Control Ultimate Edition

Control Ultimate Edition

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bearsboi Feb 5, 2023 @ 8:01am
game keeps crashing in foundation dlc?
did anyone else have this issue and does anyone know a fix? i played the entire game and awe dlc without a single crash. now the game is crashing over and over in this dlc
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Showing 1-13 of 13 comments
bearsboi Feb 5, 2023 @ 1:26pm 
so idk what the issue is but i tried a few things. i updated my graphics driver, verified the game files, and restarted my pc. i also closed all other programs i had open on my computer while playing. it hasnt crashed YET but it at least isnt crashing every 5-10 minutes in the foundation now
Michael May 6, 2023 @ 1:36pm 
It's a game crash, not anything else. It's crashing like crazy with my 4090, but only with the foundation DLC. It hard locks the mouse to the center of the screen forcing me to use CMD to kill the game.
bearsboi May 6, 2023 @ 1:53pm 
Originally posted by Michael:
It's a game crash, not anything else. It's crashing like crazy with my 4090, but only with the foundation DLC. It hard locks the mouse to the center of the screen forcing me to use CMD to kill the game.
yea after i made the post and update it still continued to happen but i just dealt with it and eventually finished the dlc. maybe someone will find a fix eventually but i wasnt able to
Michael May 6, 2023 @ 2:40pm 
Originally posted by bearsboi:
Originally posted by Michael:
It's a game crash, not anything else. It's crashing like crazy with my 4090, but only with the foundation DLC. It hard locks the mouse to the center of the screen forcing me to use CMD to kill the game.
yea after i made the post and update it still continued to happen but i just dealt with it and eventually finished the dlc. maybe someone will find a fix eventually but i wasnt able to

There's no fix. The game just stops what it is doing randomly. Outside of the music playing the game isn't actually doing anything. It's clear they didn't play test that part of the game enough. The game pretty much stalls before it crashes. The one thing that bugs me about the game is that I have to make backups of my save games if I want to explore the other routes, for example what I spend the ability points on vs what I don't.
Bront Nov 6, 2023 @ 7:53pm 
Old post, but hopefully someone reads this.

Apparently the Foundation DLC has issues with E Cores, particularly on the 12900 series CPUs. Seems like a pain to play a game, but it looks like only a major issue in the Foundation DLC.
JacobDrivers Nov 10, 2023 @ 1:43pm 
2
2
Originally posted by Bront:
Old post, but hopefully someone reads this.

Apparently the Foundation DLC has issues with E Cores, particularly on the 12900 series CPUs. Seems like a pain to play a game, but it looks like only a major issue in the Foundation DLC.

It is EXACTLY this. I JUST had this frustrating issue after replaying this game (After playing the new Alan Wake II). I have a 12700K. When Googling, I only got hinted at suggestions to turn off my E-cores completely in the BIOS... Just to play a section of a game...

You do have to set the E-cores off while playing this DLC/just in this DLC area (The Foundation). The easiest way to do this, is using Task Manager (This is what I did). The downside is, you have to do it every time you close and reopen the game.

Fix: Open the game. Alt-tab out of the game, and open Task Manager. Select "Control.exe" right click > Go To Details. There, select "Control_DX12/DX11.exe" > Right click > Set Affinity > Select 0-7 (Uncheck 8, 9, 10, 11, etc...) - And that is it! it won't crash anymore.

Others suggested a program called "Process Lasso" to make it more "permanent" so you don't have to do it every-time, but, I just did it the way above and completed the area. Then didn't worry about it.

They REALLY need to fix this. It is only The Foundation DLC that has this issue. It's actually the first/only game I've encountered that has issues with Intel's E-cores.
Last edited by JacobDrivers; Nov 10, 2023 @ 1:50pm
The.Spaz. Nov 11, 2023 @ 2:14am 
Huh... I don't think I had any issues so severe like the one described here and I am using a 5700XT. I mean the game did crash here and there but nothing consistent with the DLC.
Jono Nov 29, 2023 @ 11:24pm 
Originally posted by JacobDrivers:
Originally posted by Bront:
Old post, but hopefully someone reads this.

Apparently the Foundation DLC has issues with E Cores, particularly on the 12900 series CPUs. Seems like a pain to play a game, but it looks like only a major issue in the Foundation DLC.

It is EXACTLY this. I JUST had this frustrating issue after replaying this game (After playing the new Alan Wake II). I have a 12700K. When Googling, I only got hinted at suggestions to turn off my E-cores completely in the BIOS... Just to play a section of a game...

You do have to set the E-cores off while playing this DLC/just in this DLC area (The Foundation). The easiest way to do this, is using Task Manager (This is what I did). The downside is, you have to do it every time you close and reopen the game.

Fix: Open the game. Alt-tab out of the game, and open Task Manager. Select "Control.exe" right click > Go To Details. There, select "Control_DX12/DX11.exe" > Right click > Set Affinity > Select 0-7 (Uncheck 8, 9, 10, 11, etc...) - And that is it! it won't crash anymore.

Others suggested a program called "Process Lasso" to make it more "permanent" so you don't have to do it every-time, but, I just did it the way above and completed the area. Then didn't worry about it.

They REALLY need to fix this. It is only The Foundation DLC that has this issue. It's actually the first/only game I've encountered that has issues with Intel's E-cores.

Well this was the solution for me, i have a 12700 and the game was crashing in the astral plane and i didnt have a backup save. You saved me :cuphead:
Yak007 Sep 20, 2024 @ 8:11am 
me too

Originally posted by JacobDrivers:
Originally posted by Bront:
Old post, but hopefully someone reads this.

Apparently the Foundation DLC has issues with E Cores, particularly on the 12900 series CPUs. Seems like a pain to play a game, but it looks like only a major issue in the Foundation DLC.

It is EXACTLY this. I JUST had this frustrating issue after replaying this game (After playing the new Alan Wake II). I have a 12700K. When Googling, I only got hinted at suggestions to turn off my E-cores completely in the BIOS... Just to play a section of a game...

You do have to set the E-cores off while playing this DLC/just in this DLC area (The Foundation). The easiest way to do this, is using Task Manager (This is what I did). The downside is, you have to do it every time you close and reopen the game.

Fix: Open the game. Alt-tab out of the game, and open Task Manager. Select "Control.exe" right click > Go To Details. There, select "Control_DX12/DX11.exe" > Right click > Set Affinity > Select 0-7 (Uncheck 8, 9, 10, 11, etc...) - And that is it! it won't crash anymore.

Others suggested a program called "Process Lasso" to make it more "permanent" so you don't have to do it every-time, but, I just did it the way above and completed the area. Then didn't worry about it.

They REALLY need to fix this. It is only The Foundation DLC that has this issue. It's actually the first/only game I've encountered that has issues with Intel's E-cores.
Thank you ! my 13700K got the same problem
zedblue Dec 12, 2024 @ 4:34am 
Originally posted by JacobDrivers:
Originally posted by Bront:
Old post, but hopefully someone reads this.

Apparently the Foundation DLC has issues with E Cores, particularly on the 12900 series CPUs. Seems like a pain to play a game, but it looks like only a major issue in the Foundation DLC.

It is EXACTLY this. I JUST had this frustrating issue after replaying this game (After playing the new Alan Wake II). I have a 12700K. When Googling, I only got hinted at suggestions to turn off my E-cores completely in the BIOS... Just to play a section of a game...

You do have to set the E-cores off while playing this DLC/just in this DLC area (The Foundation). The easiest way to do this, is using Task Manager (This is what I did). The downside is, you have to do it every time you close and reopen the game.

Fix: Open the game. Alt-tab out of the game, and open Task Manager. Select "Control.exe" right click > Go To Details. There, select "Control_DX12/DX11.exe" > Right click > Set Affinity > Select 0-7 (Uncheck 8, 9, 10, 11, etc...) - And that is it! it won't crash anymore.

Others suggested a program called "Process Lasso" to make it more "permanent" so you don't have to do it every-time, but, I just did it the way above and completed the area. Then didn't worry about it.

They REALLY need to fix this. It is only The Foundation DLC that has this issue. It's actually the first/only game I've encountered that has issues with Intel's E-cores.

Thank you!!! Tried all kinds of settings before I found this thread. Worked immediately.
OpalineTwist Dec 25, 2024 @ 6:00pm 
Originally posted by JacobDrivers:
Originally posted by Bront:
Old post, but hopefully someone reads this.

Apparently the Foundation DLC has issues with E Cores, particularly on the 12900 series CPUs. Seems like a pain to play a game, but it looks like only a major issue in the Foundation DLC.

It is EXACTLY this. I JUST had this frustrating issue after replaying this game (After playing the new Alan Wake II). I have a 12700K. When Googling, I only got hinted at suggestions to turn off my E-cores completely in the BIOS... Just to play a section of a game...

You do have to set the E-cores off while playing this DLC/just in this DLC area (The Foundation). The easiest way to do this, is using Task Manager (This is what I did). The downside is, you have to do it every time you close and reopen the game.

Fix: Open the game. Alt-tab out of the game, and open Task Manager. Select "Control.exe" right click > Go To Details. There, select "Control_DX12/DX11.exe" > Right click > Set Affinity > Select 0-7 (Uncheck 8, 9, 10, 11, etc...) - And that is it! it won't crash anymore.

Others suggested a program called "Process Lasso" to make it more "permanent" so you don't have to do it every-time, but, I just did it the way above and completed the area. Then didn't worry about it.

They REALLY need to fix this. It is only The Foundation DLC that has this issue. It's actually the first/only game I've encountered that has issues with Intel's E-cores.
Thank you so much for providing the explanation and walk-through. I was losing my mind trying to figure out why *this particular game/area* was giving me SOOO many problems, and this seems to have fixed it <3
Originally posted by JacobDrivers:
Originally posted by Bront:
Old post, but hopefully someone reads this.

Apparently the Foundation DLC has issues with E Cores, particularly on the 12900 series CPUs. Seems like a pain to play a game, but it looks like only a major issue in the Foundation DLC.

It is EXACTLY this. I JUST had this frustrating issue after replaying this game (After playing the new Alan Wake II). I have a 12700K. When Googling, I only got hinted at suggestions to turn off my E-cores completely in the BIOS... Just to play a section of a game...

You do have to set the E-cores off while playing this DLC/just in this DLC area (The Foundation). The easiest way to do this, is using Task Manager (This is what I did). The downside is, you have to do it every time you close and reopen the game.

Fix: Open the game. Alt-tab out of the game, and open Task Manager. Select "Control.exe" right click > Go To Details. There, select "Control_DX12/DX11.exe" > Right click > Set Affinity > Select 0-7 (Uncheck 8, 9, 10, 11, etc...) - And that is it! it won't crash anymore.

Others suggested a program called "Process Lasso" to make it more "permanent" so you don't have to do it every-time, but, I just did it the way above and completed the area. Then didn't worry about it.

They REALLY need to fix this. It is only The Foundation DLC that has this issue. It's actually the first/only game I've encountered that has issues with Intel's E-cores.
Unfortunately when I try this, the game runs choppy and becomes unplayable. I'm amazed they never fixed this all these years later.
Rune Mar 11 @ 8:12am 
Does anyone know if the latest patch fixed this issue?
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