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You should upgrade your sigils. Especially the single trait, as those are easier to upgrade.
For damage: its a good idea to run Tyranny in addition to Stamina. Critical damage doesnt have much value. If you have the stun weapon leveled, it would be more useful to use that instead.
Cascade is a bad trait, Uplift is great (worth having 45 levels) as secondary.
Aside from that, you'll want to add some additional damage traits (iirc skill should be best)
and maybe link damage. But in order to do that you would need more sigils with secondaries.
With your current build, proto baha will be slow unless you get carried.
For unique sigils, the +1 butterfly is best. (as the other one is too rng and hard to make use of)
You will get used to Bahamut attack patterns, since that battle is very scripted, so you won't need that much HP.
Based on your current Sigils,
1. You probably have too much Crit, since you seem to be using Fluorite Crit weapon?
Might slot in Stun Power for now.
2. Dont need that Improved Guard Sigil, you can put Tyranny. Block is already good as it is, and get more familiar with Holding Block and using Dodge.
3. Dont need Cascade (Even Uplift would be better to be in time to provide time stop for players who do much more DMG currently)
4. I think you dont have enough damage for all those Damage Cap sigils, and should probably test vs Dummy if you need to remove 1-2 of them or add that Tyranny and even something like Combo Booster/Life on the Line.
5. And yes if you can get +1 Butterfly with something like Skilled Assault as 2nd Trait from Transmarvel, it would be best.
For later, 2 important Sigils that you want to get from Zathba Curios are War Elemental and 2x Supplementary Damage,
Remember to use your first 4 Azurite Splendor to instantly get your BEST Damage Cap V+ sigils from level 11 to level 15, so that you will only need to have 4 in your build.
While your End-build will be similar to most end-game Narmaya users, not everyone will have same 2nd traits on same main Sigils.
Its easy to test if cascade is working with Narmaya since the 60 second dummy has tight timings and you'll notice the difference if it works or not base on your rotation. Doing normal attack both in pink and purple/blue stance seems to not have any effect on cascade but her stance shift attack combo does have so in this senese, if you are good with her combo can go either otherwise quick cooldown would be better.
Regarding her unique sigil, prioritize the +1 to butterfly instead of the 50%.
Imo, it is best not to use awakening+ sigils that have both butterfly grace and butterfly valor. Reason being character unique sigils can roll attack-type orange coloured effects (on top of other colours). Since most builds require many orange attack effects, you can try for separate Butterfly Valor+ and Butterfly Grace+ sigils with orange secondary (eg Damage Cap).
As for the better unique effect it will be Butterfly Grace (+1 Butterfly). But honestly, both effects are pretty meh.
proto bahamut is the easiest proud fight because it's all predictable scripting.
the world record clear of proto bahamut maximizes SBA generation and cooldowns to do solo SBAs, all characters with as high uplift as possible. waste of slot lol. they do 1-3-1 in 1:34.
Ohhh I get it, you missed the parts of the post where they talk about "having good rotation" and then present a scenario that implies playing with strangers vs a coordinated team like people doing a speed run. That's wild, froofy, you really don't like this reading thing.
Base on the image of OP, is he/she going for a world record? How many random party can do sub 3mins proto bahamut with OP in it? Have you considered these before replying? OP asked a question, I answered base on his/ her circumstances. How did world record come into play?
I know you likely saw my post, but I want to say I appreciate the analysis because I've been working on Narmaya and I actually did use your advice and it helped me get better damage. I will say that I ran into situations, this is relevant where a lot of people would see me do SBA by myself to buy time or push a monster out of Overdrive and there were some teams that immediately just used the gauge gain it afforded... and there were a decent amount where I SBA'd and then no one did anything with the 100% meter it gave so we ended up going into a phase transition.
It really varied wildly, to your point. But I feel the advice here made playing Narmaya a lot more fun.
That's nice. In all my experience with farming Terminus weapon, generally you get a feel if the party has enough damage. You'll eventually know the timings and such. Most of the time people will adjust if one person did something early and if someone gets mad/upset or whatever because that said person caused + 1min on clear, then I think that person who got upset needs to have a premade party (not that we know who's mad or what since we can't type). I enjoyed the grind, as long as we can clear it, that's good enough for me and if we don't, well some people needs to start somewhere and I don't really expect each and every random person I partied with to know the fight much less the timings.
Remove cascade it's utterly useless.
Get Autorevive. (And keep Guts and potions)
Trade vouchers for legendary sigil in the hopes you get stuff for Narmaya.
You could farm Slimepede, there is a rare spawn that drops vouchers, material to upgrade sigil to max level, material to uncap weapons.
It's funny but I actually think people mostly have Proto Bahamut down to a science by now and I haven't really had a damage check fail, so it's really just gradients of "Do we get thrashed about for an additional amount of time." And it really just depends on a lot of factors, since some of these are "Quick Matches" and the scaling can be brutal, which again is what makes being a jerk about some of this stuff really funny.
Like... "SBA Rotation" when I'm back to doing the mission where you guard the wall against the cultist militia dudes when you're doing SBA to kill like, a tanky elite that your damage scaling prevents from dying in one hit.
I really think it's being even more charitable to say that "the world record time is this so therefore I'm right and you're dumb" isn't getting at how this game is going to be experienced. Hence why even changing the build around was so useful, because SBA Rotation also benefits when you, say, have to buy additional time for objectives or just kill something that you may be scaled heavily on.
That build is okay, but I'm not sure you'd be hitting cap without buffs/debuffs
Halfway thru the grind, I was looking at how many items the 2 golden chest will give me. If it dropped 4 or more bags, I smile since there is a huge chance for it to be a weapon =D