Granblue Fantasy: Relink

Granblue Fantasy: Relink

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Collars Feb 5, 2024 @ 3:49pm
How do I exactly understand if my damage is capped?
When I attack with my X I always see the same damage, but when I attack with my Y, the damage is higher.

Is my damage capped or not?
Originally posted by Lapinoire:
Each attack has a different maximum value.

For example, if you have zero damage cap, and you see constant 9999 from, say, your normal attack combo(before using finisher), you're at the damage cap.

When you use a skill, and you see constant 19,000's, you're at the damage cap.

If the number you're seeing still varies like so:
Normal attack 1 first hit: 9639
Normal attack 1 second attempt: 9999
Normal attack 1 third attempt: 9122
You'll be close to damage cap, but not quite there. Once you see the same numbers repeating for certain attacks, your damage has hit the cap.
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Lapinoire Feb 5, 2024 @ 3:53pm 
Each attack has a different maximum value.

For example, if you have zero damage cap, and you see constant 9999 from, say, your normal attack combo(before using finisher), you're at the damage cap.

When you use a skill, and you see constant 19,000's, you're at the damage cap.

If the number you're seeing still varies like so:
Normal attack 1 first hit: 9639
Normal attack 1 second attempt: 9999
Normal attack 1 third attempt: 9122
You'll be close to damage cap, but not quite there. Once you see the same numbers repeating for certain attacks, your damage has hit the cap.
brunolm Feb 5, 2024 @ 3:58pm 
You have to test on training dummy in the ship. I found out that it may vary by attack type.

You have to balance between damage and damage cap, so you can reach the cap.

On my Narmaya I have 5 Damage Cap V. The blue butterfly attack reaches the cap all the time, the red ones not always.
Hopefully they would add some kind of confirmation in future updates, coloring the value of the capped damage would help a lot
Collars Feb 5, 2024 @ 4:47pm 
Originally posted by Lapinoire:
Each attack has a different maximum value.

For example, if you have zero damage cap, and you see constant 9999 from, say, your normal attack combo(before using finisher), you're at the damage cap.

When you use a skill, and you see constant 19,000's, you're at the damage cap.

If the number you're seeing still varies like so:
Normal attack 1 first hit: 9639
Normal attack 1 second attempt: 9999
Normal attack 1 third attempt: 9122
You'll be close to damage cap, but not quite there. Once you see the same numbers repeating for certain attacks, your damage has hit the cap.

I see! Thank you very much!
Leo K [Rogue] Feb 8, 2024 @ 4:42am 
According to many players online, your damage number will also have a horizontal yellow "slash" glow through it and around it. I used to think that was me critting, but apparently not...
Mystokai Feb 8, 2024 @ 4:52am 
Originally posted by Leo K Rogue:
According to many players online, your damage number will also have a horizontal yellow "slash" glow through it and around it. I used to think that was me critting, but apparently not...

Isn't that because you attack weaker element? :lunar2019piginablanket:
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Also, I kinda wanted to find an instant way to clear dmg done vs Dummy, instead of having to sort of ''restart'', but maybe thats just me
Last edited by Mystokai; Feb 8, 2024 @ 4:54am
monon Feb 8, 2024 @ 4:59am 
Originally posted by Mystokai:
Originally posted by Leo K Rogue:
According to many players online, your damage number will also have a horizontal yellow "slash" glow through it and around it. I used to think that was me critting, but apparently not...

Isn't that because you attack weaker element? :lunar2019piginablanket:
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Also, I kinda wanted to find an instant way to clear dmg done vs Dummy, instead of having to sort of ''restart'', but maybe thats just me

Yep. Elemental weakness ignores dmg cap. Thats why everyone wants War elemental.
Acaelus Feb 8, 2024 @ 6:03am 
You have a few different damage caps.
Light inputs, Heavy inputs, skill, link and SBA. Light/Heavy being X/Square/Left click and Y/Triangle/Right click respectively.

Each hit has slight variance, around +/-5%, so with 100 attack you could hit between 95-105 damage. Unless you're damage capped, in which case you always hit the same number e.g. every hit deals 105 damage.

Every attack that shares an input shares a damage cap, so all your various light input attacks share a cap, but because different attacks have different scaling, some hits will hit damage cap earlier than others. Usually the last hit of a combo will cap earlier than the others because it has the highest attack scaling. The same goes for heavy inputs, link attacks and SBA.

Skills each have their own unique damage cap. Because of attack scaling, some skills will hit damage cap much earlier/later than others.
Leo K [Rogue] Feb 10, 2024 @ 4:37am 
To my knowledge, Elemental Weakness *RAISES* the damage cap of that attack, but it doesn't completely ignore it, you can still cap out. The yellow slash-through will appear if your attack is capped regardless of whether you hit something with a normal number or an elem.adv. number.
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Date Posted: Feb 5, 2024 @ 3:49pm
Posts: 9