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Great writeup otherwise - should post it as a review as well
Yeah, the DPI and Sens thing sounds right, actually. I'll have to give it a test, but the way it kinda jitters when I make small movements does make that a plausible explanation. Thanks for the tip.
Edit: Also worth a mention is that the FOV can feel a little tight in 16:9 in certain camera angles. Not all of them though, it seems very selective.
Since the game does have internal handling of general dialogue subtitles for the other language options, perhaps English subtitles could be made at some point as well? If not by the port team, perhaps as a mod? Would be a nice addition!
And how is the FMV quality? I still have my GameCube copy and I remember the video compression was quite bad even back then. I don't know if the PS2 version had better video quality, but if it does, I hope they used that one as the source.
The FMVs appear to be the same quality. Maybe some effort went into smoothing them out, but I can't know for sure without a side-by-side. Without access to the original project files, they can't really be a higher quality than the GC, unfortunately. As for the resolution switching, it does not appear to be possible.
Yeah, this is correct. Not really an elegant solution, but I guess it works? Still, a choice in the launcher would make people happy.
So, not a good port. If a 3D PC game doesn't even let you change the resolution that's not "shy of great" is just poor.
I will wait until GeDoSaTo or someone else mod it or they patch it.
I mean, the game doesn't run at GC resolution or anything. It looks perfectly acceptable running in fullscreen on my old 1920x1080 monitor. As far as presentation goes, the game is flawless in regards to the resolution change. Lacking a choice is certainly a knock against the game but it doesn't hurt it's playability at all. Unless of course, you have a 4k monitor and lack the hardware power to play the game at that resolution.