SCP: 5K (Alpha Testing)

SCP: 5K (Alpha Testing)

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Can Y'all PLEASE Implement a checkpoint system to the campaign?
I beg, so sick of restarting when an AI gets a random headshot from across the canal.
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Showing 1-13 of 13 comments
Originally posted by Vanner:
i mean you have a few lives that should be good enough
what do you mean i only get 1 life then it restarts to the start
Originally posted by Vanner:
you get 1 extra life
not once have i been given an extra life
Viper Actual Apr 12, 2022 @ 10:55am 
Originally posted by Vanner:
huh most people get 1

Not in singleplayer. If you die it's an immediate restart of the entire level.
Battletoad Apr 12, 2022 @ 12:06pm 
hm, I get 3 lifes. So in single player I can die 2 times and still win. Which I havent yet...
Battletoad Apr 12, 2022 @ 12:07pm 
You have to wait a few seconds and then you´ll revive at a "checkpoint" but once I didn´t revive, too.
I guess its a little buggy sometimes :(
If anyone's lookin' to team up to complete the campaign, I'm hella down. Just hmu
HotFuzz Apr 14, 2022 @ 8:03pm 
Originally posted by Vanner:
yeah most people get 3 lifes in single player unless your game is bugged

Unless they changed it, its not true at all. Played with a few different buddies and if you all die, you start over from the beginning...
Mr. Du Bois Apr 15, 2022 @ 2:41am 
Save terminals like in Containment Breach would be great

Generally speaking, I just hope this game will take more inspiration from it, like different SCP's that don't exist just to kill you, but to make the game more interesting
Last edited by Mr. Du Bois; Apr 15, 2022 @ 2:43am
NativeOne Nov 3, 2022 @ 6:27am 
Has this been addressed as of yet ?
Affray  [developer] Nov 6, 2022 @ 11:03pm 
We do not plan on making saves/checkpoints for Area 12 beyond splitting Area 12 into chapters in the near-future.
NativeOne Nov 7, 2022 @ 12:22am 
Originally posted by Affray:
We do not plan on making saves/checkpoints for Area 12 beyond splitting Area 12 into chapters in the near-future.

Thanks for the heads up ..

:steamthumbsup:
LateLeveL Aug 21, 2023 @ 3:41pm 
Originally posted by Affray:
We do not plan on making saves/checkpoints for Area 12 beyond splitting Area 12 into chapters in the near-future.

Good to know, I guess I'll wait for release to play again. Not trying to have my time wasted, so I appreciate the clarity. Time to finish Baldurs Gate woo!
Ozby Aug 28, 2023 @ 9:01am 
Originally posted by Affray:
We do not plan on making saves/checkpoints for Area 12 beyond splitting Area 12 into chapters in the near-future.

First session me and my friend got to this water way section, went up some stairs and got killed by security. The next time we played we repeated all of that, then got further into the place. Only to have our heads explode at the same time.

So each time we play, we just have to replay more and more content that's tbh not that replayable (everything spawns basically the same except for the codes which do change... so it's not even like we can use our past knowledge to race back up to where we were).
Not sure how the chapters will be split but depending on how that's done I feel the same at this:

Originally posted by LateLeveL:
Originally posted by Affray:
We do not plan on making saves/checkpoints for Area 12 beyond splitting Area 12 into chapters in the near-future.

Good to know, I guess I'll wait for release to play again. Not trying to have my time wasted, so I appreciate the clarity. Time to finish Baldurs Gate woo!

We might give it one more shot but probably very soon because we'll probably either:

die without getting further - and not be wanting to replay the first parts again
die but get further - and not be wanting to replay the first parts again
not die but go as far as we can in one play session, be forced to quit and not want to replay the first parts again
or finish and probably not play much more before full release because, well, it'll just be too predictable

I don't know what the chapters are going to be like but I hope they solve that issue. I'd be thinking to look towards left for dead maybe. Not checkpoints as such but shorter levels and if you die, things aren't exactly the same next time and there's a few weapons there to get you going. So maybe split area 12 into zones where you pass through some security checkpoint. You can start the game from here.
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Showing 1-13 of 13 comments
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Date Posted: Apr 8, 2022 @ 10:22pm
Posts: 13