Control Ultimate Edition

Control Ultimate Edition

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d3f3rr3d Oct 9, 2020 @ 11:56pm
dlss flickering problem
I have rtx and dlss on and almost every staircase in the game has this weird flickering problem on the surface of each stair that is very noticable. i tried turning off the diffusion rt setting or whatever its called and while that did help me with some other flickering issues, the main flickering still persisted. I also tried turning rt off all together and it still was the exact same. Any thoughts?
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DNXyken Jul 19, 2022 @ 1:02pm 
2 years on from OP, but I'm having the same issue.
The incompatibility for me seems to specifically be running ray tracing while having MSAA turned to 4X, and much less so at 2X. This wouldn't be too big of an issue, if DLSS didn't force MSAA to 4X. Because the ray tracing reflections and elements create such a nice picture, you're reluctant to giving them up, but running those elements without DLSS makes mid-high hardware run down to 30-40 FPS.
The only solutions I've found is either run with the flicker, turn off DLSS and MSAA and chose how low your FPS dips you want to put up with, or turn off all the RT elements, in which case, DLSS isn't nearly as necessary for good FPS performance, so turning it off would give you control of MSAA again.
But I'd really love a solution to run DLSS and RT harmoniously if possible.
My 5090 gives me 240 fps on this game with all raytracing settings maxed out. But I'm seeing GODDAAAAAMN flickering in rooms with white light wtfff
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