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This is also why clinic pharmacists will provide 3-4 different drugs for curing/suppressing symptoms IRL. Doctor can also check patients carefully to make sure no allegation to specific drugs before they are given to patients.
My idea for symptom management should be able to adjust the range and intensity of necessary treatments, to keep the balance between time and certainty.
Awesome! Good to hear you guys are listening and working hard. This game is great and would be so addicting if the bugs and micro-management improve. Thanks!
In other words, in theory yeah your hospital will get decent prestige if you leave it on autopilot but if you really want the best prestige you should be manually controlling when practical. I mean, there SHOULD be some advantage to putting in the extra effort to take a more hands-on approach, unsure whether this is actually the designer's intent.
Except as it stands currently, not even fully maxed out doctors will bandage a bone sticking out of the skin or give broncodilators to someone who can barely breathe. Which suggest doctor level doesn't factor into treatment, only diagnosis speed and accuracy.
Now, I don't know about you, but when you have 90 patients treated a day versus 20...then it gets pretty difficult and frankly awfully tedious if we're expected to micro all of them for prestige. Also, when you get cardiology and neurology up and running, patients are constantly collasping, and a lot of the times it's (I assume) because they had symptoms that are often completely overlooked by the AI (like elevated CRP needing NSAIDs) that led to their collaspe that went untreated.
That's not fun game design if you're expected to manually treat all of them. I don't really think the devs intended that level of micro. There needs to be a bit of "set and forget" in order for your to focus on the core of the game which is budget management and design efficiency.
I love to build up and manage.. but always quit playing when my hospital is getting bigger and micromanagement is getting more and more annoying.
Its becoming a repetitive point and click game, when i just check all the patients for untreated symptoms just before they collapse.
I would love to see this fixed soon
Thanks for the great work. I enjoy the game a lot!