Noita
Negative cast delay???
I just got a wand with -0.20sec cast delay. So, it fires before I know I'm going to fire it? What does a negative cast delay mean?

https://steamcommunity.com/sharedfiles/filedetails/?id=2280528669
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Showing 1-7 of 7 comments
Kaihlar Nov 7, 2020 @ 3:58pm 
Some spells increase a wand's cast delay when used, this base value helps offset that.

Otherwise it's treated as 0
Halfshell Nov 7, 2020 @ 4:22pm 
Originally posted by Kaihlar:
Otherwise it's treated as 0

It can definitely fire faster with lower negative delays. A good test of this is the "improve wands" effect in one of the Twitch viewer polls since that lets you see faster cast delay in a vacuum.
Last edited by Halfshell; Nov 7, 2020 @ 4:23pm
Kaihlar Nov 7, 2020 @ 9:12pm 
Originally posted by Halfshell cat:
Originally posted by Kaihlar:
Otherwise it's treated as 0

It can definitely fire faster with lower negative delays. A good test of this is the "improve wands" effect in one of the Twitch viewer polls since that lets you see faster cast delay in a vacuum.

You can't have negative seconds between casts otherwise your second spell would be cast before the first and so on. Zero is zero which is instant.
(reload time, which is also affected by spells mind you, is a different stat)

I think you are failing to account for the spells' native delay and the actual animation frames which may be improved or negated when compensated by that ability.
Halfshell Nov 7, 2020 @ 10:46pm 
I'm talking about wands that already have negative delay from spells and then they fire faster after the wands stats are improved to have even lower delay (further into the negatives). Theres nothing for me to "take into account" because this is in a vacuum with the only change being lower cast delay on the wand itself. Its not easily noticed unless you stream or watch someone on Twitch and they get 'improve wands' on a wand thats already well into negative cast delay.
Last edited by Halfshell; Nov 7, 2020 @ 10:47pm
RawCode Nov 8, 2020 @ 1:12am 
most spells have positive cast delay offset
most modifiers have positive cast delay offset

negative cast delay on wand allow you to negate some of positive offsets.

your wand will not fire faster then ever 6th frame or 10 times per second
Halfshell Nov 8, 2020 @ 4:39pm 
I'm only pointing out an observation that a wand that already had 0 cast delay fired faster upon being editted by the Twitch integration to fire faster with further negative cast delay. Upto you guys to figure out what that means. If you don't believe me, its not hard to get a testing setup with some dummy Twitch accounts to vote -> find a valid wand setup -> and wait for "improve wands" (notes its somewhat random what is improved). Or perhaps theres easier setups using mods but I believe thats possible in vanilla.
Last edited by Halfshell; Nov 8, 2020 @ 4:40pm
RawCode Nov 8, 2020 @ 7:43pm 
there is devmod for testing things

negative delay and spread used to counter penalties of spells and counted as zero by itself.

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Date Posted: Nov 7, 2020 @ 3:56pm
Posts: 7