Noita

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sawblades
is there a way to become immune to them?
im guessing hoping melee immunity will work is overly optimistic
is orbiting saws projectile just purely there to commit suicide?
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Nope, no way to become immune to them. They're not in any way melee attacks, so obviously melee immunity won't work.

Best thing you can do is probably putting them on a spell triggered by another spell so you don't have to be near them when they appear.
Sawblades are 'slice' damage and there is no slice immunity in vanilla Noita.

On the other hand, slice does amazing damage to certain, very dangerous things that would otherwise be very resistant or immune to most of your other shots.

Orbiting saws are not there for suicide. That's what omega sawblades are for.
there is suicide and then there is megasuicide
honestly cant imagine a way to make that modifier not kill me, i love the orbiting fire but even that one and its relative safety sets me on fire every few seconds
projectile repulsion works quite well, not foolproof
I don't think I've ♥♥♥♥♥♥ projectile repulsion and sawblades simultaneously yet - do the sawblades fly away from you with the same amount of unpredictability that say, bombs do after you have repulsion?
regular sawblades will for the most part rebound harmlessly away. I guess they also get the crooked launch trajectory most projectiles do with repulsion

giga sawblades are still kind of dangerous but will be less likely to slam into you

omega sawblades will sit there in the air, a short distance away from you
İlk olarak Ashardalon tarafından gönderildi:
honestly cant imagine a way to make that modifier not kill me
I already said it. Put them behind another spell. e.g. Long-Distance Cast -> Sawblade Orbit -> [projectile spell] or Spitter Bolt With Timer -> Sawblade Orbit -> [projectile spell]
The crux is the modifier shouldn't be on any projectile that starts close to yourself, or on a projectile that can bounce back to you. Really, the same rules apply as for a harmful static projectile spell.
Technically, you can be immune to them if you have some sort of always cast or greek letter that's casting on you every time you shoot. The projectile transformation circle turns them into harmless animals for example, and you could have circle of vigor instead to outheal any hits you take.
There's no any kind of resistance to Slice damage, so no.

However, you can find a Homing modifier, that either forces the sawblade to deviate from its boomerang trajectory, or to force it go where you're aiming, which prevents it from coming back. Aiming Arc modifier is extremely good for that purpose, despite being otherwise very difficult to exploit meaningfully, as it forces the projectile to keep going away from you.

Sawblades are high-risk high reward spell, and orbits in general are intended as triggered effect, and you can create permanent traps by applying orbit modifiers to persistent objects like explosive crates or summoned rocks.
Not to specifically slice damage, but you can stack stainless armor to mitigate it to almost none, if you have means to go alternate worlds or NG+.
I've seen Alias use a sawblade spell to heal before, but I'm not sure how he did it. Maybe the weakening mage debuff trick applies to slice damage.
You can slap a Nolla before any type of sawblade spell to make it instantly expire on contact. As long as you aren't the first thing it hits, it can't hurt you.

Don't put Saw Orbit on glittering field, though...
https://steamcommunity.com/sharedfiles/filedetails/?id=2665557653
En son TheSpecial_K tarafından düzenlendi; 27 Kas 2021 @ 13:27
İlk olarak TheSpecial_K tarafından gönderildi:
You can slap a Nolla before any type of sawblade spell to make it instantly expire on contact. As long as you aren't the first thing it hits, it can't hurt you.

Don't put Saw Orbit on glittering field, though...
https://steamcommunity.com/sharedfiles/filedetails/?id=2665557653
Or put a delayed cast on the glittering field, then use the same duck and cover tactic as you would with a berserkium-enhanced nuke.
İlk olarak anarcher tarafından gönderildi:
Or put a delayed cast on the glittering field, then use the same duck and cover tactic as you would with a berserkium-enhanced nuke.

I kept playing with this combo despite being at 100/400hp. Replaced short-range homing with regular homing & added heavy shot. Kept all the sawblades in roughly the same spot & 1-tapped the alchemist later on :)

I try to avoid duck & cover reliant wands unless it's got limited charges. It works for a while, but chip damage adds up. Or make one mistake and you're toast.
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Gönderilme Tarihi: 19 Kas 2021 @ 16:48
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