Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Then I was going the right way, I was making my way towards the chicken area again, friend was trying to look stuff up so I got swarmed as he wasn't there to help me kill those that spawned after you went up the elevator. His game got a memory leak then and BSOD his pc so he was done with the game and we stopped playing. It's definitely rough around the edges. General game play seems fun but for me, as someone who does not like games that force you to think to progress like mini puzzles It's just frustrating.
Depends on your objective and progression. If you're trying to find the control room: After shutting off the sprinkler system, return to the main large garage area; there was a large door way on fire that is now no longer on fire. It looks like a shipping door that rolls up. Its massive.
If that's not where you're at, let me know and I'll help.
Also in the previous version that vent did actually lead to a small room that had a 357 Mag in it. Why they got rid of it? I have no idea.