Control Ultimate Edition

Control Ultimate Edition

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Have they fixed the textures taking ages to pop in?
I tried playing this a few years ago. My GPU at the time was more than enough to handle it yet no matter what setting I used the textures would take absolutely ages to load. It totally killed any immersion and forcing me to uninstall.

Does anyone know if it's still an issue? I'd rather not have to install it all over again if it hasn't.
Originally posted by Majestic:
Originally posted by KiLL ScreeN:
7700xt, 5800x, 32gb ram and NVMe.

I'm gutted my potato can't handle a 5 year old game on low/medium.

Yeah it just seems like it needs x-amount of vram regardless of the settings. Also the screenshots i posted were without raytracing. Using RT uses even more VRAM, but it being RDNA2 i can't really run RT.

That said, i'd take that over dropping fps due to vram limitations :)
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Showing 1-15 of 38 comments
No, it still takes longer than it should.
Originally posted by KiLL ScreeN:
I tried playing this a few years ago. My GPU at the time was more than enough to handle it yet no matter what setting I used the textures would take absolutely ages to load. It totally killed any immersion and forcing me to uninstall.

Does anyone know if it's still an issue? I'd rather not have to install it all over again if it hasn't.


Originally posted by TastelessUncle:
No, it still takes longer than it should.
Funny, I played the game yesterday to do the added quest and get the new outfits and the game performed flawlessly for me, no pop in textures (not that it happened much to begin with for me) No stuttering of any kind, if anything the only problem is it had been 3 years since I played the game and I sucked. :Darling:
Invader Zim Mar 16 @ 1:26am 
I've used a GTX 1660ti, an RTX 3080 and now on a RTX 4070ti Super and the only one that suffered those issues were the 1660ti in my Alienware R8 from 2019. The only mission that would crash my system was the clock one where you pitch clocks into that whirling thing. It still crashed with my 10th gen i7 and the 3080, I haven't tried that mission yet with my new PC 14700k 32 gigs of ram at 6k and the aforementioned 4070ti Super, maybe I will tonight. :Hotline:
Last edited by Invader Zim; Mar 16 @ 1:29am
bijsmaak Mar 16 @ 3:06am 
I have this issue as well that textures are crap at Ultra settings, until I switch to windows and then back to the game. Anyone else has this issue? I have a Radeon 7700 XT so it is not the performance of the card.
Originally posted by bijsmaak:
I have this issue as well that textures are crap at Ultra settings, until I switch to windows and then back to the game. Anyone else has this issue? I have a Radeon 7700 XT so it is not the performance of the card.

I have the same card and the game is on an NVMe. I just installed again and it's the same no matter whats settings I use. I know it isn't my hardware as I can open the menu or jump in and out of desktop and the textures load straight away. It does the same on DX11 with all setting son low.

Gutted cos I've loved Remedy's games since the OG Max Payne
Okay, just loaded the game and it did take about 1 second for the texture detail on the outfit to pop in. Just want to admit what I witnessed out of fairness. But that doesn't bother me.:controlpope:

Edit; Literally 20 seconds after I posted this, I did a shield dash to shake off the rust of not playing this game for a couple years and instantly crashed. Nay, froze my PC.
Last edited by Invader Zim; Mar 16 @ 4:53am
Originally posted by Invader Zim:
Okay, just loaded the game and it did take about 1 second for the texture detail on the outfit to pop in. Just want to admit what I witnessed out of fairness. But that doesn't bother me.:controlpope:

Edit; Literally 20 seconds after I posted this, I did a shield dash to shake off the rust of not playing this game for a couple years and instantly crashed. Nay, froze my PC.

I'm not sure if it's due to my GPU and CPU being AMD.

When running about in intense sections I don't really notice it to be honest as I'm more focused on the action. I know it isn't a massive issue but I just find it distracting when legging it down corridors and clock faces, posters etc are blurred. It's like the whole world loads in increments in stages, lol. Pausing and un pausing seems to fix things some what.

I'll suck it up and just ignore it as I enjoy the game play a lot.
Majestic Mar 16 @ 5:54am 
Ok a couple questions. What GPU are you people using, and what is exactly the scenario? Like is it constantly happening? Or when loading into a new zone, when traversing... when?

I do notice it takes half a second upon first boot to fully load in textures, but after that I'm seeing no texture pop-in.

If textures take time to load in, that is almost universally an issue where you run out of VRAM, and it has to stream textures from system memory or the harddrive. Especially if you dont have directstorage its gonna be an issue. And this game uses a lot of memory. I saw about 12.2GB of usage on Ultra textures and 13.2GB on Max textures.

All GPU's mentioned here all dont meet those requirements, even 4070's (12) and 3080's (10), and 7700XT's (12).

I'm using a 6800XT 16GB. And as I said, beyond the initial half a second i'm not having any texture pop-in, and i'm stressing it by hopping between zones with fast travel. Nothing.

Ultra Textures:
https://i.imgur.com/CJzKNrQ.jpeg

Max Textures:
https://i.imgur.com/W4tUVm3.jpeg

Its overly bright but thats because of HDR and screenshots.
Last edited by Majestic; Mar 16 @ 5:56am
Originally posted by Majestic:
Ok a couple questions. What GPU are you people using, and what is exactly the scenario? Like is it constantly happening? Or when loading into a new zone, when traversing... when?

I do notice it takes half a second upon first boot to fully load in textures, but after that I'm seeing no texture pop-in.

If textures take time to load in, that is almost universally an issue where you run out of VRAM, and it has to stream textures from system memory or the harddrive. Especially if you dont have directstorage its gonna be an issue. And this game uses a lot of memory. I saw about 12.2GB of usage on Ultra textures and 13.2GB on Max textures.

All GPU's mentioned here all dont meet those requirements, even 4070's (12) and 3080's (10), and 7700XT's (12).

I'm using a 6800XT 16GB. And as I said, beyond the initial half a second i'm not having any texture pop-in, and i'm stressing it by hopping between zones with fast travel. Nothing.

Ultra Textures:
https://i.imgur.com/CJzKNrQ.jpeg

Max Textures:
https://i.imgur.com/W4tUVm3.jpeg

Its overly bright but thats because of HDR and screenshots.

7700xt, 5800x, 32gb ram and NVMe.

I'm gutted my potato can't handle a 5 year old game on low/medium.
The author of this thread has indicated that this post answers the original topic.
Majestic Mar 16 @ 6:34am 
Originally posted by KiLL ScreeN:
7700xt, 5800x, 32gb ram and NVMe.

I'm gutted my potato can't handle a 5 year old game on low/medium.

Yeah it just seems like it needs x-amount of vram regardless of the settings. Also the screenshots i posted were without raytracing. Using RT uses even more VRAM, but it being RDNA2 i can't really run RT.

That said, i'd take that over dropping fps due to vram limitations :)
Originally posted by Majestic:
Originally posted by KiLL ScreeN:
7700xt, 5800x, 32gb ram and NVMe.

I'm gutted my potato can't handle a 5 year old game on low/medium.

Yeah it just seems like it needs x-amount of vram regardless of the settings. Also the screenshots i posted were without raytracing. Using RT uses even more VRAM, but it being RDNA2 i can't really run RT.

That said, i'd take that over dropping fps due to vram limitations :)

Thanks. I'm getting stable fps and can enjoy the game. I'll be looking to update my GPU at some point in the near anyway.
Yes, I noticed a big improvement in the graphics of the paintings and photos on the wall! But it took several tries to get there.

Here's my experience, if this will help anyone. I had played the game via Steam several times at max graphics and with RTX, and it had always run really well, with some of the most impressive graphics and reflections in any game I've played so far. So I was excited to be able to boost graphics and RTX even more.

I installed the update over my existing game location, as I usually do with Steam games. I started it, and it gave me a choice to choose DX 11 or DX 12, and also gave me a choice to upgrade my graphics settings (which seemed normal) and a new set of options for "rendering", some of which were beyond what my graphics card was capable - but I had read that this was usable even so. I tried to choose DX 12 but it wouldn't let me, so I chose DX 11, and I chose the lowest new rendering option that was still better than my current graphics, and restarted the game. Immediately, it crashed, and afterwards I couldn't get the game to open at all. Sometimes just a blank black screen, sometimes it would bounce me back to the Steam page and boot me out of the game startup. Then it started to tell me my "download was incomplete."

Next, I read on the discussion pages that it would be necessary to delete the entire game and re-install it after eliminating all traces of the original files. I did so, and reinstalled the game on the same SSD hard drive. It still crashed - wouldn't even open.

Next, I deleted the entire game and folder contents again, and this time did a full install on a new hard drive. This time, my Avast virus software flagged one of the executables (I think it was "id.generic" or something similar), and putting it in quarantine, which made the game unable to start. I looked online and saw that this file was getting flagged by Avast a lot in other Steam games, but that most people were OK with keeping it. So I set Avast to make an exception to quarantine.

This time, the game started just fine. I was able to go into Options and set up graphics to what I wanted, but I didn't see anything about rendering levels or DX11 or DX12 choices. So I'm not sure if I'm running on 11 or 12 right now.

What I DID notice, is that upon restarting the game at the very beginning--there was some additional dialogue spoken from Jesse as she stands in the lobby at the very start of the game. When she looks at the Bureau of Control logo on the wall, she says something about "Yes, I see you" and starts talking about the "you" inner voice she has. I had never heard this before, and I've played the game several times.

The next thing I noticed was that reflections and graphics WERE slightly improved. Yay!

And finally, the next thing I noticed was that the paintings on the wall DID look better from a distance - they didn't look fuzzy at first, and then slowly fill in like they did even at the best settings of the previous game graphics.

I may be wrong, but it seemed to me there was a bit of new dialogue during the "You can't let this happen" red-screen scene where Jesse first emerges from the Director's office.

I haven't gotten very far, but I'm hoping for more new dialogue and more changes. But even it there aren't many, the game is still one of my favorites and well worth re-playing.

If you're having trouble starting the game, check if your virus program is flagging the executable file (and then consider making an exception to quarantine for that file), and try reinstalling the game from scratch, maybe even on a different hard drive.

Windows 11 pro 64-bit, AMD Ryzen 9 7900X3D, 32 GB ram, Gigabyte X670 Aorus Elite AX, Gigabyte Nvidia GeForce RTX 4080 with 4087 MB
Last edited by Battlegiraffe; Mar 16 @ 12:49pm
Originally posted by Invader Zim:
Originally posted by KiLL ScreeN:
I tried playing this a few years ago. My GPU at the time was more than enough to handle it yet no matter what setting I used the textures would take absolutely ages to load. It totally killed any immersion and forcing me to uninstall.

Does anyone know if it's still an issue? I'd rather not have to install it all over again if it hasn't.


Originally posted by TastelessUncle:
No, it still takes longer than it should.
Funny, I played the game yesterday to do the added quest and get the new outfits and the game performed flawlessly for me, no pop in textures (not that it happened much to begin with for me) No stuttering of any kind, if anything the only problem is it had been 3 years since I played the game and I sucked. :Darling:

Well I'm using an RTX 4060, and I am having CONSTANT issues with textures since the updates. The textures just won't load at all and I have to switch from full screen to borderless window and back to force the textures to reload.

I had no issues with this before their ♥♥♥♥♥♥ update. And I absolutely should NOT ♥♥♥♥♥♥♥ be having these issues with a 4060, 32 gb of RAM, and i7 14700 CPU.

There is issues, period, and it's ridiculous that there hasn't been a ♥♥♥♥♥♥♥ hotfix yet.
Majestic Mar 16 @ 3:20pm 
Originally posted by Starwight/ttv:
. And I absolutely should NOT ♥♥♥♥♥♥♥ be having these issues with a 4060, 32 gb of RAM, and i7 14700 CPU..

Why shouldnt you be having issues with an 8GB GPU? Midrange GPU's have had 8GB since 2016. Hardware unboxed warned you that it would become an issue. And the 4060 is only a 60 class GPU because Nvidia keeps stepping down. It should've been a 50's class.
Last edited by Majestic; Mar 16 @ 3:21pm
As I stated in my subsequent posts, I am running a 4070ti Super, 16gig GDDR6X and after I resumed my game it instantly froze my PC which is an i7 14700k 32gb DDR5.

I resumed again this evening and the game performed as before so I will reply again if it happens again or more often.
Last edited by Invader Zim; Mar 16 @ 11:41pm
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