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That would allow you to cook plans/mushrooms into healing salves/potions or something like that.
Would be a nice addition.
well there is already a potion room that has 4 shelves with 4 different potions on each shelf only thing is that it rarely spawns and when it does the potions are sometimes broken when you get there because of enemies fighting each other nearby.
But yes more different rooms like this that could spawn would be cool.
A blood altar room would be cool, if you fill up this container in the altar with enough blood you get a reward like some gold or a wand.
I mean, how could something so simple (and prevalent in other games in the genre) have been over-looked is beyond me.
the only form of healing mid run we have is either drinking blood with the vampisim perk which you don't gain a lot of health from and using the healing potion which is very rare to find.
I'm not sure if there is spells that heal you because i've only managed to get as far as level 4.
-Holy Mountain full regens
-Vampirism heals off blood and corpses, albeit only a meagre amount
-There's a single full regen hidden in one of the dark flooded caves to the west of Collapsed Mines, with a +Max HP powerup (does require a Torch wand to see, plus either judicious drinking of water or some other sort of liquid removal)
-I believe I've seen *one* healing potion at some point, not 100% sure though
-There is a Healing Projectile spell, 20 uses. Difficult to use though as you seem to need room to let it drop onto you (it doesn't heal you from splash damage like how the Essence of Light perk harms you)
There you are. Living Concoction, free for you.