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You sure you're not looking at system ram?
What settings are you running and what hardware?
Started out with everything on High, Lowered a few settings to medium after the first crash, then a few more after the second, then the rest after the third. I'd have to check, but I think everything is on Medium now. Most games can handle High/Ultra across the board.
Bad driver version perhaps?
Don't think that at 1440 even with ray tracing on, I've seen it go above like 6gb used.
Yeah, 5-6gb with ray tracing on. You'd be a bit higher due to ultrawide needing a bigger framebuffer. But, still. Shouldn't be maxing out a 2080 Ti.
This game's only saving grace is that it saves so frequently.
Try a different driver version? A bit out of date, but I'm on 460.79 myself.
I've been able to set every setting at High/Ultra and it runs fine at ~80FPS.
Something to do with Dx12 is causing this. It isn't the ray tracing or DLSS, because it would crash even when those were turned off, but using Dx12.
How do you update Direct X, anyway? Is that part of the game files, or are they updated locally like drivers?
Odd that DX11 fixed it. Are you on the regular edition or ultimate? Easy to check by checking the install size. Regular is 50gb.
I checked the dxdiag thing to see what version of DX I had, all it says is 12. No sub versioning numbers to tell if it's recent/up to date.
Windows Update says it's up to date.
Not sure if there's anything else I can do at this point.