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Point is, I've learned that if you dedicate a small area in your corridors to have some chairs, you can mark those areas as a waiting room which will take some of the stress off reception and doctors. Sometimes the patient doesn't actually need the waiting area, they just need a place to sit down for a split second until the game tells them which doctor to see.
3-4 chairs and a queue machine & TV inside a 3x4 area will give the patients what they want while keeping things moving smoothly, and then you can line your corridors with them if you want
I wouldn't recommend this.
Say you have 1 doctors office and 1 waiting room than another doctors office and waiting room (same department). Patient(s) go to one waiting room and wait. Doctors may go through the queue faster in (A), but the other patients are still in waiting room (B) - they won't transfer to waiting room (A). Whereas if one waiting room for all offices they are in queue for all doctors.
For medical labs and radiology I specify clinic or hospitalization patients. Hospitalized don't use or need waiting rooms. My clinic labs and radiology are in set areas, but the hospitalized ones can be placed where the demand is.