Noita
Tomm Tamm Oct 7, 2021 @ 7:18pm
I think its a cool game but...
It seems like the optimal way to play is too grind for ages in the early area's to get a ton of gold. The problem gets even worse if you find a digging tool. Then you should probably go and carve out every bit of gold you see. Obviously no one is making me go and grind but I would prefer the optimal way of play to be fun for me. Its obviously more of a me problem I think.

I was actually looking for a mod that introduced some sort of hunger clock, which is an old Roguelike mechanic that gave the player a soft timer. A modern example is the ghost in Spelunky. A lot of people do not like this mechanic and I understand why. Since some people prefer a more slow paced exploration focused kind of gameplay.

This is the reason Spelunky is my favourite Roguelike/Roguelite. Since exploration and finding more items and money comes at the cost of time. In Spelunky I can look at the clock and see that i have 30 seconds left, but i can still squeeze in a few more items if I'm quick.
on the flipside in Noita I could just grind for 2 hours in the first level with zero downside aside from my time and patience.

let me know what you guys think. I'm interested in seeing peoples different perspective on it. I'm also not saying that the game needs a hunger clock. I think 99% would hate it (i would love it).

I think the games is super cool so if someone can help me see it from a different perspective that would be cool.
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Showing 1-13 of 13 comments
RiggedQuarter Oct 7, 2021 @ 7:58pm 
Glod? Go to the rightside on the surface. climb. enter ??? (spoilers) follow the ceiling to the left till it climbs up again. go halfway between here and ceiling. Dig right. Your welcome :)

Hunger clock? eat a worm and it's blood. See what you couldn't for a limited time only. time to eat some more stuff hehehe........
Last edited by RiggedQuarter; Oct 7, 2021 @ 7:59pm
Tomm Tamm Oct 7, 2021 @ 8:09pm 
Originally posted by RiggedQuarter:
Glod? Go to the rightside on the surface. climb. enter ??? (spoilers) follow the ceiling to the left till it climbs up again. go halfway between here and ceiling. Dig right. Your welcome :)

Hunger clock? eat a worm and it's blood. See what you couldn't for a limited time only. time to eat some more stuff hehehe........

That kind of stuff is why i think this game is cool haha
Boksha Oct 8, 2021 @ 9:45am 
Honestly, gold is pretty junk. A little over 300 or so when entering the first holy mountain (so you can buy one full-price wand plus the 50% off one if it's good) is usually plenty, but if you comb the entire first area for wands, you'll probably end up having much more. Once you have a digging wand, it's a couple of minutes to get like 2000 gold in the second area, and that's more than you'll need for the coming areas. Usually by the time you reach the 5th layer, you'll have more money than you'll ever need for anything you find in Holy Mountains (and anything outside of that presents ways to make money more quickly anyway).

That said, the game dragging on DOES become a real problem, but mostly in the postgame. In the trip from the surface to the area that contains the standard ending, I think Noita is a fairly serviceable roguelite, and you don't have to stick around too long for anything. Still, I think if it was designed with a hunger clock from the get-go, the designers would've been forced to make the main game more fast paced and personally, I do think that would've improved the game as a whole, especially when that pacing continued in the game outside the main areas.
vepply Oct 8, 2021 @ 10:44pm 
I don't even thing you're supposed to do that in the 1st place unless you're crazy
Tomm Tamm Oct 9, 2021 @ 2:25am 
Originally posted by Boksha:
Honestly, gold is pretty junk. A little over 300 or so when entering the first holy mountain (so you can buy one full-price wand plus the 50% off one if it's good) is usually plenty, but if you comb the entire first area for wands, you'll probably end up having much more. Once you have a digging wand, it's a couple of minutes to get like 2000 gold in the second area, and that's more than you'll need for the coming areas. Usually by the time you reach the 5th layer, you'll have more money than you'll ever need for anything you find in Holy Mountains (and anything outside of that presents ways to make money more quickly anyway).

That said, the game dragging on DOES become a real problem, but mostly in the postgame. In the trip from the surface to the area that contains the standard ending, I think Noita is a fairly serviceable roguelite, and you don't have to stick around too long for anything. Still, I think if it was designed with a hunger clock from the get-go, the designers would've been forced to make the main game more fast paced and personally, I do think that would've improved the game as a whole, especially when that pacing continued in the game outside the main areas.

Interesting response cheers
Shadow Oct 10, 2021 @ 2:48am 
I think there's a perk that does this, so maybe there's a mod/cheat that lets you just always have that perk?
jakinbandw Oct 10, 2021 @ 6:31am 
Honestly I feel for this guy. I was spending 40 minutes before each run getting the experimental wand and gold (despite what people will try to tell you, you don't need mud to climb the tree. turning it to dirt works too). I finally gave in and made a copy of a save after I I had done it as I was pulling it off 9 times out of 10, and all it was doing was being boring for me.
don't overdo the gold thing, it is often better to just have enough for a single reroll in every holy mountain and if you don't get any good perks just keep going, trash the run if you reach the harder levels and haven't found anything useful yet.
Tomm Tamm Oct 10, 2021 @ 5:23pm 
Originally posted by Shadow:
I think there's a perk that does this, so maybe there's a mod/cheat that lets you just always have that perk?

Eat your vegetables. Thanks for the advise dude. I might just mod that in so i start with it
Last edited by Tomm Tamm; Oct 10, 2021 @ 6:00pm
gothmog77 Oct 10, 2021 @ 11:40pm 
You don't need that much gold honestly. You can collect a lot in the second area (Coal Mines?) if you want with some bombs or digging wands. Bombs will not destroy gold, but Luminous Drill will, so only go gold mining with explosives (use up all those junk wands you find that have some bombs in them).

200-600 gold for perk rerolls plus a few hundred per zone for 1-2 spells/wands should be enough for the beginning. I try to avoid buying perk rerolls unless I really need to because the price goes up exponentially. Maybe you are being too picky and rerolling too often? Remember you can always go parallel for more perks. At a certain point that becomes easier than collecting the money to pay for another reroll.

Eventually buying spells and wands will become obsolete too, after you find the best possible wands and enough copies of all the spells you want. It doesn't take much gold to get to this point either.
Lute Camoot Oct 15, 2021 @ 6:04pm 
The coal pit really isn't the worst with base stats as long as i can vaguely make it to the fungal caverns i feel semi confident, so i just dip from the first stage once I've got ~200 or run out of patience.
Doom Sayer Oct 19, 2021 @ 3:44am 
Not at all I get bear minimal up until the jungle/temple of the art. This is from perspective of almost 1000 hours. Due to RNG just rushing and getting bear minimal is usually best tactic once you know the enemies, biomes and spells. The speed you can run through it makes up for deaths easily. Also you need to know gold spells/wands cost on each level roughly and keep track of perk refresh cost to help you do risk evaluation. Buying wand before checking the perks is big mistake.

Having more HP doesnt help you until late game since environmental dmg scales with your HP making you feel safe since your 100 hp out of 20,000 then you get set on fire and die instantly.

Immunities > HP.

Perks and safer biome + better rng > early levels.

Overall issue is actually more grind = higher chance of getting yourself killed in process. Grind is only logical if you end up in abnormal situation such as with ability to grind gold safely.
Last edited by Doom Sayer; Oct 19, 2021 @ 4:42am
Doombringer Oct 19, 2021 @ 7:21pm 
Get the curse of greed from the big tree, you get a fast clock and more gold faster.
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Date Posted: Oct 7, 2021 @ 7:18pm
Posts: 13