Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I myself play with an 8 years old processors AMD FX 8350 4Ghz 8 core and damn the game is running buttery smooth.
And I even pushed the resolution to 4K on an HD screen.
Incredible how the game runs well and looks ♥♥♥♥♥♥♥ photorealistic.
I had to go into Exploit Protection and make some tweaks there. Video below explains it in more detail.
https://www.youtube.com/watch?v=w9A5KTeqseQ
https://www.pcgamingwiki.com/wiki/Control#Performance_issues_on_high-end_hardware
PC Gaming Wiki tends to have fixes like that posted after being tested by the people who run it.
You need do activate DLSS 2.0 to achieve that frames. I didnt notice any major loss in picture quality with DLSS.
I have 60FPS with a resolution of 4k and render resolution 2k. Ray tracing is set to off, since i have a MSI GTX 1080 X+.
If you have raytracing enabled, turn it off!
So, my advice is, put screen space reflections quality and global reflections to medium, turn off raytracinng which gives you a massive boost.
I understand that people want to have raytracing but the RTX 2000 serie's aren't ready for it. Even the RTX 3000 serie's raytracing is still not worth it.
I'm planning to buy a RX 6900 XT from AMD or a RTX 3090 begin next year. Going to wait for some more benchmarks but i ain't going to buy it to use raytracing. Even those cards can't give stable FPS in recent games with raytracing enabled.
I would give raytracing one more GPU generation. Maybe with the RTX 4000 series or AMD's RX 7000 serie's which will probarly hit the market over 2 to 3 years.
This update is just needed if you want to use RT in DX12 (e.g. for Godfall on AMD-cards). This game supports RT via NV directly and doesnt need that update.
on a 2080 Ti you should be fine setting everything to max at 1440p with ray tracing on. on the 2080 Ti i set DLSS to the second, balanced, option, and the FPS never went below 60. i was using an 8700K