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Since Control uses the same engine as Quantum Break I guess it's worth a try. Find triple buffer in AMD's equivalent for nvidia control panel and disable it to see if it helps.
Unfortunately this didn't solve it. It was set to off by default. I tried switching on and off other settings to see if they did anything, but its the same breaking point every time.
Thanks for the suggestion.
SOLVED: looking at the gog.com support page, they have this that fixed the problem for me on windows 10.
Find game's executable, right-click on it, and select Properties. In Properties window switch to Compatibility tab, and here enable "Disable full screen optimization". Press Ok to apply settings, and try to run the game again.
I can't say for sure that any other funky stuff wouldn't happen in that fight because it kapoots right at the start.
I'm not sure our issues are the exact same though, I found this reddit post suggesting its a bug/glitch with some FOV related mechanics.
https://www.reddit.com/r/controlgame/comments/isv696/invisible_character_model_bug/
The game has had issues with invisible player models for a long while. I remember reading an article of an exploit to make Jesse invisible (except the gun) that was repeatable by exploiting menu switching.
I don't think its your graphics card, just Remedy's code being funny.
It didn't work unfortunately. I changed both the main executable and the dx11 version, but to no affect. Thanks anyway.
I've submitted a bug report in any case. If anyone else has this issue here's a link to 505games bug report form (which I will add to the OP):
https://fs30.formsite.com/505games/control/index.html
https://www.youtube.com/watch?v=JGzCNwEQ_y4
I tried it already but it didn't help. Thanks for the input.
Thanks a lot mate, I'm also playing on GOG version, even though I still got crashed at a half of boss fight but after that I'm finally able to finish this side mission without any single CTD. Except that side mission, this game is actually rock solid with RTX 2070 Super and very nice looking too thanks to Ray Tracing and DLSS. :)
I know you said you have latest drivers but did you run DDU first? Are you on Win 7 or 10?
Have you tried defaulting your GPU settings and game settings? Maybe your adrenaline drivers are OC and you dont know? There are threads that even a small OC is causing game to crash for them.
Glad I could help find the solution for you!
Windows 10. I also DDU'd since I learned my lesson on trusting the "clean install" option during driver updates on my last PC.
I manually set my cpu and graphics card to default settings to be sure, but no difference. I didn't think it was OC related as that usually means sporadic and random crashes (usually during intense load but not always) My GPU isn't even hitting 70% load on max settings (during normal play) with a capped frame rate for the most part and my CPU is under 30% (according to an Radeons in-game overlay, no idea how accurate it is).
I've played games that are more intense on my GPU and CPU and they haven't crashed at all.
This crash is particular to this exact moment in the game. There's no wiggle room on when it crashes, not even a moment earlier or later regardless of how I fiddle with settings (played in windowed mode at 1024x768 at minimum settings with all overlays disabled... nothing). It happens at the exact same nanosecond every time. Unless this happens again later in the game (it would likely happen again within this fight since its tied to the Anchors attacks) or in the DLC, it seems like its only this particular moment that causes the CTD.
I found this post on the reddit thread about how one guy got around it and just look at the steps he takes... its like a pagan ritual or something:
This reeks of optimisation problems. People with RTX 2080's are having issues at this fight... that is absurd. Sheer brute force should get around some of these issues (which is how some people get by possibly). Even if the CTD is tied to an OCing problem (its not in my case) its particular to this fight meaning this fight needs to be fixed. It shouldn't be stressing top end hardware on 1080p 60fps like this (even though graphic settings seem irrelevant to the issue).
Sorry for the rant animal_Planet, I just needed to vent its not directed at you.
What you could also try is disabling all non essential programs and services from starting with windows. Maybe AV related?
Maybe your Radeon overlay is effecting game? Have you tried disabling that?
Try installing control to a different hard drive or location?
Upd. Actually it crushes at ~5 min i fighting the boss, but i try to kill him faster
Have tried all proposed solutions on every forum and nothing works.
"The instruction at 0x00007FFA6326F42B referenced at 0x0000000000000000. The memory could not be read."