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https://www.gameinformer.com/2020/08/14/control-is-taking-it-easy-in-next-update
Watch some videos to help you with boss fights. Just google them and youll find plenty on how to fight them if you are struggling.
In many cases, you would do well to leave and come back later with better mods and build composition. In others, pattern recognition and changing up your playstyle to match them is needed. There are also accessibility options in the game and guides out there.
to repeat fights so many times. Bossfights should be longer than normal
fights, but not requiering super skills. I'm just a guy behind a desk,
want to have some kind of "fun".
Under-leveled? I followed the main story. Is there a difficult setting?
I play on "Geforce Now", cloud-gaming.
Another thing i hate about the bosses, they eat so many resource-points
i have collected.
Ok, let's beat some another badass bosses...
But it's meant to be a fairly challenging game, and if you don't like this kind of gameplay, it does let you customize the difficulty a lot. God mode isn't even a hidden cheat code, Immortality and One-Hit Kills are right in the options menu under Assist Mode and/or you can reduce damage taken/dealt with a percentage slider.
https://steamcommunity.com/sharedfiles/filedetails/?id=2425329982
Otherwise the game is very good. I like the levitation skill now.
Maybe i was under-leveled, but where else should i go, than to one of
the mission goals.
I never use god-mod.
too. I think it was 25 minutes to solve. It's very hard to beat
all islands in that time. Maybe i must wait, till i'm max leveled
of some big bosses. You can beat that "Tommasi" alone, but after half way
success, another invisible enemy appears and you can't fight both at the
same time. Come On! The game always tops it to a near impossible moment.
I still not beaten "Tommasi".
That Hartman at the end was same story. Ok you can beat him, but the game
tops it to a second level of enemy-supershield. Finally i got him, but
i don't like it this way. I lost almost all resource-points.
I don't know, the casual gameplay is very good, but then another superass
boss makes it bad. But it's more good than bad.
This game must have had the best pro-gamer game-tester for it.
Not sure why you struggled so much. Maybe just a bad combo of mods you used? I played whole game using charge and got great mods for damage and blast radius. None of the HISS stood a chance.
You can still see distorted as even though they are invisible they still bend light and skew the area around them. I would just charge a shot and shoot near them and once they uncloak just launch debris at them. I also had really good launch mods too where I got energy back almost instantly.
For tomassi, all you had to do was launch stuff at him. Thats all i did and he died in maybe 3 to 5 minutes. I guess you just chose the wrong combo of abilities, weapons and mods.
I did enjoy the fighting in this game and glad they made it tougher than their other games. Back when Remedy still had their forums up I made a post about having all those abilities and nothing to do with them. As the earlier demos they showed there was barely anyone around to fight. So im glad they added as much as they did. Hopefully the next game will have higher difficulties or even more enemies on screen.
max leveled to throwing 3 objects at once. Even now, "Tommasi" is
not so easy, but the way we can beat it. You get the better experience
only when it's nearly the end. The main-end was a easy run.
That shield i used only once, or twice in the game. You can't do anything,
during that mode. And so many unusable power-ups.
Ok i'm ready now! Oh, the game is over. lol
Besides that, it was a very enjoyable game.
Is there a complete end, by removing the "Zischen" (german) from the
building? I still have some side-quests to solve.
Most of the bosses in the game aren't that memorable or is a repeat or reskin of certain mobs. The only 2 boss fights I found to be quite fun and that felt like a boss fight is the Mirror Boss at the Synchronicity Lab and the Final Boss of the Foundation DLC.