Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Refer to this.
You should install a virtual webcam device on PC work with IP Webcam.
If you succeed to make it working on skype, then should work on wakaru.
Yes I already did that, but I think I have multiple webcam devices, I don't know how to disable it cause it's not visible in Device Manager and Device and Printers.
It seems like even I press [Change Camera] it keep getting source from Facerig Virtual Camera.
How about just uninstall it ?
I tried DroidCam and it did work.
And you can disable it in Device Manager .
I tried with DroidCam, it didn't work,
seems like it keep getting source from Facerig Virtual Camera.
if I disable Facerig Virtual Camera from device manager, it appears just orange screen. Keep clicking change camera and nothing happens.
The version now is looping the devices list.
However, the way unity select webcam by pointing the device "name".
Sometimes the device has no name but still in the devices list.
The only way to use the device is that, to remove others by device manager to make the only device being default.
A dropdown will just show a non-name device in list and can't be select.
Older version of unity has other methods to point device not only by name.
But those seem being removed in newer version.
So this bug have to wait unity to fix it.
ah you're right, WebcamDevice class only have name and isFrontFacing variable.
But I see WebcamTexture can show devices list and have installed webcam device name.
https://docs.unity3d.com/ja/current/ScriptReference/WebCamTexture-devices.html
I think like this,
> Make dropdown
> Fill dropdown value with WebCamTexture.devices
> and then set WebCamDevice.name = WebCamTexture[selectedDropdown];
webCamDevice = WebCamTexture.devices [selectedDeviceIndex];
webCamTexture = new WebCamTexture (webCamDevice.name, ....);
The point is when webCamDevice.name is "" , an empty string.
It can't be used and can't be modified.
Yay ! It finally works ! Thanks for the update !
1. The webcam is in using by other program.
2. The webcam device has no name in unity, in this case, need to remove other webcams to make this one be the only device, and it should work.
3. For some reason, unity dont support this webcam. Try to update the driver.
Update! Wow I got it working and didn't have to do much. Somehow after restarting my PC and going to that orange little box after clicking Change Web cam it worked.
Update! I understand now why it didn't work the first time I tried. After clicking the 'Change' button. The cam area goes from black, to orange. I then clicked the 'Change' button again and this time it went from orange to my Logitech HD1080p web cam. Presto! it activated it. So it must be click multiple times depending on how many web cams you have tied to your PC.