivi ;)!
Gilgamesh May 19, 2021 @ 7:49am 
Its basically just getting really good at the game. It took me some time to learn all enemy patterns, building really good wands, where to get good wands early on and which perks will help you the most. The game is very hard and you can die really quick but once you figure out how to consistently reach the end game, you can start visiting the other, even more dangerous places in the game.
angrytrex May 19, 2021 @ 6:56pm 
Parallel worlds allow you to scoop up extra health and perks. You can keep going in a single direction to, so if you go east to the first parallel world, you can go east again to another new parallel world. It's not trivial to get through all the stone and cursed rock alive, and then get to the first holy mountain. One thing about parallel worlds though, you cannot use any portals or they take you back to your starting world. This means you have to dig through each holy mountain and deal with the Stevari until you get the perk

Once you get past the first Parallel world, it becomes easier to reach the other ones as long as you don't grab stupid perks that will cause your death. You'll become more and more powerful as you accumulate perks and eventually end up immune to poison, melee, fire, explosions, electricity, ultra resistant to damage if not stained, unable to be stained, invisible, 5 lairs of shielding, 300,000-1,000,000+ health, enemies dropping tons of money that heals you, extra lives, and nothing outside of bosses showing any aggression to you...

It also gets really crazy when you start stacking the perk to allow % chance to choose multiple perks (Perk Lottery?). Once you get several of them and expand the perk choices a few times, you can choose sometimes up to 4-5 perks. As you start to get perks, the choices narrow down to the ones you are eligible for, so the chances of getting the big health boosts increases over time. You may get 2 or 3 of them in the same holy mountain if you go very far in one direction.

You can still die to polymorph liquid, but you pretty much do as you please exploring your home world. Basically struggle through 1 or 2 parallel worlds, and then just start doing what the dude in the earlier video did through the next 10
Last edited by angrytrex; May 19, 2021 @ 7:02pm
Mr Compassionate May 20, 2021 @ 3:38am 
Broadly speaking the game is about growing so far out of control that you become unstoppable. To do this you need to learn as much as possible about how to avoid death and how to become overpowered.

For example, learn good perks. This guy makes great Noita content
https://www.youtube.com/watch?v=ktoszpdl-p0&list=FL2g1kPF-djDPO37uaY2muAg&index=3

Also craft great wands. You need to craft great wands to win, do it. You usually want to try and make the following setup early game, you won't always get the resources needed to do this.
Slot 1: A direct attack wand. At a low level this will usually consist of a projectile with a few good modifiers.
Slot 2: A digging wand. This could be magic missiles, firebolts, chainsaws or digging bolts to name just a few. If at all possible you want to replace these with Luminous Drill or Black Hole because those two spells can dig through anything.
Slot 3: Teleport. Teleporting into and out of holy mountain means it won't collapse so you can still edit wands in there without angering the gods by digging out. Teleporting also allows you to escape dangerous encounters or fly.
Slot 4: Either some kind of self healing or a wand slot you leave open for if you want to pick up a wand to bring it to a holy mountain for editing.

Remember the game is about becoming OP, the only way to do that is to know things. Alchemy requires experimentation but you can still learn from the experiments of others.
Sujak May 22, 2021 @ 12:31pm 
Originally posted by DeciNinja:
How do I see the rest of the game?
Change a few values in savedata to have a few million hp
Last edited by Sujak; May 22, 2021 @ 12:31pm
THANKS OBAMA May 22, 2021 @ 1:14pm 
For me, to be able to gain access to the extra areas all I really need is a flask of Teleportium, a Plasma beam, black hole or luminous drill. With any of those you can set it up so that you can always edit your wands by returning to the holy mountain.

You make a small pool of teleportium in every holy mountain and aim upwards when you step into it, and you're able to go back to the previous floor. The digging tools aren't meant to dig into the holy mountain or disturb steve until I have a means to easily kill him, which would be Frost Charge of Circle of stillness, both of which easily set him up to be instantly killed in one kick or just stun locked to death with Frost Charge if you wanna do it that way.

With the digging tools I just go all the way to the east or western part of the map where the holy mountain brickwork is gone, and carve a path to the next floor, though yeah, that goes out the window when I find a way to kill steve.

If my run can make it to Level 4, then it's pretty much considered a winning run for me already, and a candidate for exploring the secret areas since you can always return to floor 4 to heal to full at any time, might as well immediately stop using your plasma cutters to dig to prevent it from gibbing you at random if you made it to that point, and never touch electric spells unless you have immunity.

If you're having trouble getting killed on your way down to floor 4, play slow as hell and pick a side of the map to immediately start working towards until you hit the end of it, stick to the high ground to clear lower areas and always run away to areas you cleared when getting chased, never somewhere covered by the fog of war.
Last edited by THANKS OBAMA; May 22, 2021 @ 1:14pm
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Date Posted: May 13, 2021 @ 11:45pm
Posts: 21