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Continue for the mechanics and aestetics, if you enjoy those.
Even if you watch the game on YouTube, the NPC dialogue will still be just as slow there, and if you're just watching the voiced cutscenes you'll be missing out on important story. In fact many parts of the game blur the line between gameplay and cutscene (see: Harman shooting Kun Lan at the end of Angel, it transitions from gameplay to cutscene seamlessly as soon as you shoot his hand.)
By the way, Shadows of the Damned and Killer is Dead aren't really "Suda's work", he had relatively minor roles on them compared to killer7 which he wrote, designed and directed all on his own.
All I can really tell is that it's partly about how the USA influences politics across the world and how itself is a corrupt and bloated mass, who's real powers are not the president and politicans but those influencers behind which people get into those seats of power in the first place.The other half revolving around the multiple personalities of the smiths and how they work just went completely over my head. Then again, I've never been one for more 'symbolic' story telling.
I can see the appeal of this, but I doubt i'll ever be able to fully grasp what happened.
its easier to let the motions go through and take things as you will, it becomes more clear and clear as you continue; but i would say just do a full playthrough just to get the base story and then watch an in depth analysis or something afterward which would spoil the game for you if you hadn't played through it at least once
But yeah, the game is a puzzle, shooter, political thriller (but hiding it all behind a lot of vague weirdness)
There's quite a few games from this era where you're expected to review external manual of sorts and even player guides for full playthroughs before youtube and other websites took that over for free