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https://www.pcgamingwiki.com/wiki/Engine:Northlight
I'm assuming the iterations of the engine are pretty different.
Even Control was a step up from Quantum Break in terms of the engine features.
AW2 looks absolutely stunning but has full path tracing and ray reconstruction which neither of the other two offered.
Have you played it?
I found that i can get it to run nicely but i couldn't imagine a game like Control that demands fast fluid frame rates would work well unless they strip it back to whatever they were using here.
https://www.pcgamer.com/mesh-shaders-explained/
This happens every time features move forward.