Project Hospital

Project Hospital

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CRU1SS Dec 23, 2018 @ 6:46pm
Getting Frustrated!!!
Let me first just say that I am in LOVE with this game! It is absolutely fantastic!

BUT a couple things that are making me frustrated...

1. How do I keep patients OUT of the reception area? I build up walls and have reception desk with doors for the receptionist to come in and out of, the door is a restricted door, yet the patients still come through the doors and hang out behind the receptionists.

2. I seem to do just fine with progressing through the game until I hit Internal Medicine, then I come to a screeching halt. Lose money every day. I have about 12 diagnostics rooms for when patients enter the hospital but there are still 20 or so, that I don't get to in a day??? I cant seem to keep up with getting the patients to see a doctor and then sent to where they need to be. I have restarted about 5 times, and it always ends this way. I try different layouts, hiring the best doctors, then the worst doctors to keep salaries down....it all ends the same way.

3. The adding land option on upper floors seems wierd. I can add as much as I want but when i try to delete building on upper floors, it never goes away? It always leaves a black floor like something is still there making my hospital look dumb.....and forcing me to add more to floors when I don't need that much room?
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Showing 1-10 of 10 comments
Echo719๏̯͡๏ Dec 23, 2018 @ 8:57pm 
Answer to #1: There is a selection you can make at the bottom of the department info UI. "Little red hand" that you can use to set rooms to a "no patients access" space.

Answer to #2: MEEE TOOO!!!!

Answer to #3: MEEE TOOO!!!!
IL PALLINO Dec 24, 2018 @ 5:30am 
The final campaign scenario is the ultimate test of my sanity.... I wonder if it was even playtested to see if it was possible for a player to actually complete. (For one, adding Cardiology and Neurology wards successfully demonstrated that 200 employees is really a low cap!)

I saw some people have the achievement for completing the scenario. Something tells me they used a money cheat code.
Oceansize Dec 24, 2018 @ 9:31am 
Originally posted by IL PALLINO:
The final campaign scenario is the ultimate test of my sanity.... I wonder if it was even playtested to see if it was possible for a player to actually complete. (For one, adding Cardiology and Neurology wards successfully demonstrated that 200 employees is really a low cap!)

I saw some people have the achievement for completing the scenario. Something tells me they used a money cheat code.

I made a post awhile ago that proves you can have all departments open and running well while staying within the 200 cap. The devs stickied it if you want to use it as a reference. Just sayin I wouldn't jump to the conclusion that cheating is necessary.

To answer the OP:

1) The ones who stand behind the Receptionist are the ones who need Triage At Reception, but can't because the receptionist is busy giving triage to others. I'm not sure what the fix could be, it could be as simple as putting in more waiting room chairs? Hard to say without seeing a screenshot.

2) I'm not sure what you're doing wrong here, but I know that 12 clinic offices is way more than necessary. My hospital is completely maxed out and doesn't need more than 7. See the sticky at the top of this forum for some guidelines on how many staff you should need for each department. One popular strategy that I find works really well is to _open all departments' Clinics before opening any departments' Hospitals_. Getting _all_ of your clinics up & running before needing to worry about any surgeries is a great strategy for building up your hospital with a minimum of frustration.

3) Sorry I don't have any advice here
Jelli Dec 24, 2018 @ 10:09am 
Just to add onto all the advice for #2: I've noticed that the bottleneck for clinics is usually with the volume of tests needing to be processed at the labs. I'd take a peek at the patients that hang out in the waiting rooms and see what they're waiting on. Once I realized that most of mine were still waiting on their tests to be done, I was able to really bump up efficiency by hiring more lab staff. That would mean, too, that you probably don't need as many doctors and offices as you've been making! In my experience the Internal Medicine department never has as much volume as the other clinics anyway, so I keep it on the small side.

ALSO I don't know if this is true on all machines, but I've been playing this mainly on a Mac laptop that doesn't have the best specs for gaming and if I put the speed above 2x, my profit for the day is actually cut in half or worse. So the game isn't super well optimized at present, at least on the Mac OS. If you're having issues with daily profits I'd test playing through a day on 2x or even 1x speed (if you haven't already) to see if that makes a difference for you.
James Blonde Dec 24, 2018 @ 12:48pm 
Ohh that's interesting, I noticed that playing at anything more than 1x speed affects profitability, and I'm on a decent-ish PC based system, so not just Macs
happyscrub Dec 25, 2018 @ 6:58pm 
Put chairs in reception
Daniel Dec 29, 2018 @ 6:51pm 
For the point #1, on my side, i make the same thing but i have put the door outside of the reception area, in the corridor area, so, when people comming the dont go more far than the reception or waiting area, and they never enter in the box with the nurse...
Imanoob Dec 29, 2018 @ 9:37pm 
For #1......put some chairs in the reception area for patients to sit while waiting for triage...they'll always pick the chairs over standing behind the reception desk. Make sure the chairs are in the Reception zone....not Waiting room or Corridor.

#2 Labs and/or Radiology dept's are usually the bottlenecks.....make sure they are adequately staffed

#3 Yeah...devs will have to take care of that one...for now, make sure you don't add a floor unless you absolutely need to.
cwattyeso Jan 2, 2019 @ 6:29am 
The thing that has me frustrated in several attempts to start saves over the last few days is that my starting Hospital with the basic GP clinic runs pretty much hassle free. However as soon as I added Radiology for the Insurance Objective I now get Patients who suddenly can’t be treated. Also after adding Hospitalisation in the Ermgency Department and Trauma Centre nearly every other patient is now collapsing and eventually dying. Soon as I close these departments and go back to just the basic clinic the Patients stop having problems and become simple cases again.
IL PALLINO Jan 2, 2019 @ 7:51am 
Good thing Car Mechanic Simulator 2018 took over all of my interests, because there's so many things wrong with Project Hospital that makes the final scenario seem impossible without cheating.
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Date Posted: Dec 23, 2018 @ 6:46pm
Posts: 10