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It´s a dangerous weapon yes D:
Dayyum THOMAS....I assume that weapon hits like....a TRAIN :p
^-^
Personally I've found grip with eternal flame or surge more useful against the bosses.
Yes it´s the blast radius, it was too high. Eternal Flame ? What is that ? I am nearly arriving to the end of the extension " The Foundation".
It's a mod that you can get by throwing six televisions (specific ones with a fire burning on the screen) into the furnace in the maintenance sector. They're scattered around several areas in that sector - a quick google search will help you find them if needed.
The mod is exclusive to the Grip form and gives you a 100% chance to return ammo on hit which basically means you have infinite ammo while shooting at something you can reliably hit (like a large boss).
Anyway, Charge is a pretty easy win against almost any crowd (though Surge is typically better against air targets) but it has a tendency to track small bit of debris instead of the enemies that you'd prefer to shoot so you definitely need to be careful in hallways and smaller areas - especially with a radius mod. I'm also not a big fan of the AWE-exclusive Charge mod - it's 'neat' but doesn't actually add enough value to be worth trading in extra damage or some kind of ammo-sustain. Overall, Surge can do pretty much the same job in most situations and tends to be a little easier to control.
Yes Surge is a nice weapon but I tended to suicide even when high up in the air ....when I realized I put double area of explosion augments.....well.....It felt like a mini Nuke.
I am still not finished with that AWESOME GAME, I will try to get this Eternal Flame mod. Thanks!
BTW I got myself killed immediately after I got this weapon just because I wanted to try it and shoot at the nearest wall....
Set some distance, and enjoy standing still while killing the enemies.
Exactly. When you have an open Door in front of you, you might think the projectile will go through the opening....unfortunately in most of the situations, the opening of the door reacts like an invisible wall. As a result, the charge ammunition gets off directly in your face.
Idd, I even had that with office furniture that I couldnt shoot past even though an elephant could have walked through.
I have a similar problem with pierce, where I aim through a hole or shoot down from a ledge but while I have a free line of sight the shoot hits the wall/ledge instead because the shoot is not calculated from my view but from the view of the char who might have a small different angle.