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Doesn't pressing down while in a liquid cause you to drink said liquid? I've accidentally drank the water I needed to put myself out with while I was on fire once. At the same time though, when I was trapped under water one time I was able to drink it all to stop myself from drowning.
I'm pretty sure if you press down over the body of a dead enemy will cause you to eat them as well actually.
It does cause you to drink the liquid. I only recommend this for puddles too small to normally put you out because i noticed it will make the fire extinguish faster. I'm not 100% if it's because you lower yourself while you do this or because of the water splash but i'm pretty sure it works.
Just did it with teleport liquid, it extinguished me but i got teleported into lava and died lol.
No its drinking. Crouching does make you drink liquids even the devs said that its drinking.
Alright thanks for the heads up. Drinking just didn't make any sense to me in this game but I guess I was wrong.
2. You don't get too much from killing enemies (you can get much more gold by mining.) Avoid any fights that seem risky.
3. Your starting bomb wand is very valuable due to its low cast / reload times (though its low mana / mana regen holds it back.) In a pinch, putting any low-cost damage spell on it can make a decent weapon. It can also be useful with digging spells or spells to create water and the like. Don't discard it until you have another low-cast + low-reload wand.
Ditto, the bomb wand is godly in the right hands. Took me a bit to realize this and i felt like quite the idiot once i found out what kind of rpm that baby could pull off. Got all the way down to level 5 with only the bomb wand and a digging blast + breathless. Made dissolve powders completely obsolete.
- Can't quite reach where you're trying to go? Polymorphing yourself lets you levitate without using your gauge, extending your vertical range.
- Playing around with spell order can make a big difference, and some combos can produce surprising effects (e.g. Tentacle + Speed Up extends your range)
- Don't play with acid in the temple
- Don't play with acid in the temple
- Crit modifiers are really good later on, so hold onto them if you find any
And playing with acid in the temple lets you enter and leave repeatedly, so it's a trade-off.