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Then of course ambrosia is also a usually safer option.
I really wouldnt advice doing advanced noita stuff without guides or a noita map on easy zoom. I found one that is fully annotated and i use it even with nearly 2k hours. Without super advanced wand building you need to do long treks across the map to do stuff so if you hate just going in a direction for a long period of time maybe dont bother with the parallel world stuff.
I also realized patience with noita is just not worth it sometimes. If i spawn in go down to entrance and see 3-5 stendari i just restart. As a player with 1.8k hours I have decided some things arent worth putting up with. Another example is snowy wastes and hissii base which are complete cancer with severely unbalanced enemies and GARBAGE loot tables I have probably gotten something worth the dangers in the snow biome, like three times in my 1.8k hours. The only 'safe' way to collect loot in that biome is digging; until you hit a ice canister and get killed instantaneously.
Last note is I quit for a few months starting out because I was so jaded and angry at game then came back and played it for a straight year. My take is anger towards the game is normal.
But in this case I want OP just to unwind a little. Noita is so full of willfully obscure stuff, that it can sometimes trap a normal, functioning human who means well in an imbalanced relationship.
An ♥♥♥♥♥♥♥ game vs a regular human.
So, I'm suggesting to realize that the game's a bastard on purpose and just having fun a bit, killing that dumb witch, the noita, on purpose, spectacularily.
The game wants the witch dead? Then give the game what it wants, and make it creative.
I played Rain World once, and got stuck in a sewer region, dying over and over to leeches. I haven't gotten this mad at a videogame in a long time, lol.
So I drew a bunch of slugcats getting killed by leeches on purpose, calling them dumb.
Afterwards, I made it through that section no problem, cause my tunnel vision of rage lifted and I could see not only the nooks for getting air, but also figured out how to swim in a way that makes it harder for leeches to follow.
(Note: I do not endorse that game anymore. Unless you're into profoundly gay things. then by all means, go for it)
Anyway, there's no Noita police, winning the game normally by killing the boss is anemic anyway, by design, and there's so much to do (including tedium) that getting frustrated from the 'mild stuff' is a bit unfortunate.
And I do think it comes from Noita just not respecting fairness. So, unravel a bit, and try killing the witch in a way that doesn't leave a single pixel of terrain on the current screen.
And then several more deaths that go nuts.
Which, again, takes skill. If you just die to some hiisis in the cave like a chump 20 times, then that's not very exciting.
Going out in a blaze of glory (or a totally inane rube goldberg contraption), now, that's actually kind of rewarding.
Make sure to enable the replay in the options to keep it all for posterity.
also don't be afraid to just read the wiki about everything, i still enjoy the game after doing that, i just play for fun. the more you know what works together and how to solve situations the less bad runs you will have.
did you know, If you put recoil on a chainsaw you can fly for free by aiming the opposite direction if you have enough chainsaws and mana or make it cost no mana
i have anger issues myself but this is exactly the type of game i love because i can prove im more cautious and careful and less stupid than most people, a lot of people hate the lukki legs but i love em. grab em every time i can, makes the run more unique and rewarding when i win because it changes the way you play, i wish there were more movement changing perks.
Just because you find something doesn't mean you have to touch it. when you play noita you should have a goal in mind. one run you might say, " lets try new things or see what that object does i saw last run but i didn't blindly touch out of pure ignorance and then whine on the forums about" and another run you might say ok this is a tryhard run, don't mess with anything i don't know enough about until i have tons of defense and healing or until after i backup my save folder. (if you're ok with that) If something you touched killed you then that's just consequences of your own actions. just cuz the devs put it there doesn't mean it's their fault you fell for it.
i bet if you made this game it would be too boring for me to play.
i agree about other creatures angering the gods on your behalf. that one is dumb.
real life is way more complicated and difficult than this game is, if you can't handle playing this video game without crying i hope you're guardians are ok with you living off of them forever...